Player Matchup

Tyr
Tyr
Foxyonfire
Tyr
Level 160
God Stats
3W - 7L
1,370 SR
Queue Stats
126W - 97L
1,626 Elo+
Party 2
Aphrodite
Aphrodite
MarMaru
Aphrodite
Level 129
God Stats
2W - 4L
1,764 SR
Queue Stats
152W - 115L
1,611 Elo+
Party 2
Artemis
Artemis
milanbobbygizmo
Artemis
Level 158
God Stats
2W - 1L
1,563 SR
Queue Stats
1,104W - 689L
1,635 Elo+
Party 2
Team Averages
Level 149
1,566 SR
1,624 Elo+

VS

Team Averages
Level 78
1,557 SR
1,761 Elo+
Apollo
Apollo
Khris
Apollo
Level 109
God Stats
4W - 3L
1,492 SR
Queue Stats
96W - 41L
1,768 Elo+
Party 1
Sylvanus
Sylvanus
MrFrrum
Sylvanus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 22L
1,749 Elo+
Party 1
Zhong Kui
Zhong Kui
Rammeren
Zhong Kui
Level 89
God Stats
5W - 2L
1,680 SR
Queue Stats
65W - 35L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 10
14,875
676
15,285
29,522
39,039
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
MarMaru
Aphrodite
18
5 / 9 / 11
15,470
703
16,918
28,453
12,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 11 / 7
16,167
735
27,275
26,252
10,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Khris
Apollo
18
11 / 6 / 9
16,081
731
27,453
21,903
11,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
MrFrrum
Sylvanus
16
1 / 8 / 17
13,758
625
11,607
24,223
33,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Rammeren
Zhong Kui
20
15 / 4 / 9
16,820
765
31,955
25,393
21,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
18
Kills
27
27
Deaths
18
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
7
10
1.43
L
Apollo
Khris
Apollo
11
6
9
2.58
W
Aphrodite
MarMaru
Aphrodite
5
9
11
1.17
L
Sylvanus
MrFrrum
Sylvanus
1
8
17
1.19
L
Zhong Kui
Rammeren
Zhong Kui
15
4
9
4.88
W
8
11
7
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,478
Damage
71,015
84,227
Taken
71,519
62,387
Mitigated
66,710
28,854
Healing
28,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,285
2,575
0
2,120
29,522
39,039
261
12,916
16,606
571
33,393
L
Apollo
Khris
Apollo
27,453
15,326
0
3,841
21,903
11,126
1,860
5,148
16,507
0
98,259
W
Aphrodite
MarMaru
Aphrodite
16,918
894
8,975
12,067
28,453
12,673
320
15,667
12,786
42,408
0
L
Sylvanus
MrFrrum
Sylvanus
11,607
2,499
4,500
6,291
24,223
33,821
126
5,867
17,452
19,267
2,588
L
Zhong Kui
Rammeren
Zhong Kui
31,955
3,359
0
13,773
25,393
21,763
1,571
5,870
18,627
82,984
0
W
27,275
16,003
0
5,692
26,252
10,675
2,504
14,721
11,531
0
97,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,512
Gold Earned
46,659
233
Minions Killed
241
4
Camps Cleared
12
1,078,738
Distance Traveled
1,078,344
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,875
676
31
1
1
399,862
2
L
Apollo
16,081
731
110
5
8
393,306
1
W
Aphrodite
15,470
703
75
3
1
354,058
8
L
Sylvanus
13,758
625
17
1
1
306,830
0
L
Zhong Kui
16,820
765
114
5
3
378,208
4
W
Artemis
16,167
735
127
6
2
324,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role