Player Matchup

Ymir
Ymir
Apeiron_Reaper
Ymir
Level 99
God Stats
0W - 1L
1,294 SR
Queue Stats
38W - 39L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
YENA99_M8
Sun Wukong
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 104L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
mai-na-kill
Cthulhu
Level 146
God Stats
45W - 48L
1,465 SR
Queue Stats
159W - 149L
1,446 Elo+
Party 2
Neith
Neith
mr_red1990
Neith
Level 109
God Stats
2W - 4L
1,529 SR
Queue Stats
3W - 6L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
stylefo
Nu Wa
Level 128
God Stats
4W - 3L
1,749 SR
Queue Stats
21W - 30L
1,400 Elo+
Party 2
Team Averages
Level 114
1,507 SR
1,420 Elo+

VS

Team Averages
Level 110
1,552 SR
1,470 Elo+
Thanatos
Thanatos
FTT Bob
Thanatos
Level 107
God Stats
26W - 26L
1,457 SR
Queue Stats
245W - 223L
1,458 Elo+
Party 1
Ymir
Ymir
FTT Hebden
Ymir
Level 107
God Stats
27W - 15L
1,670 SR
Queue Stats
241W - 220L
1,460 Elo+
Party 1
Hades
Hades
TryHardTobias
Hades
Level 97
God Stats
79W - 67L
1,497 SR
Queue Stats
178W - 178L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
Level 149
God Stats
10W - 9L
1,520 SR
Queue Stats
935W - 891L
1,475 Elo+
Solo
Jing Wei
Jing Wei
xYoshii04
Jing Wei
Level 88
God Stats
1W - 3L
1,616 SR
Queue Stats
94W - 91L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,528
502
11,780
13,559
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
YENA99_M8
Sun Wukong
11
0 / 5 / 2
6,823
455
4,591
12,202
7,937
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
mai-na-kill
Cthulhu
11
1 / 3 / 1
6,669
445
6,522
13,703
10,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
12
0 / 3 / 0
6,497
433
5,452
9,083
2,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
stylefo
Nu Wa
11
1 / 7 / 3
6,771
451
6,763
8,399
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FTT Bob
Thanatos
15
8 / 3 / 4
9,088
606
11,049
12,888
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 8
8,437
562
4,052
13,084
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 8
9,063
604
10,133
12,209
5,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
16
3 / 0 / 4
9,804
654
7,075
8,128
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
xYoshii04
Jing Wei
15
4 / 0 / 3
8,721
581
10,235
8,311
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
23
23
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Thanatos
FTT Bob
Thanatos
8
3
4
3.33
W
2
0
8
6
W
6
2
8
5
L
Sun Wukong
YENA99_M8
Sun Wukong
0
5
2
0.2
W
Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
3
0
4
5
L
Cthulhu
mai-na-kill
Cthulhu
1
3
1
0.5
L
Neith
0
3
0
0
L
Nu Wa
stylefo
Nu Wa
1
7
3
0.36
W
Jing Wei
xYoshii04
Jing Wei
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,108
Damage
42,544
56,946
Taken
54,620
29,146
Mitigated
29,048
8,916
Healing
28,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,780
3,341
0
2,183
13,559
5,950
0
3,457
10,102
41,244
5,813
W
Thanatos
FTT Bob
Thanatos
11,049
2,958
0
11,567
12,888
4,500
42
6,374
6,514
0
48,686
W
4,052
430
0
4,758
13,084
10,106
58
5,864
7,220
26,760
0
W
10,133
1,208
518
5,257
12,209
5,306
0
7,794
4,415
60,456
0
L
Sun Wukong
YENA99_M8
Sun Wukong
4,591
1,495
0
1,162
12,202
7,937
0
1,373
10,829
0
31,989
W
Erlang Shen
Z0mb1e_Wolf_TV
Erlang Shen
7,075
3,778
0
4,174
8,128
6,121
2,318
2,380
5,748
0
60,356
L
Cthulhu
mai-na-kill
Cthulhu
6,522
321
67
1,619
13,703
10,064
196
3,897
9,806
28,665
0
L
Neith
5,452
2,109
163
2,782
9,083
2,975
306
1,449
7,634
0
40,231
L
Nu Wa
stylefo
Nu Wa
6,763
1,154
59
881
8,399
2,220
66
4,009
4,390
32,994
0
W
Jing Wei
xYoshii04
Jing Wei
10,235
5,859
0
2,121
8,311
3,015
706
2,318
5,993
0
61,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,288
Gold Earned
45,113
314
Minions Killed
454
0
Camps Cleared
0
1,303,748
Distance Traveled
1,448,056
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,528
502
76
5
0
270,025
2
W
Thanatos
9,088
606
82
5
0
296,954
3
W
Ymir
8,437
562
48
3
0
289,347
5
W
Hades
9,063
604
114
8
0
289,227
5
L
Sun Wukong
6,823
455
63
4
0
269,566
3
W
Erlang Shen
9,804
654
123
8
0
295,190
0
L
Cthulhu
6,669
445
33
2
0
279,273
2
L
Neith
6,497
433
78
5
0
254,071
1
L
Nu Wa
6,771
451
64
4
0
230,813
0
W
Jing Wei
8,721
581
87
6
0
277,338
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role