Player Matchup

Sylvanus
Sylvanus
Denius21
Sylvanus
Level 22
God Stats
15W - 18L
1,433 SR
Queue Stats
159W - 208L
1,276 Elo+
Party 2
Ah Puch
Ah Puch
XDartVeider007X
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,351 Elo+
Party 2
Skadi
Skadi
bellaisa03
Skadi
Level 25
God Stats
0W - 1L
1,111 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 30
1,348 SR
1,376 Elo+

VS

Team Averages
Level 11
1,527 SR
1,158 Elo+
Kukulkan
Kukulkan
FelixSund
Kukulkan
Level 21
God Stats
2W - 2L
1,735 SR
Queue Stats
4W - 13L
1,124 Elo+
Party 1
Cthulhu
Cthulhu
MOwrowt
Cthulhu
Level 8
God Stats
2W - 3L
1,386 SR
Queue Stats
3W - 13L
1,124 Elo+
Party 1
Susano
Susano
daveWho
Susano
Level 4
God Stats
2W - 3L
1,459 SR
Queue Stats
3W - 6L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Denius21
Sylvanus
16
0 / 4 / 5
11,708
558
5,834
25,720
32,086
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 7 / 2
12,984
618
20,689
18,744
7,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
13
2 / 14 / 2
11,904
567
7,293
22,449
8,086
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FelixSund
Kukulkan
17
8 / 3 / 16
14,424
687
29,762
15,554
5,064
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MOwrowt
Cthulhu
16
2 / 1 / 19
13,035
621
8,651
13,878
16,891
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Susano
daveWho
Susano
17
15 / 2 / 6
14,710
700
20,299
12,654
4,394
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
6
Kills
25
25
Deaths
6
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Denius21
Sylvanus
0
4
5
0.63
W
Kukulkan
FelixSund
Kukulkan
8
3
16
5.33
W
Cthulhu
MOwrowt
Cthulhu
2
1
19
11.5
L
4
7
2
0.71
L
Skadi
2
14
2
0.21
W
Susano
daveWho
Susano
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,816
Damage
58,712
66,913
Taken
42,086
48,107
Mitigated
26,349
14,807
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Denius21
Sylvanus
5,834
610
2,022
6,695
25,720
32,086
224
15,185
10,535
29,779
0
W
Kukulkan
FelixSund
Kukulkan
29,762
3,888
0
3,528
15,554
5,064
1,205
12,217
3,337
88,326
0
W
Cthulhu
MOwrowt
Cthulhu
8,651
167
509
3,768
13,878
16,891
298
7,833
6,045
23,147
0
L
20,689
977
572
3,748
18,744
7,935
0
11,784
6,960
81,036
0
L
Skadi
7,293
3,585
0
1,770
22,449
8,086
388
12,019
10,430
0
27,950
W
Susano
daveWho
Susano
20,299
4,834
0
3,273
12,654
4,394
2,233
7,026
5,628
0
36,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
42,169
205
Minions Killed
226
6
Camps Cleared
6
874,123
Distance Traveled
1,160,712
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,708
558
47
2
0
288,380
1
W
Kukulkan
14,424
687
163
8
5
369,579
0
W
Cthulhu
13,035
621
27
1
0
373,396
0
L
Ah Puch
12,984
618
120
6
5
350,878
4
L
Skadi
11,904
567
38
2
1
234,865
0
W
Susano
14,710
700
36
2
1
417,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role