Player Matchup

Kukulkan
Kukulkan
ArthurKEE
Kukulkan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,492 Elo+
Party 1
Fenrir
Fenrir
DuxNoctua
Fenrir
Level 63
God Stats
10W - 9L
1,675 SR
Queue Stats
152W - 193L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Krakiaty
Cthulhu
Level 69
God Stats
7W - 5L
1,678 SR
Queue Stats
68W - 70L
1,507 Elo+
Solo
Olorun
Olorun
SBhenri
Olorun
Level 69
God Stats
20W - 27L
1,475 SR
Queue Stats
440W - 454L
1,477 Elo+
Solo
Heimdallr
Heimdallr
y Rafaeel y
Heimdallr
Level 122
God Stats
0W - 3L
1,321 SR
Queue Stats
50W - 62L
1,407 Elo+
Party 1
Team Averages
Level 77
1,530 SR
1,467 Elo+

VS

Team Averages
Level 117
1,516 SR
1,435 Elo+
Cthulhu
Cthulhu
ObeliskBage
Cthulhu
Level 127
God Stats
53W - 61L
1,450 SR
Queue Stats
2,291W - 2,377L
1,457 Elo+
Solo
Scylla
Scylla
SWEET KILLER249
Scylla
Level 87
God Stats
39W - 52L
1,440 SR
Queue Stats
602W - 642L
1,445 Elo+
Solo
Kukulkan
Kukulkan
Shinseisama
Kukulkan
Level 129
God Stats
5W - 1L
1,739 SR
Queue Stats
262W - 288L
1,366 Elo+
Solo
King Arthur
King Arthur
Yukumi7u7
King Arthur
Level 97
God Stats
7W - 4L
1,566 SR
Queue Stats
443W - 466L
1,466 Elo+
Solo
Charybdis
Charybdis
Zaider555
Charybdis
Level 146
God Stats
26W - 38L
1,385 SR
Queue Stats
280W - 314L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArthurKEE
Kukulkan
20
4 / 4 / 10
15,750
984
25,080
18,764
7,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
DuxNoctua
Fenrir
20
8 / 8 / 10
16,145
1,009
19,143
29,347
20,279
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Krakiaty
Cthulhu
18
0 / 2 / 1
11,554
722
264
2,333
844
Olorun
SBhenri
Olorun
20
4 / 5 / 11
15,640
978
27,417
24,117
9,470
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
y Rafaeel y
Heimdallr
20
6 / 12 / 11
15,372
961
35,505
33,645
14,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ObeliskBage
Cthulhu
20
4 / 6 / 25
15,721
983
26,822
33,241
56,915
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 3 / 12
17,511
1,094
25,294
14,836
5,106
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Shinseisama
Kukulkan
20
2 / 4 / 11
13,349
834
11,563
8,000
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Yukumi7u7
King Arthur
20
7 / 6 / 20
16,336
1,021
18,853
34,818
44,897
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Zaider555
Charybdis
20
6 / 3 / 15
16,121
1,008
19,540
21,511
8,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
114
22
Kills
31
31
Deaths
22
43
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArthurKEE
Kukulkan
4
4
10
2.25
L
Fenrir
DuxNoctua
Fenrir
8
8
10
1.63
L
Cthulhu
Krakiaty
Cthulhu
0
2
1
0.25
W
Cthulhu
ObeliskBage
Cthulhu
4
6
25
2.75
L
Olorun
SBhenri
Olorun
4
5
11
1.9
W
12
3
12
6
W
Kukulkan
Shinseisama
Kukulkan
2
4
11
1.88
W
King Arthur
Yukumi7u7
King Arthur
7
6
20
2.83
W
Charybdis
Zaider555
Charybdis
6
3
15
4.5
L
Heimdallr
y Rafaeel y
Heimdallr
6
12
11
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,409
Damage
102,072
108,206
Taken
112,406
53,213
Mitigated
118,213
14,131
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArthurKEE
Kukulkan
25,080
1,659
177
2,527
18,764
7,943
0
12,618
6,010
82,016
0
L
Fenrir
DuxNoctua
Fenrir
19,143
4,650
0
762
29,347
20,279
0
15,961
12,800
0
28,737
L
Cthulhu
Krakiaty
Cthulhu
264
35
0
0
2,333
844
0
1,621
672
510
0
W
Cthulhu
ObeliskBage
Cthulhu
26,822
1,592
2,123
948
33,241
56,915
0
18,289
14,952
40,948
0
L
Olorun
SBhenri
Olorun
27,417
15,543
1,121
5,785
24,117
9,470
0
16,283
7,702
70,884
0
W
25,294
2,639
903
677
14,836
5,106
0
8,703
6,133
67,374
0
W
Kukulkan
Shinseisama
Kukulkan
11,563
1,378
0
0
8,000
2,707
0
2,115
5,885
24,199
0
W
King Arthur
Yukumi7u7
King Arthur
18,853
1,038
0
3,122
34,818
44,897
0
13,267
21,551
2,925
31,047
W
Charybdis
Zaider555
Charybdis
19,540
9,697
0
4,300
21,511
8,588
0
10,387
11,124
0
68,954
L
Heimdallr
y Rafaeel y
Heimdallr
35,505
20,825
0
3,759
33,645
14,677
0
17,970
15,491
0
53,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,461
Gold Earned
79,038
293
Minions Killed
302
11
Camps Cleared
11
1,291,264
Distance Traveled
1,537,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,750
984
144
9
2
320,731
0
L
Fenrir
16,145
1,009
5
0
2
351,785
1
L
Cthulhu
11,554
722
0
0
0
27,958
0
W
Cthulhu
15,721
983
24
2
0
363,192
0
L
Olorun
15,640
978
96
6
7
327,715
1
W
Scylla
17,511
1,094
118
7
3
290,877
0
W
Kukulkan
13,349
834
23
1
1
228,943
0
W
King Arthur
16,336
1,021
24
2
2
344,925
1
W
Charybdis
16,121
1,008
113
7
5
309,804
1
L
Heimdallr
15,372
961
48
3
0
263,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role