Player Matchup

Kukulkan
Kukulkan
Dumb Mitch
Kukulkan
Level 7
God Stats
1W - 1L
1,705 SR
Queue Stats
4W - 3L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
Whiteboycow
Gilgamesh
Level 4
God Stats
2W - 1L
1,837 SR
Queue Stats
5W - 4L
1,740 Elo+
Party 1
Artemis
Artemis
cocoindahouse420
Artemis
Level 15
God Stats
8W - 5L
1,716 SR
Queue Stats
28W - 32L
1,718 Elo+
Party 1
Medusa
Medusa
dr-universe-2
Medusa
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 152L
1,569 Elo+
Solo
Thor
Thor
getrost_Humpen
Thor
Level 28
God Stats
0W - 1L
1,825 SR
Queue Stats
166W - 152L
1,531 Elo+
Solo
Team Averages
Level 13
1,717 SR
1,627 Elo+

VS

Team Averages
Level 21
1,650 SR
1,564 Elo+
Heimdallr
Heimdallr
CeJotaMC
Heimdallr
Level 7
God Stats
2W - 1L
1,674 SR
Queue Stats
7W - 6L
1,593 Elo+
Solo
Anubis
Anubis
CyTrOp--
Anubis
Level 25
God Stats
16W - 7L
1,539 SR
Queue Stats
79W - 55L
1,539 Elo+
Party 2
Bellona
Bellona
KingKoa777
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 145L
1,606 Elo+
Solo
Da Ji
Da Ji
Qnyyy-
Da Ji
Level 20
God Stats
6W - 2L
1,674 SR
Queue Stats
43W - 37L
1,486 Elo+
Party 2
Yemoja
Yemoja
ScaryCarys
Yemoja
Level 23
God Stats
6W - 1L
1,861 SR
Queue Stats
23W - 16L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dumb Mitch
Kukulkan
14
0 / 4 / 3
8,721
459
4,379
10,858
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Whiteboycow
Gilgamesh
11
1 / 5 / 3
6,975
367
5,266
12,019
4,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 8 / 1
6,815
359
4,293
10,651
2,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 6 / 1
8,933
470
10,542
13,521
7,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
8,145
429
3,383
12,474
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CeJotaMC
Heimdallr
17
7 / 2 / 5
11,529
607
14,581
12,534
5,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
CyTrOp--
Anubis
18
4 / 1 / 2
11,312
595
11,919
8,457
4,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
KingKoa777
Bellona
19
7 / 2 / 1
11,958
629
11,228
19,114
19,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Qnyyy-
Da Ji
16
3 / 0 / 3
10,383
546
3,333
8,457
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
ScaryCarys
Yemoja
15
5 / 2 / 8
10,568
556
5,475
10,139
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
26
27
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CeJotaMC
Heimdallr
7
2
5
4.75
W
Anubis
CyTrOp--
Anubis
4
1
2
5
L
Kukulkan
Dumb Mitch
Kukulkan
0
4
3
0.38
W
Bellona
KingKoa777
Bellona
7
2
1
3.75
W
Da Ji
Qnyyy-
Da Ji
3
0
3
4.5
W
Yemoja
ScaryCarys
Yemoja
5
2
8
4.5
L
Gilgamesh
Whiteboycow
Gilgamesh
1
5
3
0.5
L
1
8
1
0.19
L
3
6
1
0.58
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,863
Damage
46,536
59,523
Taken
58,701
20,853
Mitigated
45,314
8,330
Healing
26,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CeJotaMC
Heimdallr
14,581
9,032
0
4,392
12,534
5,873
4,136
610
11,916
0
94,951
W
Anubis
CyTrOp--
Anubis
11,919
921
0
5,120
8,457
4,427
650
3,209
4,980
77,404
0
L
Kukulkan
Dumb Mitch
Kukulkan
4,379
471
0
791
10,858
2,737
0
8,529
2,329
49,094
0
W
Bellona
KingKoa777
Bellona
11,228
3,437
0
9,685
19,114
19,016
1,981
0
19,114
6,618
85,650
W
Da Ji
Qnyyy-
Da Ji
3,333
358
0
3,679
8,457
4,668
273
0
8,457
0
61,783
W
Yemoja
ScaryCarys
Yemoja
5,475
1,073
1,773
2,206
10,139
11,330
418
244
9,855
23,093
0
L
Gilgamesh
Whiteboycow
Gilgamesh
5,266
1,161
0
636
12,019
4,319
0
2,198
9,821
0
25,537
L
4,293
1,132
0
811
10,651
2,328
0
2,908
7,743
0
21,004
L
10,542
4,076
0
2,050
13,521
7,359
0
1,521
12,000
0
52,774
L
3,383
386
0
4,042
12,474
4,110
0
2,643
9,831
0
43,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
55,750
388
Minions Killed
578
0
Camps Cleared
0
1,683,788
Distance Traveled
1,838,312
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,529
607
154
8
0
339,712
1
W
Anubis
11,312
595
146
8
0
344,366
3
L
Kukulkan
8,721
459
119
6
0
329,240
1
W
Bellona
11,958
629
150
8
0
414,935
4
W
Da Ji
10,383
546
97
5
0
436,873
0
W
Yemoja
10,568
556
31
2
0
302,426
6
L
Gilgamesh
6,975
367
50
3
0
355,533
2
L
Artemis
6,815
359
41
2
0
332,911
1
L
Medusa
8,933
470
86
5
0
326,493
5
L
Thor
8,145
429
92
5
0
339,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role