Player Matchup

Ra
Ra
DustySquirtl
Ra
Level 22
God Stats
1W - 1L
1,714 SR
Queue Stats
88W - 12L
1,841 Elo+
Party 1
Aphrodite
Aphrodite
Kuzenbo God9015
Aphrodite
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
411W - 150L
1,832 Elo+
Party 1
Chaac
Chaac
Njachimski
Chaac
Level 139
God Stats
20W - 9L
1,634 SR
Queue Stats
466W - 288L
1,823 Elo+
Party 1
Team Averages
Level 66
1,616 SR
1,832 Elo+

VS

Team Averages
Level 44
1,675 SR
1,675 Elo+
Heimdallr
Heimdallr
BeanBeanBeanBean
Heimdallr
Level 17
God Stats
3W - 3L
1,473 SR
Queue Stats
24W - 23L
1,518 Elo+
Solo
Anubis
Anubis
CARBON__Frost_
Anubis
Level 28
God Stats
25W - 6L
1,867 SR
Queue Stats
145W - 31L
1,759 Elo+
Party 2
Loki
Loki
CARBON__SMOKE_
Loki
Level 86
God Stats
6W - 3L
1,684 SR
Queue Stats
577W - 202L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 11
12,720
636
15,869
14,091
8,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Kuzenbo God9015
Aphrodite
17
6 / 5 / 11
13,792
690
13,448
17,982
9,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
18
10 / 4 / 8
14,310
716
14,241
31,731
24,097
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
16
7 / 7 / 10
13,830
692
24,380
20,451
7,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 8 / 9
12,025
601
14,017
13,598
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 5 / 11
13,671
684
17,730
15,180
7,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
47
20
Kills
17
17
Deaths
20
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
7
7
10
1.71
L
4
8
9
1.06
L
6
5
11
2.3
W
4
8
11
1.19
W
Aphrodite
Kuzenbo God9015
Aphrodite
6
5
11
2.3
W
Chaac
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,558
Damage
56,127
63,804
Taken
49,229
42,675
Mitigated
20,835
36,684
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
24,380
10,154
0
3,720
20,451
7,813
328
12,346
7,704
0
53,764
L
14,017
325
0
1,797
13,598
5,936
484
7,539
5,788
45,664
0
L
17,730
4,441
14
1,514
15,180
7,086
1,048
9,049
5,796
0
62,885
W
15,869
1,022
2,238
2,711
14,091
8,955
890
2,558
11,533
37,586
0
W
Aphrodite
Kuzenbo God9015
Aphrodite
13,448
855
7,929
11,573
17,982
9,623
759
4,838
13,144
41,217
0
W
Chaac
14,241
2,844
0
12,233
31,731
24,097
514
7,180
24,551
0
49,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,822
Gold Earned
39,526
195
Minions Killed
208
6
Camps Cleared
10
1,130,872
Distance Traveled
969,615
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,830
692
65
3
0
313,481
3
L
Anubis
12,025
601
71
4
3
270,272
3
L
Loki
13,671
684
72
4
7
385,862
3
W
Ra
12,720
636
51
3
0
319,332
2
W
Aphrodite
13,792
690
69
3
4
345,859
1
W
Chaac
14,310
716
75
4
2
465,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role