Player Matchup

Ao Kuang
Ao Kuang
Gold II
EvilProPlayerOp
Ao Kuang
Gold II
Level 56
God Stats
3W - 4L
1,564 SR
Queue Stats
108W - 93L
1,720 MMR
Solo
Thanatos
Thanatos
Platinum II
OMEGAMITE
Thanatos
Platinum II
Level 133
God Stats
2W - 6L
1,597 SR
Queue Stats
255W - 252L
1,908 MMR
Party 3
Cupid
Cupid
Gold I
STSDokeshi
Cupid
Gold I
Level 128
God Stats
14W - 18L
1,468 SR
Queue Stats
564W - 579L
1,713 MMR
Solo
Yemoja
Yemoja
Gold III
Sogggy
Yemoja
Gold III
Level 158
God Stats
2W - 2L
1,562 SR
Queue Stats
33W - 38L
1,512 MMR
Party 3
Poseidon
Poseidon
Platinum V
WhatDuHeck
Poseidon
Platinum V
Level 138
God Stats
1W - 3L
1,332 SR
Queue Stats
88W - 85L
1,721 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,505 SR
1,715 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,590 SR
1,713 MMR
Arachne
Arachne
Gold III
AlphaClaps
Arachne
Gold III
Level 89
God Stats
9W - 6L
1,723 SR
Queue Stats
57W - 44L
1,685 MMR
Solo
Hachiman
Hachiman
Gold I
Demolishhh
Hachiman
Gold I
Level 64
God Stats
20W - 9L
1,705 SR
Queue Stats
124W - 109L
1,875 MMR
Party 2
Khepri
Khepri
Gold III
Furrrr
Khepri
Gold III
Level 144
God Stats
3W - 1L
1,557 SR
Queue Stats
22W - 15L
1,717 MMR
Party 1
Cerberus
Cerberus
Gold II
Inersion
Cerberus
Gold II
Level 148
God Stats
1W - 0L
1,325 SR
Queue Stats
24W - 15L
1,803 MMR
Party 1
Sol
Sol
Gold II
MugiwaraAsis
Sol
Gold II
Level 160
God Stats
70W - 45L
1,642 SR
Queue Stats
192W - 188L
1,485 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
1 / 2 / 1
9,455
411
10,647
19,488
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
OMEGAMITE
Thanatos
17
1 / 3 / 1
10,278
447
12,668
22,182
21,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
18
1 / 7 / 0
11,562
503
7,658
15,051
5,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Sogggy
Yemoja
14
1 / 3 / 4
9,768
425
5,317
18,346
18,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
WhatDuHeck
Poseidon
18
4 / 8 / 1
11,573
503
17,439
18,039
6,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneTiamatMorgan Le FayGilgameshOdin

VS

Bans
AthenaKaliTsukuyomiSobekOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlphaClaps
Arachne
20
2 / 1 / 2
13,396
582
7,431
20,386
11,309
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Demolishhh
Hachiman
20
8 / 2 / 5
16,170
703
22,620
15,395
6,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Furrrr
Khepri
18
1 / 2 / 10
12,331
536
5,703
13,996
17,679
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Inersion
Cerberus
19
2 / 1 / 7
12,788
556
11,629
21,124
16,235
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 2 / 5
14,871
647
20,724
14,126
6,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
22
23
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlphaClaps
Arachne
2
1
2
3
W
Hachiman
Demolishhh
Hachiman
8
2
5
5.25
L
Ao Kuang
1
2
1
0.75
W
Khepri
Furrrr
Khepri
1
2
10
3
W
Cerberus
Inersion
Cerberus
2
1
7
5.5
W
9
2
5
5.75
L
Thanatos
OMEGAMITE
Thanatos
1
3
1
0.5
L
Cupid
1
7
0
0.14
L
Yemoja
Sogggy
Yemoja
1
3
4
1
L
Poseidon
WhatDuHeck
Poseidon
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,729
Damage
68,107
93,106
Taken
85,027
59,459
Mitigated
57,916
35,206
Healing
44,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlphaClaps
Arachne
7,431
4,266
0
12,108
20,386
11,309
0
7,576
12,519
0
138,360
W
Hachiman
Demolishhh
Hachiman
22,620
15,749
0
7,633
15,395
6,215
4,506
5,605
9,604
0
160,535
L
Ao Kuang
10,647
1,569
0
8,306
19,488
6,675
0
5,637
13,851
72,318
0
W
Khepri
Furrrr
Khepri
5,703
957
0
2,851
13,996
17,679
105
5,372
7,787
29,172
0
W
Cerberus
Inersion
Cerberus
11,629
774
0
12,478
21,124
16,235
0
7,425
12,321
69,705
0
W
20,724
7,342
0
9,728
14,126
6,478
7,099
8,205
5,703
129,501
10,340
L
Thanatos
OMEGAMITE
Thanatos
12,668
1,586
0
16,415
22,182
21,608
712
11,124
11,058
0
70,716
L
Cupid
7,658
3,731
81
2,671
15,051
5,756
0
4,274
10,777
0
87,695
L
Yemoja
Sogggy
Yemoja
5,317
798
2,109
2,423
18,346
18,978
0
6,422
11,924
22,047
0
L
Poseidon
WhatDuHeck
Poseidon
17,439
2,555
63
3,138
18,039
6,442
0
8,785
9,254
101,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,636
Gold Earned
69,556
651
Minions Killed
816
0
Camps Cleared
0
2,242,663
Distance Traveled
2,389,321
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,396
582
185
8
0
539,077
6
W
Hachiman
16,170
703
236
10
0
467,837
6
L
Ao Kuang
9,455
411
123
5
0
482,118
7
W
Khepri
12,331
536
23
1
0
472,542
14
W
Cerberus
12,788
556
148
6
0
453,599
4
W
Sol
14,871
647
224
10
0
456,266
6
L
Thanatos
10,278
447
134
6
0
465,064
1
L
Cupid
11,562
503
165
7
0
393,265
4
L
Yemoja
9,768
425
33
1
0
436,888
14
L
Poseidon
11,573
503
196
9
0
465,328
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role