Player Matchup

Olorun
Olorun
BuckTheBandit
Olorun
Level 52
God Stats
7W - 3L
1,723 SR
Queue Stats
312W - 237L
1,655 Elo+
Party 1
Sol
Sol
Kyier
Sol
Level 85
God Stats
4W - 0L
1,935 SR
Queue Stats
146W - 94L
1,667 Elo+
Party 1
Baba Yaga
Baba Yaga
TripleC95
Baba Yaga
Level 116
God Stats
2W - 2L
1,389 SR
Queue Stats
56W - 35L
1,572 Elo+
Party 1
Team Averages
Level 84
1,682 SR
1,631 Elo+

VS

Team Averages
Level 40
1,666 SR
1,640 Elo+
Medusa
Medusa
Pheeling
Medusa
Level 5
God Stats
9W - 2L
1,942 SR
Queue Stats
13W - 4L
1,690 Elo+
Party 2
Ganesha
Ganesha
ShellShadow
Ganesha
Level 102
God Stats
0W - 2L
1,556 SR
Queue Stats
110W - 116L
1,541 Elo+
Party 2
Ra
Ra
SixPathsOfDrip
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 10
9,689
881
9,389
7,532
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sol
Kyier
Sol
14
9 / 2 / 6
10,187
926
11,475
9,234
3,665
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
TripleC95
Baba Yaga
11
1 / 2 / 11
8,315
756
3,777
7,646
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pheeling
Medusa
11
0 / 6 / 5
7,301
664
9,190
10,293
3,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ShellShadow
Ganesha
11
2 / 4 / 4
7,994
727
4,691
13,559
14,384
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 6 / 1
8,811
801
4,338
7,991
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
16
Kills
6
6
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Sol
Kyier
Sol
9
2
6
6
L
Medusa
Pheeling
Medusa
0
6
5
0.42
L
Ganesha
ShellShadow
Ganesha
2
4
4
1
L
4
6
1
0.75
W
Baba Yaga
TripleC95
Baba Yaga
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
18,219
24,412
Taken
31,843
9,609
Mitigated
21,271
8,800
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,389
5,951
866
1,971
7,532
2,669
1,948
2,065
5,467
40,634
0
W
Sol
Kyier
Sol
11,475
3,907
0
3,026
9,234
3,665
869
4,654
4,580
36,751
0
L
Medusa
Pheeling
Medusa
9,190
4,613
0
1,044
10,293
3,808
878
8,821
1,472
0
25,307
L
Ganesha
ShellShadow
Ganesha
4,691
648
120
589
13,559
14,384
343
8,530
5,029
18,484
0
L
4,338
782
1,435
1,191
7,991
3,079
495
7,434
557
25,634
0
W
Baba Yaga
TripleC95
Baba Yaga
3,777
128
0
2,937
7,646
3,275
654
3,007
4,639
16,685
1,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
24,106
145
Minions Killed
113
6
Camps Cleared
3
603,444
Distance Traveled
606,228
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,689
881
58
5
2
192,242
5
W
Sol
10,187
926
64
6
2
196,713
2
L
Medusa
7,301
664
50
5
1
200,769
2
L
Ganesha
7,994
727
2
0
0
216,649
4
L
Ra
8,811
801
61
6
2
188,810
0
W
Baba Yaga
8,315
756
23
2
2
214,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role