Player Matchup

Hades
Hades
 
Hades
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GoldeenZ
Nemesis
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Izanami
Izanami
Pritipsyko1
Izanami
Level 28
God Stats
22W - 41L
1,582 SR
Queue Stats
330W - 410L
1,411 Elo+
Solo
Ares
Ares
TigeRRionZE
Ares
Level 27
God Stats
4W - 4L
1,719 SR
Queue Stats
79W - 79L
1,431 Elo+
Solo
Poseidon
Poseidon
WhosThisGuyEh
Poseidon
Level 14
God Stats
10W - 12L
1,434 SR
Queue Stats
66W - 85L
1,399 Elo+
Solo
Team Averages
Level 20
1,547 SR
1,448 Elo+

VS

Team Averages
Level 30
1,514 SR
1,487 Elo+
Apollo
Apollo
DarkDream47
Apollo
Level 16
God Stats
9W - 4L
1,699 SR
Queue Stats
37W - 32L
1,696 Elo+
Party 1
Poseidon
Poseidon
DiDixX
Poseidon
Level 87
God Stats
1W - 1L
1,289 SR
Queue Stats
11W - 14L
1,389 Elo+
Party 1
Jormungandr
Jormungandr
JeanEudeRachid
Jormungandr
Level 20
God Stats
2W - 0L
1,641 SR
Queue Stats
9W - 8L
1,429 Elo+
Party 1
Eset
Eset
PANINI06
Eset
Level 17
God Stats
4W - 2L
1,442 SR
Queue Stats
10W - 3L
1,676 Elo+
Party 1
Medusa
Medusa
tboneyamum
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
5 / 7 / 6
11,603
1,055
13,419
19,607
15,237
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
GoldeenZ
Nemesis
17
4 / 15 / 5
11,037
1,003
9,761
28,015
13,345
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Pritipsyko1
Izanami
19
2 / 5 / 10
12,022
1,093
10,006
21,357
9,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 6
10,733
976
9,679
22,377
16,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
WhosThisGuyEh
Poseidon
17
4 / 7 / 8
11,647
1,059
13,112
18,827
7,818
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
15 / 3 / 15
14,680
1,335
34,446
14,349
5,480
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
DiDixX
Poseidon
19
3 / 2 / 14
11,742
1,067
12,175
6,168
2,002
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
JeanEudeRachid
Jormungandr
20
5 / 5 / 26
12,429
1,130
17,085
14,467
18,512
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
19
5 / 3 / 21
12,529
1,139
15,991
10,287
3,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
tboneyamum
Medusa
20
11 / 5 / 21
13,318
1,211
24,187
13,063
4,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
136
18
Kills
39
39
Deaths
18
35
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
7
6
1.14
W
Apollo
15
3
15
7.5
W
Poseidon
DiDixX
Poseidon
3
2
14
5
L
Nemesis
GoldeenZ
Nemesis
4
15
5
0.43
W
Jormungandr
JeanEudeRachid
Jormungandr
5
5
26
3.6
W
Eset
5
3
21
5.17
L
Izanami
Pritipsyko1
Izanami
2
5
10
1.4
L
3
5
6
1.2
L
Poseidon
WhosThisGuyEh
Poseidon
4
7
8
1.14
W
Medusa
tboneyamum
Medusa
11
5
21
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,977
Damage
103,884
110,183
Taken
58,334
62,733
Mitigated
34,687
10,025
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,419
1,237
218
3,779
19,607
15,237
0
9,860
9,747
35,872
0
W
Apollo
34,446
22,299
0
3,220
14,349
5,480
0
9,219
5,130
0
56,127
W
Poseidon
DiDixX
Poseidon
12,175
1,420
0
0
6,168
2,002
0
2,761
3,407
45,393
0
L
Nemesis
GoldeenZ
Nemesis
9,761
4,562
0
1,774
28,015
13,345
0
11,660
16,355
0
16,887
W
Jormungandr
JeanEudeRachid
Jormungandr
17,085
3,840
0
0
14,467
18,512
0
9,409
5,058
37,840
0
W
Eset
15,991
571
1,765
467
10,287
3,901
0
7,064
3,223
37,779
0
L
Izanami
Pritipsyko1
Izanami
10,006
4,867
0
2,969
21,357
9,576
0
7,515
13,842
0
44,181
L
9,679
624
0
1,091
22,377
16,757
0
9,606
12,771
18,270
0
L
Poseidon
WhosThisGuyEh
Poseidon
13,112
1,501
0
194
18,827
7,818
0
6,610
12,217
31,232
0
W
Medusa
tboneyamum
Medusa
24,187
13,043
0
1,539
13,063
4,792
0
7,757
5,306
0
32,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,042
Gold Earned
64,698
188
Minions Killed
244
3
Camps Cleared
12
960,461
Distance Traveled
1,007,120
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,603
1,055
43
4
0
204,945
2
W
Apollo
14,680
1,335
60
5
5
216,058
1
W
Poseidon
11,742
1,067
89
8
4
218,694
0
L
Nemesis
11,037
1,003
15
1
1
189,492
1
W
Jormungandr
12,429
1,130
26
2
1
188,322
3
W
Eset
12,529
1,139
54
5
1
200,822
1
L
Izanami
12,022
1,093
57
5
1
163,059
0
L
Ares
10,733
976
17
2
1
210,846
0
L
Poseidon
11,647
1,059
56
5
0
192,119
0
W
Medusa
13,318
1,211
15
1
1
183,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role