Player Matchup

Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Arrgony
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,509 Elo+
Solo
Sobek
Sobek
Milldank
Sobek
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,611 Elo+
Solo
Aphrodite
Aphrodite
Rick16701
Aphrodite
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,566 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,537 Elo+

VS

Team Averages
Level 125
1,532 SR
1,529 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
I Am Floor
Tsukuyomi
Level 142
God Stats
4W - 6L
1,567 SR
Queue Stats
349W - 327L
1,574 Elo+
Solo
He Bo
He Bo
QGaming
He Bo
Level 59
God Stats
4W - 1L
1,562 SR
Queue Stats
266W - 295L
1,550 Elo+
Party 2
Terra
Terra
ThePixelPoptart
Terra
Level 111
God Stats
3W - 2L
1,529 SR
Queue Stats
397W - 408L
1,555 Elo+
Party 2
Raijin
Raijin
Ziontae
Raijin
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
156W - 179L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 4 / 4
8,265
689
9,910
17,795
10,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
 
Hun Batz
12
1 / 6 / 5
7,705
642
7,672
10,225
3,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Arrgony
Ah Muzen Cab
18
7 / 5 / 5
10,878
907
16,128
12,182
5,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Milldank
Sobek
13
1 / 6 / 4
8,454
705
5,431
14,401
17,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Rick16701
Aphrodite
17
3 / 3 / 7
9,919
827
9,358
13,321
7,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
10 / 2 / 13
10,207
851
15,274
12,900
9,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tsukuyomi
I Am Floor
Tsukuyomi
13
1 / 5 / 12
8,760
730
9,164
14,081
13,269
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
QGaming
He Bo
17
5 / 3 / 13
10,092
841
12,839
8,305
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 20
10,619
885
9,654
17,903
20,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Ziontae
Raijin
17
5 / 2 / 15
10,437
870
15,345
9,598
5,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
13
Kills
24
24
Deaths
13
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
4
4
0.75
L
Hun Batz
 
Hun Batz
1
6
5
0.58
W
Medusa
 
Medusa
10
2
13
8.25
L
Ah Muzen Cab
Arrgony
Ah Muzen Cab
7
5
5
1.9
W
Tsukuyomi
I Am Floor
Tsukuyomi
1
5
12
1.4
L
Sobek
Milldank
Sobek
1
6
4
0.5
W
He Bo
QGaming
He Bo
5
3
13
3.83
L
Aphrodite
Rick16701
Aphrodite
3
3
7
2.17
W
3
1
20
13
W
Raijin
Ziontae
Raijin
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,499
Damage
62,276
67,924
Taken
62,787
44,657
Mitigated
51,909
27,450
Healing
23,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,910
3,511
1,084
3,374
17,795
10,779
124
8,561
9,234
339
20,921
L
Hun Batz
 
Hun Batz
7,672
2,079
403
960
10,225
3,780
501
4,409
5,816
0
12,357
W
Medusa
 
Medusa
15,274
5,513
608
3,908
12,900
9,467
1,966
2,164
10,736
0
36,641
L
Ah Muzen Cab
Arrgony
Ah Muzen Cab
16,128
7,779
314
2,601
12,182
5,441
2,196
8,184
3,998
0
28,185
W
Tsukuyomi
I Am Floor
Tsukuyomi
9,164
1,914
2,271
1,355
14,081
13,269
543
3,329
10,752
0
19,414
L
Sobek
Milldank
Sobek
5,431
248
407
2,101
14,401
17,230
0
7,819
6,582
8,728
0
W
He Bo
QGaming
He Bo
12,839
330
696
1,073
8,305
3,793
635
2,560
5,745
25,444
0
L
Aphrodite
Rick16701
Aphrodite
9,358
1,142
8,418
7,788
13,321
7,427
419
8,865
4,456
28,494
0
W
9,654
1,159
5,472
5,626
17,903
20,370
823
5,241
12,662
13,458
0
W
Raijin
Ziontae
Raijin
15,345
701
1,661
896
9,598
5,010
1,205
1,834
7,764
27,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
50,115
118
Minions Killed
133
0
Camps Cleared
0
1,060,671
Distance Traveled
1,135,370
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,265
689
26
2
0
195,588
4
L
Hun Batz
7,705
642
6
1
0
234,768
0
W
Medusa
10,207
851
30
3
0
215,839
0
L
Ah Muzen Cab
10,878
907
32
3
0
201,751
1
W
Tsukuyomi
8,760
730
24
2
0
222,398
2
L
Sobek
8,454
705
6
1
0
205,514
0
W
He Bo
10,092
841
30
3
0
218,113
0
L
Aphrodite
9,919
827
48
4
0
223,050
2
W
Terra
10,619
885
22
2
0
253,312
0
W
Raijin
10,437
870
27
2
0
225,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role