Player Matchup

Bakasura
Bakasura
Dotnar
Bakasura
Level 27
God Stats
1W - 2L
1,206 SR
Queue Stats
32W - 51L
1,439 Elo+
Party 1
Agni
Agni
LéEpic
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,468 Elo+
Party 1
Skadi
Skadi
MagnaEclipsis
Skadi
Level 63
God Stats
1W - 0L
1,815 SR
Queue Stats
26W - 41L
1,469 Elo+
Party 1
Ymir
Ymir
Reversa
Ymir
Level 67
God Stats
6W - 3L
1,119 SR
Queue Stats
20W - 35L
1,184 Elo+
Party 1
Chang'e
Chang'e
carracal
Chang'e
Level 24
God Stats
3W - 4L
1,279 SR
Queue Stats
12W - 24L
1,356 Elo+
Party 1
Team Averages
Level 41
1,384 SR
1,383 Elo+

VS

Team Averages
Level 79
1,494 SR
1,382 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
KAZ666
Chernobog
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,052 Elo+
Party 2
Kukulkan
Kukulkan
SOL705
Kukulkan
Level 129
God Stats
21W - 25L
1,465 SR
Queue Stats
740W - 773L
1,433 Elo+
Solo
Artio
Artio
smygmusic123
Artio
Level 21
God Stats
33W - 24L
1,503 SR
Queue Stats
66W - 59L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dotnar
Bakasura
13
5 / 1 / 1
8,165
544
5,193
11,083
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
LéEpic
Agni
14
7 / 1 / 2
8,880
592
7,471
7,564
3,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 6
8,247
550
10,274
5,716
1,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Reversa
Ymir
12
0 / 2 / 2
7,098
473
1,618
9,996
8,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
carracal
Chang'e
11
1 / 1 / 6
6,870
458
3,543
5,585
4,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 3 / 1
8,207
547
12,495
9,500
3,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
 
Bakasura
8
0 / 3 / 0
5,667
378
162
6,352
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
KAZ666
Chernobog
9
0 / 6 / 1
6,113
408
2,685
8,517
2,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SOL705
Kukulkan
12
1 / 3 / 2
7,362
491
6,590
7,320
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 3 / 0
5,304
354
1,100
8,936
6,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
5
5
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
1
1.5
L
Bakasura
 
Bakasura
0
3
0
0
W
Bakasura
Dotnar
Bakasura
5
1
1
5.5
L
Chernobog
KAZ666
Chernobog
0
6
1
0.08
W
Agni
LéEpic
Agni
7
1
2
8
W
5
0
6
8
W
Ymir
Reversa
Ymir
0
2
2
0.5
L
Kukulkan
SOL705
Kukulkan
1
3
2
0.67
W
Chang'e
carracal
Chang'e
1
1
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,099
Damage
23,032
39,944
Taken
40,625
22,937
Mitigated
17,032
14,111
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,495
5,612
0
4,105
9,500
3,453
485
2,859
6,249
0
50,602
L
Bakasura
 
Bakasura
162
148
0
1,626
6,352
2,230
0
1,236
4,976
0
16,517
W
Bakasura
Dotnar
Bakasura
5,193
3,476
0
4,791
11,083
4,996
0
2,044
8,947
0
42,678
L
Chernobog
KAZ666
Chernobog
2,685
1,560
0
1,222
8,517
2,345
0
2,098
6,339
0
36,311
W
Agni
LéEpic
Agni
7,471
510
0
3,873
7,564
3,190
279
2,446
4,862
54,668
0
W
10,274
5,236
0
2,786
5,716
1,688
440
729
4,967
0
55,454
W
Ymir
Reversa
Ymir
1,618
245
0
500
9,996
8,729
816
1,441
8,513
28,630
0
L
Kukulkan
SOL705
Kukulkan
6,590
442
0
870
7,320
2,754
0
3,113
3,927
39,817
0
W
Chang'e
carracal
Chang'e
3,543
904
479
1,682
5,585
4,334
0
920
4,655
22,216
0
L
1,100
114
126
2,523
8,936
6,250
0
3,326
5,610
9,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
32,653
409
Minions Killed
286
0
Camps Cleared
0
1,359,305
Distance Traveled
1,190,803
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,207
547
85
6
0
264,367
3
L
Bakasura
5,667
378
40
3
0
241,002
0
W
Bakasura
8,165
544
102
7
0
290,599
3
L
Chernobog
6,113
408
73
5
0
201,289
1
W
Agni
8,880
592
115
8
0
291,316
0
W
Skadi
8,247
550
94
6
0
265,516
0
W
Ymir
7,098
473
61
4
0
254,708
0
L
Kukulkan
7,362
491
73
5
0
235,216
1
W
Chang'e
6,870
458
37
2
0
257,166
1
L
Artio
5,304
354
15
1
0
248,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role