Player Matchup

Raijin
Raijin
Silver V
 
Raijin
Silver V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver III
BigCookieWookie
Athena
Silver III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,568 MMR
Party 1
Medusa
Medusa
Bronze III
stalinwillrise
Medusa
Bronze III
Level 65
God Stats
3W - 4L
1,499 SR
Queue Stats
4W - 6L
1,566 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,500 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,546 SR
1,508 MMR
He Bo
He Bo
Bronze III
G3tDaBag
He Bo
Bronze III
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 30L
1,503 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
iTerminatorr
Gilgamesh
Silver IV
Level 47
God Stats
4W - 3L
1,585 SR
Queue Stats
28W - 29L
1,252 MMR
Solo
Ullr
Ullr
Platinum III
vozka
Ullr
Platinum III
Level 159
God Stats
3W - 3L
1,554 SR
Queue Stats
404W - 264L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 5 / 1
7,054
705
4,069
9,448
2,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 5 / 3
5,921
592
2,717
11,769
7,461
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 6 / 2
6,288
629
5,817
9,058
2,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothTiamatAnhurMorgan Le FayAres

VS

Bans
PersephoneCupidOdinCernunnosFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
G3tDaBag
He Bo
13
6 / 1 / 9
8,241
824
12,420
5,635
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
iTerminatorr
Gilgamesh
12
4 / 3 / 11
7,872
787
7,540
10,436
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
vozka
Ullr
12
6 / 0 / 7
8,109
811
6,737
7,086
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
1
0.7
L
0
5
3
0.3
W
He Bo
G3tDaBag
He Bo
6
1
9
10.5
W
Gilgamesh
iTerminatorr
Gilgamesh
4
3
11
3.17
L
1
6
2
0.33
W
Ullr
vozka
Ullr
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,603
Damage
26,697
30,275
Taken
23,157
13,386
Mitigated
14,082
3,804
Healing
5,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,069
497
0
1,374
9,448
2,991
12
3,825
5,127
23,483
0
L
2,717
672
0
1,310
11,769
7,461
0
5,200
6,073
7,386
0
W
He Bo
G3tDaBag
He Bo
12,420
947
0
1,165
5,635
1,751
621
2,091
3,544
35,464
0
W
Gilgamesh
iTerminatorr
Gilgamesh
7,540
1,269
0
1,734
10,436
8,164
258
2,231
8,205
1,730
18,450
L
5,817
2,712
0
1,120
9,058
2,934
11
3,666
4,898
0
16,305
W
Ullr
vozka
Ullr
6,737
1,716
0
2,251
7,086
4,167
1,459
2,821
4,265
0
19,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,263
Gold Earned
24,222
87
Minions Killed
113
5
Camps Cleared
4
474,506
Distance Traveled
571,859
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,054
705
53
5
4
139,110
4
L
Athena
5,921
592
5
1
0
175,884
2
W
He Bo
8,241
824
59
6
4
192,005
0
W
Gilgamesh
7,872
787
20
2
0
196,219
3
L
Medusa
6,288
629
29
3
1
159,512
2
W
Ullr
8,109
811
34
3
0
183,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role