Player Matchup

Merlin
Merlin
HayesTTG
Merlin
Level 160
God Stats
2W - 7L
1,483 SR
Queue Stats
64W - 98L
1,342 Elo+
Party 1
Odin
Odin
LtBean
Odin
Level 103
God Stats
2W - 0L
1,873 SR
Queue Stats
57W - 44L
1,420 Elo+
Party 3
Rama
Rama
YurShade
Rama
Level 123
God Stats
11W - 5L
1,513 SR
Queue Stats
69W - 65L
1,482 Elo+
Party 3
Zeus
Zeus
melaneyrose
Zeus
Level 156
God Stats
3W - 3L
1,648 SR
Queue Stats
70W - 106L
1,352 Elo+
Party 1
Team Averages
Level 136
1,629 SR
1,399 Elo+

VS

Team Averages
Level 121
1,533 SR
1,438 Elo+
Gilgamesh
Gilgamesh
Booosstedd
Gilgamesh
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 9L
1,515 Elo+
Solo
Danzaburou
Danzaburou
FatShackFlub
Danzaburou
Level 149
God Stats
1W - 2L
1,532 SR
Queue Stats
34W - 67L
1,389 Elo+
Party 2
Ah Puch
Ah Puch
Hendriot-10
Ah Puch
Level 45
God Stats
1W - 1L
1,651 SR
Queue Stats
2W - 2L
1,554 Elo+
Solo
Sol
Sol
MannyMercs
Sol
Level 134
God Stats
1W - 5L
1,449 SR
Queue Stats
6W - 19L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HayesTTG
Merlin
17
3 / 1 / 4
11,445
818
14,755
7,118
3,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
LtBean
Odin
16
5 / 3 / 6
11,233
802
10,580
14,785
12,550
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
19
9 / 2 / 5
12,883
920
18,196
14,159
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 2 / 2
11,654
832
10,897
8,080
2,861
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Booosstedd
Gilgamesh
17
5 / 5 / 0
10,833
774
10,442
17,726
14,009
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
FatShackFlub
Danzaburou
15
0 / 6 / 4
9,303
665
6,602
14,994
5,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Hendriot-10
Ah Puch
15
1 / 6 / 3
9,413
672
6,712
13,214
4,600
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
2 / 7 / 1
10,386
742
5,894
17,841
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
24
Kills
8
8
Deaths
24
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Booosstedd
Gilgamesh
5
5
0
1
L
Danzaburou
FatShackFlub
Danzaburou
0
6
4
0.33
W
Merlin
HayesTTG
Merlin
3
1
4
5
L
Ah Puch
Hendriot-10
Ah Puch
1
6
3
0.42
W
Odin
LtBean
Odin
5
3
6
2.67
L
2
7
1
0.36
W
Rama
9
2
5
5.75
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,428
Damage
29,650
44,142
Taken
63,775
25,561
Mitigated
30,353
8,060
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Booosstedd
Gilgamesh
10,442
1,437
0
685
17,726
14,009
0
3,825
13,526
8,507
31,470
L
Danzaburou
FatShackFlub
Danzaburou
6,602
1,843
0
1,654
14,994
5,319
0
8,026
6,710
0
36,039
W
Merlin
HayesTTG
Merlin
14,755
153
364
708
7,118
3,111
1,078
2,719
4,399
52,028
0
L
Ah Puch
Hendriot-10
Ah Puch
6,712
158
385
1,880
13,214
4,600
0
6,735
6,389
30,369
0
W
Odin
LtBean
Odin
10,580
2,271
0
1,061
14,785
12,550
0
4,411
9,888
0
21,747
L
5,894
1,856
200
3,921
17,841
6,425
0
7,307
10,306
38,292
3,380
W
Rama
18,196
11,890
0
4,538
14,159
7,039
4,455
4,067
10,092
0
81,202
W
10,897
1,178
307
1,082
8,080
2,861
1,647
3,383
4,697
38,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,215
Gold Earned
39,935
291
Minions Killed
233
10
Camps Cleared
6
1,067,910
Distance Traveled
847,638
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,833
774
52
4
2
229,933
1
L
Danzaburou
9,303
665
71
5
2
197,288
2
W
Merlin
11,445
818
88
6
3
278,406
3
L
Ah Puch
9,413
672
44
3
1
227,297
0
W
Odin
11,233
802
34
2
0
295,818
0
L
Sol
10,386
742
66
5
1
193,120
0
W
Rama
12,883
920
104
7
6
238,261
3
W
Zeus
11,654
832
65
5
1
255,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role