Player Matchup

Neith
Neith
DrMcGreezy
Neith
Level 16
God Stats
14W - 11L
1,734 SR
Queue Stats
63W - 50L
1,639 Elo+
Solo
Chronos
Chronos
Dulkov123123
Chronos
Level 27
God Stats
8W - 2L
1,748 SR
Queue Stats
66W - 51L
1,564 Elo+
Solo
Kali
Kali
Flumpa
Kali
Level 5
God Stats
2W - 1L
1,293 SR
Queue Stats
52W - 38L
1,712 Elo+
Solo
Geb
Geb
IBeenShadowBand
Geb
Level 7
God Stats
12W - 6L
1,500 SR
Queue Stats
275W - 205L
1,630 Elo+
Solo
Horus
Horus
YaBoiWhoody
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,661 Elo+
Solo
Team Averages
Level 16
1,555 SR
1,641 Elo+

VS

Team Averages
Level 17
1,565 SR
1,726 Elo+
Artio
Artio
IngloriousGrey
Artio
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
202W - 219L
1,659 Elo+
Solo
Tiamat
Tiamat
SummerGift
Tiamat
Level 16
God Stats
0W - 1L
1,772 SR
Queue Stats
23W - 10L
1,675 Elo+
Solo
Rama
Rama
Términator
Rama
Level 6
God Stats
2W - 3L
1,550 SR
Queue Stats
19W - 9L
1,694 Elo+
Party 1
Heimdallr
Heimdallr
lilbowpeep
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,909 Elo+
Party 1
Ymir
Ymir
wøøds
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
4 / 1 / 3
10,052
529
9,662
11,201
4,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Dulkov123123
Chronos
15
3 / 3 / 3
9,125
480
7,201
10,494
4,612
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Flumpa
Kali
17
5 / 3 / 6
10,426
549
9,404
18,522
10,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 9
8,777
462
6,221
12,811
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
8 / 2 / 5
10,523
554
12,890
16,601
12,698
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,833
518
6,402
16,713
7,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
SummerGift
Tiamat
17
4 / 2 / 0
10,383
546
12,937
11,047
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 1
9,201
484
10,535
14,350
5,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
lilbowpeep
Heimdallr
13
1 / 7 / 1
8,616
453
7,496
12,097
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
wøøds
Ymir
12
1 / 4 / 2
7,825
412
7,832
16,473
12,525
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
21
Kills
10
10
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
3
5.5
W
Chronos
Dulkov123123
Chronos
3
3
3
1.5
W
Kali
Flumpa
Kali
5
3
6
2.67
W
1
1
9
5.5
L
3
2
2
2
L
Tiamat
SummerGift
Tiamat
4
2
0
2
L
1
6
1
0.25
W
8
2
5
5.25
L
Heimdallr
lilbowpeep
Heimdallr
1
7
1
0.21
L
Ymir
wøøds
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
45,202
69,629
Taken
70,680
44,627
Mitigated
35,931
24,844
Healing
21,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,662
4,830
0
3,654
11,201
4,019
0
993
10,133
0
65,694
W
Chronos
Dulkov123123
Chronos
7,201
2,278
0
3,152
10,494
4,612
804
7,035
3,065
66,584
0
W
Kali
Flumpa
Kali
9,404
4,776
0
5,955
18,522
10,399
23
6,200
11,981
0
86,508
W
6,221
759
0
2,378
12,811
12,899
0
5,308
6,901
22,076
0
L
6,402
587
571
9,408
16,713
7,718
0
2,762
13,711
76,486
0
L
Tiamat
SummerGift
Tiamat
12,937
1,100
159
3,698
11,047
6,613
0
3,064
7,957
78,188
0
L
10,535
7,781
0
4,126
14,350
5,004
170
1,482
12,818
0
66,098
W
12,890
5,498
2,125
7,580
16,601
12,698
36
6,175
10,204
2,265
53,575
L
Heimdallr
lilbowpeep
Heimdallr
7,496
2,973
0
1,292
12,097
4,071
0
2,066
9,640
0
47,800
L
Ymir
wøøds
Ymir
7,832
1,375
0
2,459
16,473
12,525
0
4,615
11,527
33,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,903
Gold Earned
45,858
527
Minions Killed
577
0
Camps Cleared
0
2,011,775
Distance Traveled
1,683,942
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,052
529
116
6
0
355,548
8
W
Chronos
9,125
480
143
8
0
339,413
8
W
Kali
10,426
549
140
7
0
466,534
0
W
Geb
8,777
462
26
1
0
419,674
8
L
Artio
9,833
518
138
7
0
369,331
9
L
Tiamat
10,383
546
170
9
0
351,513
6
L
Rama
9,201
484
127
7
0
320,254
6
W
Horus
10,523
554
102
5
0
430,606
3
L
Heimdallr
8,616
453
86
5
0
317,133
3
L
Ymir
7,825
412
56
3
0
325,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role