Player Matchup

Athena
Athena
Geryeda
Athena
Level 26
God Stats
18W - 16L
1,535 SR
Queue Stats
56W - 46L
1,503 Elo+
Solo
Thanatos
Thanatos
Goldenmagnus293
Thanatos
Level 16
God Stats
13W - 8L
1,772 SR
Queue Stats
51W - 41L
1,574 Elo+
Solo
Artemis
Artemis
Tenebrajr9847
Artemis
Level 12
God Stats
5W - 4L
1,703 SR
Queue Stats
24W - 32L
1,364 Elo+
Solo
Hel
Hel
TryingToImprove
Hel
Level 6
God Stats
14W - 3L
1,759 SR
Queue Stats
78W - 51L
1,148 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
glmZz
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,384 SR
Queue Stats
38W - 44L
1,399 Elo+
Solo
Team Averages
Level 18
1,631 SR
1,398 Elo+

VS

Team Averages
Level 18
1,529 SR
1,447 Elo+
Serqet
Serqet
 
Serqet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AlxSenju
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
LeanSSJ
Medusa
Level 29
God Stats
33W - 26L
1,560 SR
Queue Stats
77W - 98L
1,431 Elo+
Solo
Set
Set
M3JN
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,345 Elo+
Solo
Freya
Freya
Neeko0
Freya
Level 27
God Stats
3W - 2L
1,587 SR
Queue Stats
22W - 15L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Geryeda
Athena
10
1 / 0 / 7
6,554
504
2,733
7,028
4,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
13
8 / 2 / 2
8,209
631
6,159
7,897
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
11
4 / 3 / 1
6,886
530
4,034
6,598
2,179
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 4 / 3
7,995
615
7,012
9,377
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
glmZz
Morgan Le Fay
13
3 / 2 / 1
7,519
578
6,343
6,299
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
6 / 3 / 1
7,747
596
9,088
9,952
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 2
6,080
468
2,620
6,811
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
LeanSSJ
Medusa
12
3 / 0 / 1
7,181
552
5,084
4,361
1,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
M3JN
Set
12
2 / 4 / 0
6,826
525
3,923
8,582
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Freya
Neeko0
Freya
10
0 / 6 / 4
6,380
491
3,132
8,822
2,384
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
19
Kills
11
11
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
3
1
2.17
L
0
6
2
0.17
W
Athena
Geryeda
Athena
1
0
7
4.5
W
Thanatos
8
2
2
4.5
L
Medusa
LeanSSJ
Medusa
3
0
1
3.5
L
Set
M3JN
Set
2
4
0
0.5
L
Freya
Neeko0
Freya
0
6
4
0.33
W
Artemis
4
3
1
1.5
W
3
4
3
1.13
W
Morgan Le Fay
glmZz
Morgan Le Fay
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
23,847
37,199
Taken
38,528
15,868
Mitigated
14,634
11,484
Healing
8,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
9,088
1,849
0
1,932
9,952
3,196
0
3,659
6,145
0
41,790
L
2,620
835
121
315
6,811
3,568
168
799
6,012
24,547
0
W
Athena
Geryeda
Athena
2,733
440
0
1,220
7,028
4,672
250
1,024
5,650
18,401
0
W
Thanatos
6,159
1,632
0
4,797
7,897
3,331
291
128
7,481
0
33,792
L
Medusa
LeanSSJ
Medusa
5,084
1,732
0
1,983
4,361
1,234
320
757
3,604
0
37,851
L
Set
M3JN
Set
3,923
1,655
0
1,602
8,582
4,252
1,198
5,729
2,853
0
25,515
L
Freya
Neeko0
Freya
3,132
995
0
2,254
8,822
2,384
0
4,568
3,766
25,304
0
W
Artemis
4,034
2,342
0
0
6,598
2,179
1,080
1,384
5,214
0
32,191
W
7,012
318
652
3,868
9,377
3,518
338
3,216
5,778
43,959
0
W
Morgan Le Fay
glmZz
Morgan Le Fay
6,343
794
0
947
6,299
2,168
0
0
5,808
38,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
34,214
308
Minions Killed
280
0
Camps Cleared
0
1,273,147
Distance Traveled
1,228,486
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,747
596
70
5
0
295,016
0
L
Ra
6,080
468
30
2
0
226,980
0
W
Athena
6,554
504
23
2
0
284,070
6
W
Thanatos
8,209
631
57
4
0
298,947
2
L
Medusa
7,181
552
73
6
0
255,404
5
L
Set
6,826
525
60
5
0
232,676
2
L
Freya
6,380
491
47
4
0
218,410
2
W
Artemis
6,886
530
66
5
0
194,868
2
W
Hel
7,995
615
88
7
0
255,672
3
W
Morgan Le Fay
7,519
578
74
6
0
239,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role