Player Matchup

Thoth
Thoth
Berethor1991
Thoth
Level 148
God Stats
19W - 15L
1,705 SR
Queue Stats
467W - 356L
1,590 Elo+
Party 1
Neith
Neith
Gims974
Neith
Level 123
God Stats
3W - 5L
1,521 SR
Queue Stats
163W - 281L
1,292 Elo+
Solo
Amaterasu
Amaterasu
Krueptus
Amaterasu
Level 124
God Stats
7W - 3L
1,844 SR
Queue Stats
114W - 101L
1,610 Elo+
Party 1
Team Averages
Level 132
1,690 SR
1,497 Elo+

VS

Team Averages
Level 59
1,464 SR
1,403 Elo+
Baron Samedi
Baron Samedi
Mhl_90
Baron Samedi
Level 113
God Stats
1W - 3L
1,515 SR
Queue Stats
22W - 26L
1,393 Elo+
Solo
Ymir
Ymir
MidrexDragon
Ymir
Level 34
God Stats
10W - 13L
1,480 SR
Queue Stats
24W - 30L
1,359 Elo+
Party 2
Charybdis
Charybdis
SlinKDoN
Charybdis
Level 30
God Stats
1W - 5L
1,395 SR
Queue Stats
122W - 154L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 6
7,591
759
11,130
4,848
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Gims974
Neith
11
2 / 0 / 9
7,335
734
7,250
3,174
1,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Krueptus
Amaterasu
11
4 / 2 / 6
7,319
732
4,144
7,417
6,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mhl_90
Baron Samedi
9
1 / 5 / 3
6,365
637
5,540
8,655
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 2
7,364
736
3,828
7,642
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
SlinKDoN
Charybdis
10
1 / 6 / 3
6,490
649
2,976
10,989
3,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
4
4
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Neith
Gims974
Neith
2
0
9
6.5
W
Amaterasu
Krueptus
Amaterasu
4
2
6
3.5
L
Baron Samedi
Mhl_90
Baron Samedi
1
5
3
0.5
L
2
1
2
3
L
Charybdis
SlinKDoN
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,524
Damage
12,344
15,439
Taken
27,286
8,935
Mitigated
10,376
5,756
Healing
9,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,130
578
0
505
4,848
1,825
351
2,996
1,852
29,266
0
W
Neith
Gims974
Neith
7,250
2,514
0
1,951
3,174
1,101
0
1,613
1,561
0
25,971
W
Amaterasu
Krueptus
Amaterasu
4,144
1,207
0
3,300
7,417
6,009
256
5,040
2,377
0
8,257
L
Baron Samedi
Mhl_90
Baron Samedi
5,540
260
2,307
2,491
8,655
3,739
0
3,789
4,533
20,652
0
L
3,828
1,066
0
2,264
7,642
3,500
0
2,797
4,565
16,270
0
L
Charybdis
SlinKDoN
Charybdis
2,976
1,650
165
2,049
10,989
3,137
0
4,334
6,385
0
16,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,245
Gold Earned
20,219
111
Minions Killed
99
3
Camps Cleared
5
583,446
Distance Traveled
520,209
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,591
759
49
5
2
192,381
4
W
Neith
7,335
734
54
5
0
183,173
3
W
Amaterasu
7,319
732
8
1
1
207,892
1
L
Baron Samedi
6,365
637
37
4
2
166,605
3
L
Ymir
7,364
736
35
4
1
191,671
2
L
Charybdis
6,490
649
27
3
2
161,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role