Player Matchup

Charybdis
Charybdis
AnObesePadawan
Charybdis
Level 66
God Stats
2W - 3L
1,722 SR
Queue Stats
21W - 22L
1,518 Elo+
Solo
Chronos
Chronos
InvaderTarakan
Chronos
Level 53
God Stats
3W - 5L
1,399 SR
Queue Stats
568W - 608L
1,417 Elo+
Party 2
Ratatoskr
Ratatoskr
Spookygasm
Ratatoskr
Level 34
God Stats
2W - 1L
1,902 SR
Queue Stats
143W - 121L
1,504 Elo+
Solo
Izanami
Izanami
TagetesPatula
Izanami
Level 17
God Stats
30W - 55L
1,378 SR
Queue Stats
45W - 80L
1,357 Elo+
Party 2
Cerberus
Cerberus
UpbeatCondition
Cerberus
Level 65
God Stats
13W - 8L
1,559 SR
Queue Stats
491W - 469L
1,483 Elo+
Solo
Team Averages
Level 47
1,592 SR
1,456 Elo+

VS

Team Averages
Level 122
1,576 SR
1,737 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
NinjaYuki
Sobek
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 27L
1,772 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SRBK
Ah Muzen Cab
Level 158
God Stats
52W - 33L
1,665 SR
Queue Stats
188W - 151L
1,590 Elo+
Party 1
Discordia
Discordia
mabudatinet
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 66L
1,895 Elo+
Party 1
Ne Zha
Ne Zha
ÊthÃn
Ne Zha
Level 157
God Stats
13W - 2L
1,715 SR
Queue Stats
226W - 58L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnObesePadawan
Charybdis
16
3 / 5 / 3
10,320
1,032
9,550
18,971
6,237
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 5
9,531
953
6,490
11,424
3,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ratatoskr
Spookygasm
Ratatoskr
15
1 / 5 / 5
9,559
956
11,206
17,311
6,954
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
15
1 / 5 / 3
9,049
905
8,665
17,736
5,410
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
16
0 / 5 / 4
9,153
915
5,023
18,461
21,101
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

111

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 0 / 11
10,706
1,071
7,572
3,127
4,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
NinjaYuki
Sobek
17
2 / 3 / 15
10,891
1,089
11,982
16,783
21,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
SRBK
Ah Muzen Cab
17
5 / 1 / 16
11,769
1,177
11,020
11,066
5,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
mabudatinet
Discordia
17
4 / 0 / 15
11,016
1,102
30,949
6,081
2,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ÊthÃn
Ne Zha
17
10 / 2 / 10
11,874
1,187
19,121
12,872
5,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
6
Kills
24
24
Deaths
6
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
11
8.5
L
Charybdis
AnObesePadawan
Charybdis
3
5
3
0.9
L
1
4
5
0.88
W
Sobek
NinjaYuki
Sobek
2
3
15
3.17
W
Ah Muzen Cab
SRBK
Ah Muzen Cab
5
1
16
13
L
Ratatoskr
Spookygasm
Ratatoskr
1
5
5
0.7
L
Izanami
1
5
3
0.5
L
Cerberus
0
5
4
0.4
W
Discordia
mabudatinet
Discordia
4
0
15
11.5
W
Ne Zha
ÊthÃn
Ne Zha
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,934
Damage
80,644
83,903
Taken
49,929
43,421
Mitigated
39,141
4,837
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,572
306
209
1,230
3,127
4,100
0
771
2,356
23,056
0
L
Charybdis
AnObesePadawan
Charybdis
9,550
6,367
0
924
18,971
6,237
0
12,626
6,345
0
34,727
L
6,490
2,167
0
459
11,424
3,719
0
8,005
3,419
17,448
0
W
Sobek
NinjaYuki
Sobek
11,982
522
0
2,557
16,783
21,022
0
5,015
11,392
18,199
0
W
Ah Muzen Cab
SRBK
Ah Muzen Cab
11,020
2,687
1,099
2,326
11,066
5,983
0
890
10,176
0
28,721
L
Ratatoskr
Spookygasm
Ratatoskr
11,206
2,085
0
903
17,311
6,954
0
7,613
9,698
0
24,314
L
Izanami
8,665
5,756
0
0
17,736
5,410
0
10,562
7,174
0
20,644
L
Cerberus
5,023
159
0
2,551
18,461
21,101
0
11,697
6,764
23,626
0
W
Discordia
mabudatinet
Discordia
30,949
722
0
1,825
6,081
2,261
0
668
5,413
55,642
0
W
Ne Zha
ÊthÃn
Ne Zha
19,121
4,939
0
2,244
12,872
5,775
0
4,169
8,703
0
42,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,612
Gold Earned
56,256
209
Minions Killed
205
6
Camps Cleared
10
1,027,322
Distance Traveled
1,084,233
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,706
1,071
53
5
0
184,895
3
L
Charybdis
10,320
1,032
52
5
2
191,666
0
L
Chronos
9,531
953
33
3
1
222,955
1
W
Sobek
10,891
1,089
16
2
0
210,349
1
W
Ah Muzen Cab
11,769
1,177
37
4
7
270,322
0
L
Ratatoskr
9,559
956
40
4
2
207,176
0
L
Izanami
9,049
905
30
3
0
191,868
0
L
Cerberus
9,153
915
54
5
1
213,657
2
W
Discordia
11,016
1,102
54
5
0
206,195
0
W
Ne Zha
11,874
1,187
45
5
3
212,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role