Player Matchup

Heimdallr
Heimdallr
Big_Dog7953
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,806 Elo+
Solo
Geb
Geb
CK CLOSEKILLER3
Geb
Level 22
God Stats
1W - 1L
1,750 SR
Queue Stats
33W - 23L
1,560 Elo+
Solo
Loki
Loki
Gasoline5136
Loki
Level 16
God Stats
9W - 10L
1,634 SR
Queue Stats
47W - 37L
1,478 Elo+
Solo
Sol
Sol
MrPurPur1702
Sol
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
37W - 50L
1,653 Elo+
Solo
Merlin
Merlin
Spaczzy
Merlin
Level 7
God Stats
2W - 2L
1,312 SR
Queue Stats
4W - 5L
1,468 Elo+
Solo
Team Averages
Level 13
1,539 SR
1,593 Elo+

VS

Team Averages
Level 12
1,628 SR
1,530 Elo+
Anhur
Anhur
CrazyNinja014
Anhur
Level 4
God Stats
1W - 1L
1,336 SR
Queue Stats
2W - 3L
1,480 Elo+
Solo
Sol
Sol
FROWSKI_86
Sol
Level 30
God Stats
16W - 13L
1,612 SR
Queue Stats
41W - 47L
1,468 Elo+
Solo
Artemis
Artemis
Heauxazz
Artemis
Level 5
God Stats
10W - 8L
1,791 SR
Queue Stats
35W - 27L
1,466 Elo+
Solo
Bellona
Bellona
Skadi Solo Main
Bellona
Level 9
God Stats
15W - 13L
1,901 SR
Queue Stats
139W - 116L
1,696 Elo+
Solo
Sobek
Sobek
toxcfireatom43
Sobek
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 31L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Big_Dog7953
Heimdallr
13
6 / 9 / 1
8,408
526
10,160
15,581
6,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 5
7,076
442
3,418
11,353
5,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 7 / 2
7,729
483
7,043
14,080
4,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 2
7,555
472
8,109
8,409
2,528
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Spaczzy
Merlin
11
0 / 7 / 3
6,857
429
2,985
7,392
2,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,483
530
4,203
8,601
2,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 3
9,026
564
8,478
9,602
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Heauxazz
Artemis
16
9 / 3 / 3
9,367
585
11,498
9,870
3,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 0 / 6
11,090
693
11,180
10,486
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 6
7,390
462
2,622
15,406
8,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
28
28
Deaths
12
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Big_Dog7953
Heimdallr
6
9
1
0.72
L
1
3
5
1.17
W
3
4
3
1.13
W
7
2
3
4.25
L
2
7
2
0.43
W
Artemis
Heauxazz
Artemis
9
3
3
3.5
L
3
2
2
2
W
9
0
6
12
L
Merlin
Spaczzy
Merlin
0
7
3
0.21
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,715
Damage
37,981
56,815
Taken
53,965
22,009
Mitigated
24,766
12,497
Healing
21,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Big_Dog7953
Heimdallr
10,160
5,597
165
4,263
15,581
6,670
405
487
15,048
0
36,824
L
3,418
804
0
0
11,353
5,978
0
1,796
9,553
20,718
0
W
4,203
2,553
0
1,522
8,601
2,529
3,301
1,222
7,379
0
32,456
W
8,478
3,464
0
4,568
9,602
2,874
1,718
1,483
8,119
51,739
0
L
7,043
1,786
88
4,160
14,080
4,324
0
3,569
10,307
0
47,895
W
Artemis
Heauxazz
Artemis
11,498
5,932
0
3,602
9,870
3,530
2,095
1,763
8,066
0
52,131
L
8,109
3,027
0
3,821
8,409
2,528
1,082
3,412
4,723
42,966
0
W
11,180
5,780
0
5,187
10,486
7,613
1,379
2,310
8,176
0
82,922
L
Merlin
Spaczzy
Merlin
2,985
756
0
0
7,392
2,509
992
1,256
6,084
23,873
0
W
2,622
393
0
6,153
15,406
8,220
177
7,746
7,537
20,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
45,356
290
Minions Killed
425
0
Camps Cleared
0
1,367,274
Distance Traveled
1,586,277
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,408
526
56
4
0
274,237
0
L
Geb
7,076
442
35
2
0
332,663
4
W
Anhur
8,483
530
72
5
0
356,860
0
W
Sol
9,026
564
96
6
0
310,008
1
L
Loki
7,729
483
82
5
0
292,898
1
W
Artemis
9,367
585
84
5
0
270,068
2
L
Sol
7,555
472
65
4
0
258,075
1
W
Bellona
11,090
693
148
9
0
357,281
6
L
Merlin
6,857
429
52
3
0
209,401
0
W
Sobek
7,390
462
25
2
0
292,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role