Player Matchup

Cerberus
Cerberus
ColdWar28
Cerberus
Level 29
God Stats
6W - 6L
1,518 SR
Queue Stats
57W - 89L
1,281 Elo+
Party 1
Ravana
Ravana
DanielleReid
Ravana
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 43L
1,203 Elo+
Party 3
Nu Wa
Nu Wa
FelipeSharp
Nu Wa
Level 98
God Stats
18W - 28L
1,384 SR
Queue Stats
346W - 381L
1,392 Elo+
Party 1
Vamana
Vamana
Soulstohell3
Vamana
Level 13
God Stats
20W - 26L
1,572 SR
Queue Stats
45W - 52L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
elviscoso7u7
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,189 Elo+
Party 3
Team Averages
Level 32
1,495 SR
1,304 Elo+

VS

Team Averages
Level 7
1,348 SR
1,371 Elo+
Mercury
Mercury
DeathByPapercut
Mercury
Level 19
God Stats
1W - 7L
1,016 SR
Queue Stats
24W - 32L
1,300 Elo+
Solo
Neith
Neith
Koenischi
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
NGO1993
Raijin
Level 10
God Stats
2W - 11L
1,224 SR
Queue Stats
7W - 18L
1,314 Elo+
Solo
Guan Yu
Guan Yu
Toge69420
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 2
Ymir
Ymir
VixxZx
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColdWar28
Cerberus
8
2 / 1 / 1
5,546
462
1,794
5,285
2,205
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
14
11 / 2 / 3
8,207
684
7,336
6,388
2,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 1 / 3
7,199
600
2,740
3,557
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
11
3 / 2 / 5
6,904
575
4,891
9,622
3,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
elviscoso7u7
Ah Muzen Cab
9
1 / 1 / 3
5,701
475
3,012
3,430
784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,676
556
4,526
7,541
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Koenischi
Neith
9
0 / 4 / 1
5,098
425
3,441
5,244
1,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
NGO1993
Raijin
8
1 / 4 / 1
4,969
414
3,085
3,637
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Toge69420
Guan Yu
8
2 / 8 / 1
5,481
457
3,601
8,687
3,708
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
VixxZx
Ymir
8
2 / 2 / 1
5,221
435
1,051
6,653
3,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
7
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ColdWar28
Cerberus
2
1
1
2.5
W
Ravana
11
2
3
6.25
L
2
2
1
1.25
W
3
1
3
4.5
L
Neith
Koenischi
Neith
0
4
1
0.13
L
Raijin
NGO1993
Raijin
1
4
1
0.38
W
Vamana
3
2
5
2.75
L
Guan Yu
Toge69420
Guan Yu
2
8
1
0.31
L
Ymir
VixxZx
Ymir
2
2
1
1.25
W
Ah Muzen Cab
elviscoso7u7
Ah Muzen Cab
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,773
Damage
15,704
28,282
Taken
31,762
9,858
Mitigated
12,431
7,413
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ColdWar28
Cerberus
1,794
245
0
525
5,285
2,205
468
492
4,793
12,658
0
W
Ravana
7,336
2,592
0
1,665
6,388
2,554
423
884
5,470
0
33,482
L
4,526
2,775
0
2,444
7,541
3,357
0
146
7,395
0
44,662
W
2,740
758
0
1,411
3,557
910
54
1,445
1,820
46,813
0
L
Neith
Koenischi
Neith
3,441
2,030
0
1,446
5,244
1,331
350
1,662
3,582
0
23,071
L
Raijin
NGO1993
Raijin
3,085
195
0
182
3,637
861
0
1,271
2,366
18,974
0
W
Vamana
4,891
2,850
0
2,554
9,622
3,405
257
97
9,485
0
28,737
L
Guan Yu
Toge69420
Guan Yu
3,601
1,165
24
590
8,687
3,708
171
368
8,319
0
15,174
L
Ymir
VixxZx
Ymir
1,051
362
0
434
6,653
3,174
90
1,087
5,566
5,747
0
W
Ah Muzen Cab
elviscoso7u7
Ah Muzen Cab
3,012
1,199
0
1,258
3,430
784
466
905
2,515
0
17,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
27,445
253
Minions Killed
215
0
Camps Cleared
0
1,055,016
Distance Traveled
1,003,647
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,546
462
36
3
0
187,287
4
W
Ravana
8,207
684
55
5
0
257,159
1
L
Mercury
6,676
556
93
8
0
237,781
0
W
Nu Wa
7,199
600
90
8
0
229,356
2
L
Neith
5,098
425
41
3
0
191,848
1
L
Raijin
4,969
414
38
3
0
166,958
1
W
Vamana
6,904
575
44
4
0
209,190
4
L
Guan Yu
5,481
457
27
2
0
220,080
0
L
Ymir
5,221
435
16
1
0
186,980
2
W
Ah Muzen Cab
5,701
475
28
2
0
172,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role