Player Matchup

Fenrir
Fenrir
Garnagothe
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,408 Elo+
Party 2
Agni
Agni
JohnnyDrozd
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,485 Elo+
Party 2
Odin
Odin
LoneIyDragon
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,534 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,475 Elo+

VS

Team Averages
Level 41
1,594 SR
1,419 Elo+
Odin
Odin
Duke594
Odin
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 13L
1,398 Elo+
Party 1
Artemis
Artemis
Fenix83
Artemis
Level 29
God Stats
5W - 2L
1,782 SR
Queue Stats
20W - 23L
1,416 Elo+
Party 1
Discordia
Discordia
Sheilem
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Garnagothe
Fenrir
13
6 / 9 / 11
10,454
804
9,066
17,037
11,106
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 6 / 11
10,391
799
10,397
10,174
3,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
13 / 5 / 8
12,385
953
17,700
10,707
4,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Duke594
Odin
14
8 / 7 / 10
10,574
813
6,920
17,426
15,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Fenix83
Artemis
15
12 / 9 / 6
12,145
934
17,465
16,056
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Sheilem
Discordia
12
0 / 8 / 14
8,892
684
2,832
9,234
2,104
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
50
24
Kills
20
20
Deaths
24
30
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
Duke594
Odin
8
7
10
1.86
L
Artemis
Fenix83
Artemis
12
9
6
1.67
W
Fenrir
Garnagothe
Fenrir
6
9
11
1.28
W
5
6
11
1.75
W
13
5
8
3.4
L
Discordia
Sheilem
Discordia
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,163
Damage
27,217
37,918
Taken
42,716
19,129
Mitigated
23,669
3,470
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Duke594
Odin
6,920
2,746
0
256
17,426
15,868
0
6,387
11,039
0
22,038
L
Artemis
Fenix83
Artemis
17,465
11,121
0
3,622
16,056
5,697
0
3,483
12,573
0
46,639
W
Fenrir
Garnagothe
Fenrir
9,066
2,263
0
1,695
17,037
11,106
0
1,073
15,964
0
15,393
W
10,397
795
0
1,775
10,174
3,321
1,522
1,240
8,934
34,631
0
W
17,700
5,710
0
0
10,707
4,702
1,192
730
9,977
464
38,419
L
Discordia
Sheilem
Discordia
2,832
588
0
326
9,234
2,104
0
1,419
7,815
14,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
31,611
111
Minions Killed
119
4
Camps Cleared
6
657,626
Distance Traveled
551,712
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,574
813
30
2
1
222,492
0
L
Artemis
12,145
934
67
5
5
177,248
0
W
Fenrir
10,454
804
17
1
0
206,728
0
W
Agni
10,391
799
53
4
0
219,757
1
W
Odin
12,385
953
41
3
4
231,141
2
L
Discordia
8,892
684
22
2
0
151,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role