Player Matchup

Yemoja
Yemoja
BlackyMayocho
Yemoja
Level 13
God Stats
3W - 2L
1,694 SR
Queue Stats
24W - 37L
1,219 Elo+
Party 2
Danzaburou
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
Level 32
God Stats
29W - 33L
1,315 SR
Queue Stats
209W - 283L
1,322 Elo+
Solo
Freya
Freya
Didigo_Mayocho
Freya
Level 75
God Stats
13W - 9L
1,506 SR
Queue Stats
531W - 490L
1,482 Elo+
Party 2
Vulcan
Vulcan
Didios00
Vulcan
Level 76
God Stats
3W - 12L
1,380 SR
Queue Stats
469W - 462L
1,497 Elo+
Party 2
Anhur
Anhur
Gaetano_Mayocho
Anhur
Level 26
God Stats
4W - 8L
1,350 SR
Queue Stats
187W - 217L
1,378 Elo+
Party 2
Team Averages
Level 44
1,449 SR
1,379 Elo+

VS

Team Averages
Level 61
1,518 SR
1,438 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Donlbrahim
Danzaburou
Level 2
God Stats
50W - 43L
1,500 SR
Queue Stats
157W - 156L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
HaweGame
Cabrakan
Level 99
God Stats
17W - 16L
1,546 SR
Queue Stats
538W - 499L
1,465 Elo+
Party 1
Fenrir
Fenrir
IA_Dehmy
Fenrir
Level 84
God Stats
28W - 9L
1,681 SR
Queue Stats
437W - 395L
1,462 Elo+
Party 1
Chiron
Chiron
Uccio-94
Chiron
Level 41
God Stats
15W - 27L
1,362 SR
Queue Stats
48W - 84L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,311
379
1,412
5,098
2,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
CuChIlLo_BlaNc07
Danzaburou
9
0 / 6 / 0
6,055
433
2,194
8,521
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 3 / 0
7,869
562
7,316
11,660
4,956
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vulcan
Didios00
Vulcan
15
1 / 2 / 0
8,295
593
4,201
5,821
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 0
6,011
429
2,730
8,095
2,538
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 0 / 2
8,761
626
5,666
3,824
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Donlbrahim
Danzaburou
12
6 / 0 / 2
7,562
540
5,162
4,886
1,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
HaweGame
Cabrakan
12
3 / 0 / 6
7,809
558
5,620
7,198
7,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
IA_Dehmy
Fenrir
13
3 / 2 / 2
7,926
566
3,497
11,646
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Uccio-94
Chiron
14
3 / 1 / 2
8,422
602
5,486
8,352
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
17
17
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
L
0
3
0
0
L
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
0
6
0
0
L
2
3
0
0.67
L
Vulcan
Didios00
Vulcan
1
2
0
0.5
W
Danzaburou
Donlbrahim
Danzaburou
6
0
2
7
L
0
3
0
0
W
Cabrakan
HaweGame
Cabrakan
3
0
6
6
W
Fenrir
IA_Dehmy
Fenrir
3
2
2
2
W
Chiron
Uccio-94
Chiron
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,853
Damage
25,431
39,195
Taken
35,906
14,035
Mitigated
18,032
11,586
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,666
1,846
0
1,482
3,824
1,146
1,208
1,319
2,505
53,839
0
L
1,412
270
145
10
5,098
2,833
0
1,634
3,438
9,688
0
L
Danzaburou
CuChIlLo_BlaNc07
Danzaburou
2,194
220
0
1,334
8,521
2,136
0
2,511
5,964
0
33,636
L
7,316
3,045
0
6,294
11,660
4,956
1,190
1,592
9,988
53,383
0
L
Vulcan
Didios00
Vulcan
4,201
961
0
983
5,821
1,572
0
2,424
3,273
62,240
0
W
Danzaburou
Donlbrahim
Danzaburou
5,162
1,877
0
1,758
4,886
1,784
665
1,127
3,759
0
37,253
L
2,730
1,618
0
2,820
8,095
2,538
0
2,811
5,246
0
24,918
W
Cabrakan
HaweGame
Cabrakan
5,620
1,055
0
1,881
7,198
7,377
28
706
6,492
18,019
0
W
Fenrir
IA_Dehmy
Fenrir
3,497
662
0
4,808
11,646
4,871
0
4,124
7,522
0
54,701
W
Chiron
Uccio-94
Chiron
5,486
2,974
75
2,730
8,352
2,854
729
5,653
2,699
0
43,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
40,480
343
Minions Killed
409
0
Camps Cleared
0
1,214,796
Distance Traveled
1,378,852
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,761
626
128
9
0
278,710
7
L
Yemoja
5,311
379
16
1
0
159,864
0
L
Danzaburou
6,055
433
63
5
0
263,590
0
L
Freya
7,869
562
98
7
0
252,742
5
L
Vulcan
8,295
593
118
8
0
297,011
1
W
Danzaburou
7,562
540
80
6
0
257,325
0
L
Anhur
6,011
429
48
3
0
241,589
0
W
Cabrakan
7,809
558
17
1
0
274,856
7
W
Fenrir
7,926
566
88
6
0
291,080
1
W
Chiron
8,422
602
96
7
0
276,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role