Player Matchup

Ra
Ra
DamianBelmondo
Ra
Level 18
God Stats
6W - 7L
1,541 SR
Queue Stats
19W - 29L
1,302 Elo+
Solo
Guan Yu
Guan Yu
Debt-dark57
Guan Yu
Level 8
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 10L
1,322 Elo+
Party 1
Neith
Neith
Mewzovos
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
keise2
Pele
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 180L
1,233 Elo+
Solo
Ymir
Ymir
tripasecarj1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 7
1,558 SR
1,371 Elo+

VS

Team Averages
Level 21
1,481 SR
1,407 Elo+
Tiamat
Tiamat
AkatsukiBrad
Tiamat
Level 18
God Stats
5W - 5L
1,500 SR
Queue Stats
134W - 166L
1,243 Elo+
Solo
Izanami
Izanami
BigBoiChipsAhoy
Izanami
Level 29
God Stats
18W - 14L
1,534 SR
Queue Stats
63W - 56L
1,552 Elo+
Solo
Athena
Athena
BiscuitTheory
Athena
Level 28
God Stats
6W - 2L
1,853 SR
Queue Stats
81W - 95L
1,418 Elo+
Solo
Fenrir
Fenrir
DrWilcat
Fenrir
Level 28
God Stats
18W - 15L
1,017 SR
Queue Stats
100W - 120L
1,324 Elo+
Solo
Bellona
Bellona
SwoleBean532
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 0
8,678
482
3,694
9,410
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Debt-dark57
Guan Yu
11
0 / 9 / 1
6,950
386
3,057
11,191
7,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Mewzovos
Neith
11
0 / 5 / 8
7,672
426
9,501
6,856
1,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
keise2
Pele
14
13 / 3 / 1
10,238
569
20,790
13,864
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 7 / 3
6,624
368
3,419
10,914
7,818
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
3 / 6 / 4
8,936
496
3,561
11,145
3,746
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
17 / 2 / 6
12,337
685
17,773
10,979
3,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 1 / 14
9,606
534
7,515
18,898
22,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
DrWilcat
Fenrir
15
6 / 2 / 4
9,802
545
4,671
11,816
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
SwoleBean532
Bellona
10
1 / 6 / 1
7,746
430
2,802
12,836
10,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
16
Kills
32
32
Deaths
17
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
6
4
0.83
W
17
2
6
10
W
5
1
14
12
L
2
8
0
0.25
L
Guan Yu
Debt-dark57
Guan Yu
0
9
1
0.06
W
Fenrir
DrWilcat
Fenrir
6
2
4
4
L
Neith
Mewzovos
Neith
0
5
8
0.8
W
Bellona
SwoleBean532
Bellona
1
6
1
0.25
L
Pele
keise2
Pele
13
3
1
4.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,461
Damage
36,322
52,235
Taken
65,674
24,893
Mitigated
45,180
5,345
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,561
672
0
1,943
11,145
3,746
536
549
10,596
34,673
0
W
17,773
14,467
0
4,303
10,979
3,333
4,897
1,654
9,325
0
99,481
W
7,515
1,661
0
2,161
18,898
22,871
22
2,740
16,158
17,284
0
L
3,694
1,284
13
85
9,410
2,736
2,213
1,845
7,524
41,223
0
L
Guan Yu
Debt-dark57
Guan Yu
3,057
745
239
608
11,191
7,632
0
1,732
9,377
0
28,850
W
Fenrir
DrWilcat
Fenrir
4,671
1,216
237
1,973
11,816
5,094
0
413
11,403
0
65,989
L
Neith
Mewzovos
Neith
9,501
5,378
0
1,281
6,856
1,673
513
1,171
5,647
0
28,814
W
Bellona
SwoleBean532
Bellona
2,802
2,069
0
1,593
12,836
10,136
321
2,005
10,831
0
21,432
L
Pele
keise2
Pele
20,790
7,641
0
2,619
13,864
5,034
515
3,832
9,876
0
59,637
L
3,419
1,072
0
500
10,914
7,818
150
2,179
8,735
9,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,162
Gold Earned
48,427
267
Minions Killed
359
0
Camps Cleared
0
1,466,511
Distance Traveled
1,604,464
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,936
496
54
3
0
303,939
0
W
Izanami
12,337
685
149
8
0
344,156
3
W
Athena
9,606
534
21
1
0
355,801
8
L
Ra
8,678
482
88
5
0
244,745
0
L
Guan Yu
6,950
386
49
3
0
319,328
2
W
Fenrir
9,802
545
97
5
0
355,202
0
L
Neith
7,672
426
49
3
0
310,864
0
W
Bellona
7,746
430
38
2
0
245,366
0
L
Pele
10,238
569
71
4
0
347,064
3
L
Ymir
6,624
368
10
1
0
244,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role