Player Matchup

Nemesis
Nemesis
AMITDASK
Nemesis
Level 13
God Stats
2W - 0L
1,859 SR
Queue Stats
27W - 28L
1,290 Elo+
Solo
Tsukuyomi
Tsukuyomi
Haitenws
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KingStarFox27
Cthulhu
Level 28
God Stats
29W - 26L
1,538 SR
Queue Stats
47W - 59L
1,280 Elo+
Solo
Erlang Shen
Erlang Shen
YOSOYODIN
Erlang Shen
Level 29
God Stats
2W - 6L
1,528 SR
Queue Stats
19W - 36L
1,345 Elo+
Solo
Sol
Sol
aceaz
Sol
Level 29
God Stats
121W - 129L
1,532 SR
Queue Stats
132W - 152L
1,443 Elo+
Solo
Team Averages
Level 20
1,591 SR
1,371 Elo+

VS

Team Averages
Level 16
1,270 SR
1,139 Elo+
Cupid
Cupid
Jernulf
Cupid
Level 15
God Stats
2W - 5L
1,134 SR
Queue Stats
24W - 27L
978 Elo+
Party 1
Ratatoskr
Ratatoskr
StrifeSenju
Ratatoskr
Level 27
God Stats
25W - 15L
1,661 SR
Queue Stats
157W - 139L
1,559 Elo+
Solo
Nemesis
Nemesis
Vokaan
Nemesis
Level 7
God Stats
29W - 30L
1,271 SR
Queue Stats
53W - 55L
1,074 Elo+
Party 1
Arachne
Arachne
lceesEmko
Arachne
Level 16
God Stats
5W - 11L
1,186 SR
Queue Stats
24W - 43L
1,046 Elo+
Party 1
Discordia
Discordia
stephaniestoltz
Discordia
Level 14
God Stats
0W - 4L
1,099 SR
Queue Stats
3W - 23L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AMITDASK
Nemesis
18
4 / 1 / 10
11,939
519
6,297
14,940
5,887
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Haitenws
Tsukuyomi
17
6 / 2 / 6
11,887
517
9,805
16,201
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
17
7 / 3 / 5
12,058
524
5,517
15,422
14,469
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
YOSOYODIN
Erlang Shen
20
8 / 3 / 3
13,069
568
10,547
15,804
16,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
aceaz
Sol
19
19 / 1 / 4
13,935
606
26,407
19,394
9,492
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jernulf
Cupid
17
2 / 8 / 4
11,008
479
9,606
15,553
4,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
StrifeSenju
Ratatoskr
16
1 / 5 / 2
10,276
447
7,916
14,564
4,529
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Vokaan
Nemesis
17
6 / 9 / 0
11,194
487
12,954
18,072
8,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
lceesEmko
Arachne
8
0 / 12 / 1
6,869
299
3,849
14,828
5,364
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
stephaniestoltz
Discordia
13
0 / 11 / 0
8,141
354
6,225
16,202
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
44
Kills
9
10
Deaths
45
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AMITDASK
Nemesis
4
1
10
9
W
Tsukuyomi
Haitenws
Tsukuyomi
6
2
6
4.5
L
Cupid
Jernulf
Cupid
2
8
4
0.5
W
Cthulhu
7
3
5
3.17
L
Ratatoskr
StrifeSenju
Ratatoskr
1
5
2
0.4
L
Nemesis
Vokaan
Nemesis
6
9
0
0.67
W
Erlang Shen
YOSOYODIN
Erlang Shen
8
3
3
3.17
W
Sol
aceaz
Sol
19
1
4
21
L
Arachne
lceesEmko
Arachne
0
12
1
0.04
L
Discordia
stephaniestoltz
Discordia
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,573
Damage
40,550
81,761
Taken
79,219
52,086
Mitigated
27,780
27,135
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AMITDASK
Nemesis
6,297
2,464
0
4,843
14,940
5,887
1,440
120
14,820
0
50,953
W
Tsukuyomi
Haitenws
Tsukuyomi
9,805
1,133
0
3,830
16,201
6,028
0
1,429
14,772
0
65,827
L
Cupid
Jernulf
Cupid
9,606
4,776
322
2,189
15,553
4,954
510
4,767
10,786
0
47,534
W
Cthulhu
5,517
558
305
1,801
15,422
14,469
2,009
1,121
14,301
63,279
0
L
Ratatoskr
StrifeSenju
Ratatoskr
7,916
1,347
0
3,466
14,564
4,529
0
8,636
5,928
0
70,587
L
Nemesis
Vokaan
Nemesis
12,954
8,191
0
2,158
18,072
8,535
249
1,962
16,110
0
68,218
W
Erlang Shen
YOSOYODIN
Erlang Shen
10,547
4,838
322
3,814
15,804
16,210
3,958
511
15,293
0
86,601
W
Sol
aceaz
Sol
26,407
7,636
144
12,076
19,394
9,492
6,807
3,044
15,915
103,875
0
L
Arachne
lceesEmko
Arachne
3,849
2,973
0
709
14,828
5,364
0
9,539
5,289
0
15,321
L
Discordia
stephaniestoltz
Discordia
6,225
1,427
0
2,114
16,202
4,398
114
7,313
8,889
44,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,888
Gold Earned
47,488
567
Minions Killed
395
0
Camps Cleared
0
2,165,692
Distance Traveled
1,892,696
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,939
519
91
4
0
500,803
4
W
Tsukuyomi
11,887
517
94
4
0
459,081
0
L
Cupid
11,008
479
73
3
0
392,219
3
W
Cthulhu
12,058
524
106
5
0
378,877
5
L
Ratatoskr
10,276
447
127
6
0
437,718
4
L
Nemesis
11,194
487
112
5
0
432,084
3
W
Erlang Shen
13,069
568
126
5
0
436,127
2
W
Sol
13,935
606
150
7
0
390,804
2
L
Arachne
6,869
299
21
1
0
289,609
4
L
Discordia
8,141
354
62
3
0
341,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role