Player Matchup

Ganesha
Ganesha
Cheese797
Ganesha
Level 14
God Stats
5W - 6L
1,639 SR
Queue Stats
58W - 75L
1,497 Elo+
Solo
Freya
Freya
Eltionoe
Freya
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,343 Elo+
Party 1
Thor
Thor
Lordmiope410
Thor
Level 9
God Stats
3W - 6L
1,503 SR
Queue Stats
10W - 21L
1,302 Elo+
Party 1
Odin
Odin
Redjohn14
Odin
Level 23
God Stats
3W - 2L
1,840 SR
Queue Stats
124W - 128L
1,441 Elo+
Solo
Hachiman
Hachiman
vSawcey
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 136L
1,339 Elo+
Solo
Team Averages
Level 17
1,596 SR
1,384 Elo+

VS

Team Averages
Level 11
1,526 SR
1,349 Elo+
Ra
Ra
AitUwU
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 33L
1,010 Elo+
Solo
Sun Wukong
Sun Wukong
LT21
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
RockyAntonio
Sol
Level 16
God Stats
15W - 23L
1,415 SR
Queue Stats
17W - 24L
1,468 Elo+
Solo
Nemesis
Nemesis
jahboss12
Nemesis
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 22L
1,242 Elo+
Solo
Cabrakan
Cabrakan
yungholybones
Cabrakan
Level 29
God Stats
12W - 9L
1,715 SR
Queue Stats
144W - 144L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cheese797
Ganesha
11
0 / 1 / 8
6,529
502
2,889
9,969
6,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Eltionoe
Freya
11
7 / 2 / 3
7,561
582
4,994
9,022
3,321
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
8 / 1 / 2
7,770
598
6,082
8,803
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
14
6 / 0 / 2
8,531
656
4,742
6,147
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
vSawcey
Hachiman
12
8 / 3 / 1
7,362
566
6,428
9,016
3,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
8
0 / 9 / 1
5,532
426
3,152
7,696
2,481
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
LT21
Sun Wukong
6
2 / 8 / 0
5,147
396
1,522
7,359
2,844
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 2
6,391
492
7,152
5,860
1,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
jahboss12
Nemesis
10
3 / 6 / 0
6,803
523
4,285
8,206
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
yungholybones
Cabrakan
9
0 / 2 / 3
5,971
459
4,406
11,397
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
29
Kills
7
7
Deaths
29
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
0
9
1
0.06
W
Ganesha
Cheese797
Ganesha
0
1
8
4
W
Freya
Eltionoe
Freya
7
2
3
4.25
L
Sun Wukong
LT21
Sun Wukong
2
8
0
0.25
W
8
1
2
9
W
Odin
6
0
2
7
L
2
4
2
0.75
L
Nemesis
jahboss12
Nemesis
3
6
0
0.5
W
Hachiman
vSawcey
Hachiman
8
3
1
2.83
L
Cabrakan
yungholybones
Cabrakan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,135
Damage
20,517
42,957
Taken
40,518
18,540
Mitigated
17,849
5,978
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,152
749
33
173
7,696
2,481
248
2,219
5,477
18,806
0
W
Ganesha
Cheese797
Ganesha
2,889
541
127
1,351
9,969
6,198
63
5,883
4,086
18,407
0
W
Freya
Eltionoe
Freya
4,994
1,603
0
1,529
9,022
3,321
648
2,806
6,216
31,828
0
L
Sun Wukong
LT21
Sun Wukong
1,522
1,024
0
80
7,359
2,844
0
1,307
6,052
0
8,148
W
6,082
2,306
0
500
8,803
2,670
0
1,090
7,713
0
53,345
W
Odin
4,742
2,631
0
864
6,147
3,346
1,560
0
6,147
0
40,541
L
7,152
2,462
0
1,848
5,860
1,479
830
721
5,139
35,209
0
L
Nemesis
jahboss12
Nemesis
4,285
1,555
0
665
8,206
3,408
0
1,595
6,611
0
27,297
W
Hachiman
vSawcey
Hachiman
6,428
3,834
0
1,607
9,016
3,005
919
4,931
4,085
0
33,580
L
Cabrakan
yungholybones
Cabrakan
4,406
775
0
3,690
11,397
7,637
0
2,226
9,171
21,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,753
Gold Earned
29,844
300
Minions Killed
188
0
Camps Cleared
0
1,277,068
Distance Traveled
1,138,820
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,532
426
25
2
0
214,452
4
W
Ganesha
6,529
502
6
0
0
252,167
2
W
Freya
7,561
582
50
4
0
292,851
1
L
Sun Wukong
5,147
396
9
1
0
220,614
0
W
Thor
7,770
598
73
6
0
257,922
0
W
Odin
8,531
656
95
7
0
240,220
0
L
Sol
6,391
492
72
6
0
220,323
3
L
Nemesis
6,803
523
52
4
0
272,205
0
W
Hachiman
7,362
566
76
6
0
233,908
2
L
Cabrakan
5,971
459
30
2
0
211,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role