Player Matchup

Ah Puch
Ah Puch
DustySquirtl
Ah Puch
Level 22
God Stats
5W - 0L
1,559 SR
Queue Stats
88W - 12L
1,831 Elo+
Party 2
Cthulhu
Cthulhu
Kuzenbo God9015
Cthulhu
Level 37
God Stats
5W - 0L
1,739 SR
Queue Stats
411W - 150L
1,821 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Njachimski
Ah Muzen Cab
Level 139
God Stats
14W - 10L
1,746 SR
Queue Stats
466W - 288L
1,815 Elo+
Party 2
Team Averages
Level 66
1,681 SR
1,823 Elo+

VS

Team Averages
Level 55
1,547 SR
1,490 Elo+
Ymir
Ymir
Br_M3C4O
Ymir
Level 127
God Stats
5W - 3L
1,622 SR
Queue Stats
43W - 35L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
Dhanilow11
Gilgamesh
Level 26
God Stats
6W - 10L
1,603 SR
Queue Stats
11W - 16L
1,531 Elo+
Party 1
Hercules
Hercules
cout_DedMeat
Hercules
Level 12
God Stats
17W - 23L
1,415 SR
Queue Stats
23W - 27L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DustySquirtl
Ah Puch
11
2 / 1 / 4
6,881
765
5,938
4,714
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 0 / 4
7,749
861
6,164
5,686
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Njachimski
Ah Muzen Cab
11
3 / 0 / 5
7,013
779
6,617
3,766
1,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 1
5,530
614
3,484
8,852
5,802
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Dhanilow11
Gilgamesh
8
1 / 3 / 0
5,584
620
3,649
6,714
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
cout_DedMeat
Hercules
7
0 / 2 / 1
5,274
586
890
7,947
5,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
L
Gilgamesh
Dhanilow11
Gilgamesh
1
3
0
0.33
W
Ah Puch
DustySquirtl
Ah Puch
2
1
4
4
W
3
0
4
5
W
Ah Muzen Cab
Njachimski
Ah Muzen Cab
3
0
5
5.5
L
Hercules
cout_DedMeat
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,719
Damage
8,023
14,166
Taken
23,513
7,757
Mitigated
15,411
5,561
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,484
44
0
566
8,852
5,802
0
4,784
3,818
13,581
0
L
Gilgamesh
Dhanilow11
Gilgamesh
3,649
271
0
486
6,714
4,294
0
3,079
3,491
0
12,361
W
Ah Puch
DustySquirtl
Ah Puch
5,938
226
0
1,158
4,714
1,561
366
1,710
2,923
18,549
0
W
6,164
487
0
1,958
5,686
4,685
206
923
4,443
21,094
0
W
Ah Muzen Cab
Njachimski
Ah Muzen Cab
6,617
3,199
0
2,445
3,766
1,511
1,536
1,636
2,048
0
32,053
L
Hercules
cout_DedMeat
Hercules
890
48
135
2,748
7,947
5,315
0
4,031
3,769
0
8,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,643
Gold Earned
16,388
117
Minions Killed
77
7
Camps Cleared
2
505,134
Distance Traveled
454,950
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,530
614
32
4
1
136,181
0
L
Gilgamesh
5,584
620
33
4
0
177,905
0
W
Ah Puch
6,881
765
34
4
1
160,578
1
W
Cthulhu
7,749
861
26
3
1
176,840
2
W
Ah Muzen Cab
7,013
779
57
6
5
167,716
1
L
Hercules
5,274
586
12
1
1
140,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role