Player Matchup

Janus
Janus
Human_Torch17
Janus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,415 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Peyton715
Kumbhakarna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
SirAwesome74
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
TuffNubbz
Danzaburou
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,465 Elo+
Party 1
Susano
Susano
roxas6141
Susano
Level 84
God Stats
6W - 2L
1,534 SR
Queue Stats
19W - 27L
1,484 Elo+
Party 1
Team Averages
Level 40
1,507 SR
1,430 Elo+

VS

Team Averages
Level 12
1,508 SR
1,485 Elo+
Loki
Loki
Dragon-King992
Loki
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,639 Elo+
Solo
Nemesis
Nemesis
JorgeRabaj
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,386 Elo+
Solo
Bellona
Bellona
MattBumchin
Bellona
Level 29
God Stats
27W - 30L
1,450 SR
Queue Stats
81W - 102L
1,395 Elo+
Solo
Tiamat
Tiamat
Mr_be666
Tiamat
Level 14
God Stats
16W - 13L
1,501 SR
Queue Stats
30W - 32L
1,434 Elo+
Solo
Merlin
Merlin
SkiesHigher
Merlin
Level 8
God Stats
6W - 5L
1,589 SR
Queue Stats
17W - 11L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 14
11,325
1,133
18,976
8,655
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Peyton715
Kumbhakarna
17
1 / 5 / 20
10,576
1,058
6,005
16,277
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
SirAwesome74
Jormungandr
17
5 / 2 / 19
10,982
1,098
8,296
14,924
13,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
TuffNubbz
Danzaburou
17
1 / 0 / 19
9,989
999
8,379
4,633
2,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
roxas6141
Susano
19
13 / 1 / 15
12,756
1,276
15,607
9,128
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

258

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
10,068
1,007
11,528
15,808
6,515
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
JorgeRabaj
Nemesis
15
0 / 11 / 2
8,760
876
2,480
16,507
6,765
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
MattBumchin
Bellona
15
3 / 4 / 3
9,693
969
10,671
16,256
11,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Mr_be666
Tiamat
15
0 / 5 / 4
8,608
861
9,302
13,484
8,811
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
16
1 / 1 / 3
9,912
991
15,398
5,651
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
24
29
Kills
9
9
Deaths
29
87
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
W
9
1
14
16
L
Nemesis
JorgeRabaj
Nemesis
0
11
2
0.09
L
Bellona
MattBumchin
Bellona
3
4
3
1.13
L
Tiamat
Mr_be666
Tiamat
0
5
4
0.4
W
Kumbhakarna
Peyton715
Kumbhakarna
1
5
20
2.2
W
Jormungandr
SirAwesome74
Jormungandr
5
2
19
7.25
L
Merlin
1
1
3
2.5
W
Danzaburou
TuffNubbz
Danzaburou
1
0
19
10.5
W
Susano
roxas6141
Susano
13
1
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,263
Damage
49,379
53,617
Taken
67,706
36,400
Mitigated
35,273
5,652
Healing
3,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,528
4,087
0
421
15,808
6,515
0
7,236
8,390
0
20,230
W
18,976
3,003
332
1,778
8,655
3,147
0
5,535
3,120
43,502
0
L
Nemesis
JorgeRabaj
Nemesis
2,480
854
0
398
16,507
6,765
0
7,542
8,801
0
13,408
L
Bellona
MattBumchin
Bellona
10,671
2,385
0
1,192
16,256
11,027
0
8,487
7,509
0
28,862
L
Tiamat
Mr_be666
Tiamat
9,302
985
0
1,662
13,484
8,811
0
6,630
6,584
20,981
0
W
Kumbhakarna
Peyton715
Kumbhakarna
6,005
1,292
0
1,415
16,277
13,897
0
7,881
8,396
10,554
0
W
Jormungandr
SirAwesome74
Jormungandr
8,296
3,405
0
750
14,924
13,085
0
5,880
9,044
24,040
0
L
Merlin
15,398
452
0
152
5,651
2,155
0
2,435
3,145
49,967
0
W
Danzaburou
TuffNubbz
Danzaburou
8,379
2,328
0
844
4,633
2,020
0
1,395
3,238
0
21,036
W
Susano
roxas6141
Susano
15,607
2,404
0
533
9,128
4,251
0
4,009
5,119
0
29,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,628
Gold Earned
47,041
189
Minions Killed
179
3
Camps Cleared
4
976,058
Distance Traveled
917,864
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,068
1,007
12
1
1
177,107
0
W
Janus
11,325
1,133
80
8
1
187,045
2
L
Nemesis
8,760
876
23
2
0
195,233
3
L
Bellona
9,693
969
26
3
1
200,166
0
L
Tiamat
8,608
861
24
2
0
165,836
1
W
Kumbhakarna
10,576
1,058
10
1
1
180,331
0
W
Jormungandr
10,982
1,098
18
2
0
175,566
0
L
Merlin
9,912
991
94
9
2
179,522
1
W
Danzaburou
9,989
999
31
3
0
202,441
0
W
Susano
12,756
1,276
50
5
1
230,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role