Player Matchup

Thor
Thor
JOG804
Thor
Level 104
God Stats
0W - 1L
1,481 SR
Queue Stats
161W - 157L
1,501 Elo+
Party 3
Ullr
Ullr
LuckyChance7202
Ullr
Level 121
God Stats
1W - 1L
1,233 SR
Queue Stats
257W - 266L
1,482 Elo+
Party 1
Horus
Horus
V CaptPicklez V
Horus
Level 114
God Stats
13W - 18L
1,478 SR
Queue Stats
242W - 252L
1,481 Elo+
Party 1
Discordia
Discordia
Xx_MajEstYk_xX
Discordia
Level 98
God Stats
1W - 4L
1,262 SR
Queue Stats
160W - 141L
1,496 Elo+
Party 3
Fafnir
Fafnir
trekkie_25
Fafnir
Level 69
God Stats
22W - 14L
1,517 SR
Queue Stats
143W - 124L
1,501 Elo+
Party 3
Team Averages
Level 101
1,394 SR
1,492 Elo+

VS

Team Averages
Level 63
1,613 SR
1,602 Elo+
Hel
Hel
Aim-_4_-Pain
Hel
Level 41
God Stats
3W - 8L
1,386 SR
Queue Stats
240W - 262L
1,436 Elo+
Party 2
Artemis
Artemis
CrazyHarun1221
Artemis
Level 38
God Stats
14W - 7L
1,584 SR
Queue Stats
203W - 225L
1,420 Elo+
Party 2
Anubis
Anubis
Herpescules
Anubis
Level 40
God Stats
10W - 4L
1,721 SR
Queue Stats
291W - 69L
1,833 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
MAD0605
Morgan Le Fay
Level 138
God Stats
11W - 2L
1,873 SR
Queue Stats
1,222W - 701L
1,772 Elo+
Party 4
Serqet
Serqet
Trazela279
Serqet
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 60L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JOG804
Thor
8
0 / 4 / 0
5,276
406
5,012
7,926
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 0
6,511
501
1,959
5,123
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 1
6,164
474
3,070
8,928
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
Xx_MajEstYk_xX
Discordia
11
0 / 4 / 0
6,261
482
7,500
6,722
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
trekkie_25
Fafnir
12
1 / 3 / 0
6,657
512
3,703
10,705
10,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
5,856
450
3,783
5,836
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 0
6,909
531
3,782
5,127
1,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
5 / 0 / 2
8,170
628
9,228
9,970
4,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
MAD0605
Morgan Le Fay
16
5 / 0 / 1
9,498
731
9,165
8,315
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Trazela279
Serqet
11
1 / 0 / 4
6,798
523
1,521
7,964
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
12
12
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
W
1
1
0
1
W
Anubis
5
0
2
6
L
Thor
JOG804
Thor
0
4
0
0
L
1
1
0
1
W
Morgan Le Fay
MAD0605
Morgan Le Fay
5
0
1
5.5
W
Serqet
Trazela279
Serqet
1
0
4
3
L
0
0
1
0.5
L
Discordia
Xx_MajEstYk_xX
Discordia
0
4
0
0
L
Fafnir
trekkie_25
Fafnir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,244
Damage
27,479
39,404
Taken
37,212
22,539
Mitigated
13,789
12,898
Healing
24,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,783
292
3,124
3,755
5,836
1,507
436
1,590
4,186
20,500
0
W
3,782
1,682
0
1,348
5,127
1,318
740
192
4,935
0
35,810
W
Anubis
9,228
892
0
7,423
9,970
4,839
540
5,704
3,730
58,224
0
L
Thor
JOG804
Thor
5,012
945
0
1,360
7,926
2,359
0
3,934
3,552
0
25,084
L
1,959
783
0
2,178
5,123
1,622
0
403
4,648
0
41,343
W
Morgan Le Fay
MAD0605
Morgan Le Fay
9,165
870
0
4,486
8,315
3,375
0
2,568
5,725
68,392
0
W
Serqet
Trazela279
Serqet
1,521
294
0
4,636
7,964
2,750
0
455
7,499
0
33,143
L
3,070
972
673
3,552
8,928
6,608
0
5,189
3,263
0
13,821
L
Discordia
Xx_MajEstYk_xX
Discordia
7,500
169
0
722
6,722
1,836
448
5,070
1,622
43,344
0
L
Fafnir
trekkie_25
Fafnir
3,703
574
0
4,413
10,705
10,114
0
6,498
3,719
32,967
3,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
37,231
315
Minions Killed
457
0
Camps Cleared
0
1,220,693
Distance Traveled
1,261,755
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,856
450
47
4
0
240,102
1
W
Artemis
6,909
531
78
6
0
236,473
1
W
Anubis
8,170
628
117
9
0
242,544
4
L
Thor
5,276
406
46
4
0
233,426
4
L
Ullr
6,511
501
79
6
0
234,323
3
W
Morgan Le Fay
9,498
731
143
11
0
257,474
4
W
Serqet
6,798
523
72
6
0
285,162
3
L
Horus
6,164
474
23
2
0
278,372
6
L
Discordia
6,261
482
87
7
0
231,813
1
L
Fafnir
6,657
512
80
6
0
242,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role