Player Matchup

Nox
Nox
Aluuete_15
Nox
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,557 Elo+
Solo
Bakasura
Bakasura
Jelksy93
Bakasura
Level 28
God Stats
20W - 12L
1,660 SR
Queue Stats
160W - 164L
1,507 Elo+
Solo
Medusa
Medusa
NotMat94
Medusa
Level 12
God Stats
0W - 5L
1,500 SR
Queue Stats
111W - 122L
1,454 Elo+
Solo
King Arthur
King Arthur
Reaper_1682
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,698 Elo+
Party 1
Tiamat
Tiamat
vFighterMind
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,442 Elo+
Party 1
Team Averages
Level 17
1,532 SR
1,532 Elo+

VS

Team Averages
Level 14
1,545 SR
1,503 Elo+
Achilles
Achilles
BulletHead0
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,422 Elo+
Solo
Pele
Pele
Burrito_Badger
Pele
Level 27
God Stats
14W - 17L
1,500 SR
Queue Stats
260W - 264L
1,511 Elo+
Solo
Ullr
Ullr
Lord Gwyn6242
Ullr
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 3L
1,682 Elo+
Solo
Ra
Ra
N_1LUM1NAT1_25
Ra
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 87L
1,462 Elo+
Solo
Aphrodite
Aphrodite
Omari1213
Aphrodite
Level 26
God Stats
10W - 3L
1,725 SR
Queue Stats
132W - 153L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,753
384
1,434
6,415
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Jelksy93
Bakasura
12
2 / 3 / 3
7,292
486
6,205
10,670
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
NotMat94
Medusa
11
1 / 6 / 1
6,574
438
6,357
9,255
2,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Reaper_1682
King Arthur
11
3 / 5 / 0
7,046
470
6,897
13,278
7,384
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
9
1 / 8 / 3
6,330
422
5,673
12,115
6,395
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BulletHead0
Achilles
12
3 / 4 / 2
7,180
479
5,507
8,766
7,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 1 / 7
8,339
556
5,312
8,792
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 0 / 4
8,429
562
10,139
9,511
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 1 / 8
9,377
625
11,839
7,235
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Omari1213
Aphrodite
12
3 / 2 / 10
7,799
520
6,785
9,420
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
29
29
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Achilles
BulletHead0
Achilles
3
4
2
1
W
4
1
7
7.5
L
Bakasura
Jelksy93
Bakasura
2
3
3
1.17
W
8
0
4
10
W
11
1
8
15
L
Medusa
NotMat94
Medusa
1
6
1
0.25
W
Aphrodite
Omari1213
Aphrodite
3
2
10
4
L
King Arthur
Reaper_1682
King Arthur
3
5
0
0.6
L
Tiamat
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,566
Damage
39,582
51,733
Taken
43,724
22,580
Mitigated
20,863
8,633
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,434
201
0
219
6,415
1,900
603
2,053
4,235
17,413
0
W
Achilles
BulletHead0
Achilles
5,507
1,791
0
1,369
8,766
7,777
188
823
7,550
0
27,091
W
5,312
885
0
3,769
8,792
2,742
0
1,178
7,506
0
54,145
L
Bakasura
Jelksy93
Bakasura
6,205
4,006
0
2,642
10,670
4,400
0
4,002
6,600
0
40,012
W
10,139
2,868
0
878
9,511
3,242
2,662
1,493
7,810
0
57,688
W
11,839
1,663
1,017
2,426
7,235
2,661
0
2,471
4,616
55,483
0
L
Medusa
NotMat94
Medusa
6,357
2,562
0
724
9,255
2,501
0
1,514
7,741
0
30,906
W
Aphrodite
Omari1213
Aphrodite
6,785
155
3,684
5,132
9,420
4,441
290
1,059
7,871
33,357
0
L
King Arthur
Reaper_1682
King Arthur
6,897
1,017
0
1,975
13,278
7,384
0
6,125
6,982
0
36,088
L
Tiamat
5,673
770
157
2,916
12,115
6,395
42
4,354
7,551
23,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,995
Gold Earned
41,124
273
Minions Killed
414
0
Camps Cleared
0
1,244,035
Distance Traveled
1,468,974
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,753
384
39
3
0
157,321
0
W
Achilles
7,180
479
52
3
0
267,607
3
W
Pele
8,339
556
115
8
0
335,327
0
L
Bakasura
7,292
486
91
6
0
346,249
3
W
Ullr
8,429
562
103
7
0
282,673
2
W
Ra
9,377
625
107
7
0
315,848
4
L
Medusa
6,574
438
54
4
0
248,371
3
W
Aphrodite
7,799
520
37
2
0
267,519
0
L
King Arthur
7,046
470
62
4
0
242,539
1
L
Tiamat
6,330
422
27
2
0
249,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role