Player Matchup

Ares
Ares
ChickenGaming29
Ares
Level 17
God Stats
12W - 2L
1,763 SR
Queue Stats
12W - 5L
1,582 Elo+
Party 1
Thor
Thor
Jmystery234
Thor
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
31W - 6L
1,656 Elo+
Party 1
Merlin
Merlin
ThickCowboy
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 18L
1,451 Elo+
Party 1
Artemis
Artemis
ViniVidiViciPro
Artemis
Level 9
God Stats
4W - 1L
1,626 SR
Queue Stats
15W - 3L
1,605 Elo+
Party 1
Hercules
Hercules
blakemullican
Hercules
Level 147
God Stats
16W - 9L
1,745 SR
Queue Stats
182W - 112L
1,644 Elo+
Party 1
Team Averages
Level 40
1,627 SR
1,588 Elo+

VS

Team Averages
Level 22
1,584 SR
1,424 Elo+
Scylla
Scylla
Gxtreme02
Scylla
Level 27
God Stats
8W - 7L
1,382 SR
Queue Stats
111W - 112L
1,391 Elo+
Solo
Odin
Odin
Jawa102
Odin
Level 45
God Stats
24W - 11L
1,713 SR
Queue Stats
76W - 59L
1,523 Elo+
Party 2
Ymir
Ymir
ZacEfronOffical
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,196 Elo+
Party 2
Ra
Ra
itgoesitgoes
Ra
Level 17
God Stats
4W - 3L
1,605 SR
Queue Stats
68W - 73L
1,384 Elo+
Solo
Apollo
Apollo
mrOdness2000
Apollo
Level 16
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 2L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 18
10,541
1,171
10,401
9,805
7,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 0 / 24
10,387
1,154
7,526
4,038
4,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
17
5 / 1 / 22
9,928
1,103
18,927
4,191
1,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 2 / 14
10,893
1,210
19,412
5,813
2,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
blakemullican
Hercules
17
5 / 4 / 16
10,088
1,121
7,695
10,925
9,060
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gxtreme02
Scylla
15
3 / 7 / 4
9,409
1,045
8,248
12,395
3,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Jawa102
Odin
15
4 / 3 / 2
9,235
1,026
4,259
10,976
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 5 / 7
9,323
1,036
5,047
19,565
20,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 6 / 5
9,217
1,024
8,566
10,592
3,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
15
0 / 12 / 6
8,237
915
1,570
15,339
4,918
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
33
33
Kills
9
9
Deaths
33
94
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
18
8
L
Scylla
Gxtreme02
Scylla
3
7
4
0.71
L
Odin
Jawa102
Odin
4
3
2
1.67
W
4
0
24
16
W
Merlin
5
1
22
16
W
12
2
14
9.5
L
0
5
7
0.7
W
Hercules
blakemullican
Hercules
5
4
16
3.25
L
2
6
5
0.75
L
Apollo
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,961
Damage
27,690
34,772
Taken
68,867
24,734
Mitigated
38,019
5,569
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,401
810
476
264
9,805
7,878
0
7,061
2,652
19,850
0
L
Scylla
Gxtreme02
Scylla
8,248
731
0
160
12,395
3,688
0
4,683
7,712
28,599
0
L
Odin
Jawa102
Odin
4,259
1,334
177
592
10,976
5,568
0
5,226
5,672
0
12,476
W
7,526
1,673
0
0
4,038
4,104
0
2,138
1,859
0
17,493
W
Merlin
18,927
3,113
240
1,001
4,191
1,424
0
3,085
1,061
38,386
0
W
19,412
10,505
0
1,129
5,813
2,268
0
4,985
786
0
41,562
L
5,047
1,340
0
0
19,565
20,240
0
7,615
11,916
16,341
0
W
Hercules
blakemullican
Hercules
7,695
1,990
0
2,459
10,925
9,060
0
4,592
6,071
0
14,663
L
8,566
587
1,163
474
10,592
3,605
0
3,561
7,031
27,330
0
L
Apollo
1,570
1,069
0
360
15,339
4,918
0
8,243
7,061
0
7,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,837
Gold Earned
45,421
168
Minions Killed
142
5
Camps Cleared
4
786,357
Distance Traveled
688,956
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,541
1,171
27
3
0
154,672
0
L
Scylla
9,409
1,045
53
6
1
157,986
0
L
Odin
9,235
1,026
16
2
0
128,714
1
W
Thor
10,387
1,154
14
2
2
171,338
5
W
Merlin
9,928
1,103
49
5
1
163,621
1
W
Artemis
10,893
1,210
57
6
2
146,775
0
L
Ymir
9,323
1,036
18
2
2
152,369
0
W
Hercules
10,088
1,121
21
2
0
149,951
0
L
Ra
9,217
1,024
39
4
1
173,982
0
L
Apollo
8,237
915
16
2
0
75,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role