Player Matchup

Discordia
Discordia
 
Discordia
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Cuppbird
Cthulhu
Level 68
God Stats
3W - 5L
1,421 SR
Queue Stats
376W - 410L
1,472 Elo+
Party 1
Artio
Artio
LordCanti95
Artio
Level 60
God Stats
0W - 1L
1,792 SR
Queue Stats
63W - 79L
1,433 Elo+
Solo
Apollo
Apollo
Paingames23
Apollo
Level 99
God Stats
3W - 4L
1,516 SR
Queue Stats
231W - 220L
1,420 Elo+
Solo
Thanatos
Thanatos
Volterone
Thanatos
Level 86
God Stats
3W - 16L
1,073 SR
Queue Stats
120W - 135L
1,458 Elo+
Solo
Team Averages
Level 78
1,460 SR
1,457 Elo+

VS

Team Averages
Level 101
1,607 SR
1,473 Elo+
Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DatGrizzlyBoi
Sun Wukong
Level 130
God Stats
2W - 3L
1,688 SR
Queue Stats
78W - 94L
1,421 Elo+
Solo
Sylvanus
Sylvanus
Xanderplay93
Sylvanus
Level 62
God Stats
9W - 6L
1,531 SR
Queue Stats
345W - 328L
1,456 Elo+
Solo
Discordia
Discordia
cuccubus
Discordia
Level 54
God Stats
6W - 2L
1,815 SR
Queue Stats
132W - 138L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
0 / 1 / 3
8,918
525
5,107
8,965
4,087
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Cuppbird
Cthulhu
15
5 / 4 / 0
9,229
543
7,132
12,651
11,128
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 2
7,013
413
6,235
17,754
12,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
13
3 / 6 / 0
7,779
458
14,575
17,930
6,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Volterone
Thanatos
12
1 / 6 / 1
7,873
463
3,545
13,835
5,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
8 / 1 / 2
9,705
571
23,819
11,030
4,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
 
Mercury
12
2 / 2 / 5
7,880
464
3,817
9,449
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DatGrizzlyBoi
Sun Wukong
14
2 / 4 / 6
9,012
530
10,739
12,784
6,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Xanderplay93
Sylvanus
13
2 / 2 / 6
8,164
480
6,350
18,797
11,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
cuccubus
Discordia
16
6 / 0 / 0
9,943
585
7,413
5,946
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
20
20
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
3
1.5
W
Chiron
 
Chiron
8
1
2
9
W
Mercury
 
Mercury
2
2
5
2.25
L
Cthulhu
Cuppbird
Cthulhu
5
4
0
1.25
W
Sun Wukong
DatGrizzlyBoi
Sun Wukong
2
4
6
1.25
L
0
3
2
0.33
L
Apollo
3
6
0
0.5
L
Thanatos
Volterone
Thanatos
1
6
1
0.25
W
Sylvanus
Xanderplay93
Sylvanus
2
2
6
2.5
W
Discordia
cuccubus
Discordia
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,594
Damage
52,138
71,135
Taken
58,006
39,996
Mitigated
27,436
27,687
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,107
573
0
1,980
8,965
4,087
0
2,116
6,621
58,207
0
W
Chiron
 
Chiron
23,819
13,209
1,321
5,889
11,030
4,090
1,402
4,050
6,963
0
80,357
W
Mercury
 
Mercury
3,817
1,491
0
110
9,449
2,625
0
2,261
7,188
0
46,680
L
Cthulhu
Cuppbird
Cthulhu
7,132
610
0
4,021
12,651
11,128
542
2,602
9,915
43,633
0
W
Sun Wukong
DatGrizzlyBoi
Sun Wukong
10,739
2,746
0
1,661
12,784
6,842
378
6,324
6,460
0
52,146
L
6,235
908
1,097
5,195
17,754
12,718
0
3,177
14,577
16,680
0
L
Apollo
14,575
11,106
0
6,795
17,930
6,393
0
3,141
14,789
0
67,070
L
Thanatos
Volterone
Thanatos
3,545
901
0
8,599
13,835
5,670
0
2,525
11,154
0
47,618
W
Sylvanus
Xanderplay93
Sylvanus
6,350
1,130
1,573
5,343
18,797
11,835
180
2,891
15,906
30,815
0
W
Discordia
cuccubus
Discordia
7,413
430
0
1,279
5,946
2,044
0
3,039
2,907
65,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
44,704
415
Minions Killed
461
0
Camps Cleared
0
1,642,253
Distance Traveled
1,496,803
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,918
525
117
7
0
351,908
3
W
Chiron
9,705
571
130
8
0
324,485
1
W
Mercury
7,880
464
64
4
0
264,412
1
L
Cthulhu
9,229
543
93
5
0
323,342
0
W
Sun Wukong
9,012
530
99
6
0
306,989
2
L
Artio
7,013
413
21
1
0
362,122
1
L
Apollo
7,779
458
100
6
0
284,380
4
L
Thanatos
7,873
463
84
5
0
320,501
4
W
Sylvanus
8,164
480
30
2
0
270,308
14
W
Discordia
9,943
585
138
8
0
330,609
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role