Player Matchup

Tyr
Tyr
GhostWirezZ
Tyr
Level 46
God Stats
0W - 2L
1,286 SR
Queue Stats
99W - 162L
1,227 Elo+
Party 2
Fenrir
Fenrir
Lil_Nikren
Fenrir
Level 23
God Stats
34W - 44L
1,318 SR
Queue Stats
74W - 105L
1,322 Elo+
Party 3
Tiamat
Tiamat
Panzer_Smart
Tiamat
Level 28
God Stats
1W - 11L
1,078 SR
Queue Stats
81W - 121L
1,249 Elo+
Party 2
Heimdallr
Heimdallr
jamiemillar2016
Heimdallr
Level 97
God Stats
0W - 2L
1,344 SR
Queue Stats
34W - 49L
1,370 Elo+
Solo
Jormungandr
Jormungandr
tamaraleonie01
Jormungandr
Level 111
God Stats
57W - 49L
1,496 SR
Queue Stats
201W - 194L
1,479 Elo+
Party 3
Team Averages
Level 61
1,305 SR
1,329 Elo+

VS

Team Averages
Level 53
1,595 SR
1,356 Elo+
Olorun
Olorun
Deku59100
Olorun
Level 52
God Stats
12W - 4L
1,701 SR
Queue Stats
70W - 84L
1,307 Elo+
Party 1
Terra
Terra
Ghostz_Sensation
Terra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 74L
1,277 Elo+
Solo
Nemesis
Nemesis
Kingkris_8
Nemesis
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
255W - 239L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
NINJA_AngelR6
Sun Wukong
Level 78
God Stats
1W - 1L
1,673 SR
Queue Stats
98W - 96L
1,389 Elo+
Solo
Izanami
Izanami
kahydo
Izanami
Level 29
God Stats
13W - 8L
1,602 SR
Queue Stats
114W - 117L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,299
430
1,406
5,752
3,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Lil_Nikren
Fenrir
6
1 / 6 / 0
4,439
444
3,224
7,484
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
9
0 / 2 / 0
5,084
508
2,672
5,916
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
jamiemillar2016
Heimdallr
6
0 / 3 / 1
4,114
411
1,962
3,000
748
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
tamaraleonie01
Jormungandr
8
1 / 1 / 1
4,689
469
4,691
8,791
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Deku59100
Olorun
12
2 / 0 / 2
6,620
662
3,789
5,092
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 3
4,966
497
1,631
6,891
2,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Kingkris_8
Nemesis
8
5 / 0 / 3
5,950
595
2,995
4,503
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
NINJA_AngelR6
Sun Wukong
10
5 / 0 / 2
6,407
641
4,403
5,832
3,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
kahydo
Izanami
9
3 / 2 / 1
5,582
558
6,587
6,190
1,931
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
15
16
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
Deku59100
Olorun
2
0
2
3
L
0
4
0
0
W
0
0
3
1.5
W
Nemesis
Kingkris_8
Nemesis
5
0
3
6.5
L
Fenrir
Lil_Nikren
Fenrir
1
6
0
0.17
W
Sun Wukong
NINJA_AngelR6
Sun Wukong
5
0
2
6
L
Tiamat
0
2
0
0
L
Heimdallr
jamiemillar2016
Heimdallr
0
3
1
0.17
W
Izanami
kahydo
Izanami
3
2
1
1.75
L
Jormungandr
tamaraleonie01
Jormungandr
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,955
Damage
19,405
30,943
Taken
28,508
13,968
Mitigated
12,290
5,714
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Deku59100
Olorun
3,789
1,835
0
3,413
5,092
1,795
926
2,720
2,372
40,095
0
L
1,406
340
0
842
5,752
3,946
0
509
5,243
0
12,084
W
1,631
588
471
1,338
6,891
2,953
110
1,691
5,200
9,377
0
W
Nemesis
Kingkris_8
Nemesis
2,995
1,129
0
1,797
4,503
1,897
0
373
4,130
0
21,142
L
Fenrir
Lil_Nikren
Fenrir
3,224
310
0
640
7,484
1,995
0
885
6,599
0
18,708
W
Sun Wukong
NINJA_AngelR6
Sun Wukong
4,403
1,005
0
1,381
5,832
3,714
536
0
5,832
3,420
25,716
L
Tiamat
2,672
102
0
2,170
5,916
3,214
0
3,054
2,862
28,325
0
L
Heimdallr
jamiemillar2016
Heimdallr
1,962
541
0
246
3,000
748
0
508
2,492
0
12,367
W
Izanami
kahydo
Izanami
6,587
4,794
0
2,044
6,190
1,931
590
2,579
3,611
0
34,160
L
Jormungandr
tamaraleonie01
Jormungandr
4,691
1,550
0
1,816
8,791
4,065
0
1,194
7,597
23,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,625
Gold Earned
29,525
167
Minions Killed
275
0
Camps Cleared
0
835,412
Distance Traveled
996,838
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,620
662
91
9
0
180,637
7
L
Tyr
4,299
430
31
3
0
188,240
2
W
Terra
4,966
497
15
2
0
195,508
1
W
Nemesis
5,950
595
43
4
0
228,576
0
L
Fenrir
4,439
444
29
3
0
179,041
0
W
Sun Wukong
6,407
641
62
6
0
193,763
1
L
Tiamat
5,084
508
46
5
0
174,377
2
L
Heimdallr
4,114
411
25
3
0
122,789
2
W
Izanami
5,582
558
64
6
0
198,354
2
L
Jormungandr
4,689
469
36
4
0
170,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role