Player Matchup

Sylvanus
Sylvanus
Lemsip Main
Sylvanus
Level 39
God Stats
36W - 23L
1,639 SR
Queue Stats
109W - 78L
1,548 Elo+
Party 1
Chang'e
Chang'e
The_play_champ
Chang'e
Level 91
God Stats
26W - 13L
1,713 SR
Queue Stats
231W - 228L
1,440 Elo+
Party 2
Neith
Neith
Xensaen
Neith
Level 114
God Stats
3W - 0L
1,927 SR
Queue Stats
131W - 106L
1,553 Elo+
Party 1
Thanatos
Thanatos
dylanspr10
Thanatos
Level 92
God Stats
13W - 11L
1,551 SR
Queue Stats
250W - 251L
1,455 Elo+
Party 2
Discordia
Discordia
nodiesoP ehT
Discordia
Level 100
God Stats
2W - 0L
1,619 SR
Queue Stats
181W - 147L
1,569 Elo+
Party 1
Team Averages
Level 87
1,690 SR
1,513 Elo+

VS

Team Averages
Level 66
1,464 SR
1,458 Elo+
Loki
Loki
Panoramakillaa
Loki
Level 102
God Stats
6W - 7L
1,474 SR
Queue Stats
178W - 162L
1,465 Elo+
Party 4
Chiron
Chiron
StarTuna622
Chiron
Level 68
God Stats
1W - 4L
1,317 SR
Queue Stats
288W - 259L
1,446 Elo+
Party 3
Tiamat
Tiamat
arthasian555
Tiamat
Level 49
God Stats
4W - 5L
1,493 SR
Queue Stats
327W - 319L
1,464 Elo+
Solo
Jormungandr
Jormungandr
l94Sniper
Jormungandr
Level 42
God Stats
0W - 3L
1,216 SR
Queue Stats
101W - 105L
1,459 Elo+
Party 4
Kuzenbo
Kuzenbo
xnathogaming
Kuzenbo
Level 69
God Stats
7W - 4L
1,821 SR
Queue Stats
252W - 230L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lemsip Main
Sylvanus
14
2 / 1 / 9
7,939
496
7,830
13,343
11,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 0 / 0
9,522
595
7,013
9,179
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Xensaen
Neith
16
13 / 1 / 4
9,993
625
21,706
12,715
5,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
dylanspr10
Thanatos
14
6 / 1 / 5
9,078
567
7,116
10,949
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
nodiesoP ehT
Discordia
17
3 / 2 / 4
9,984
624
6,518
7,838
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 0
7,875
492
3,067
11,469
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
11
0 / 7 / 2
6,884
430
8,721
13,498
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
13
2 / 6 / 0
8,098
506
10,422
13,422
7,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
l94Sniper
Jormungandr
13
0 / 4 / 0
7,778
486
4,791
12,185
9,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
xnathogaming
Kuzenbo
11
1 / 5 / 0
7,215
451
7,192
18,381
18,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
29
Kills
5
5
Deaths
29
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Lemsip Main
Sylvanus
2
1
9
6.5
L
2
7
0
0.29
L
Chiron
0
7
2
0.14
W
5
0
0
5
W
Neith
Xensaen
Neith
13
1
4
15
L
Tiamat
2
6
0
0.33
W
Thanatos
dylanspr10
Thanatos
6
1
5
8.5
L
Jormungandr
l94Sniper
Jormungandr
0
4
0
0
W
Discordia
nodiesoP ehT
Discordia
3
2
4
2.5
L
Kuzenbo
xnathogaming
Kuzenbo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,183
Damage
34,193
54,024
Taken
68,955
26,763
Mitigated
42,127
24,979
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Lemsip Main
Sylvanus
7,830
2,057
960
3,253
13,343
11,393
239
6,132
7,211
29,716
8,744
L
3,067
391
0
2,416
11,469
3,293
0
2,024
9,315
0
42,555
L
Chiron
8,721
4,129
1,022
3,987
13,498
3,808
707
2,071
11,427
0
45,945
W
7,013
441
629
5,108
9,179
3,253
92
4,993
4,186
55,549
0
W
Neith
Xensaen
Neith
21,706
11,704
0
4,598
12,715
5,046
2,865
4,588
8,127
0
79,545
L
Tiamat
10,422
1,430
0
3,320
13,422
7,817
665
6,174
6,840
52,925
0
W
Thanatos
dylanspr10
Thanatos
7,116
1,455
0
8,220
10,949
4,426
81
3,405
7,544
0
45,301
L
Jormungandr
l94Sniper
Jormungandr
4,791
1,010
0
872
12,185
9,174
0
5,734
6,451
53,138
0
W
Discordia
nodiesoP ehT
Discordia
6,518
783
0
2,211
7,838
2,645
344
3,358
4,480
79,499
0
L
Kuzenbo
xnathogaming
Kuzenbo
7,192
3,436
336
4,651
18,381
18,035
141
3,989
14,368
24,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,516
Gold Earned
37,850
565
Minions Killed
419
0
Camps Cleared
0
1,488,501
Distance Traveled
1,388,981
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,939
496
66
4
0
276,881
3
L
Loki
7,875
492
83
5
0
288,094
3
L
Chiron
6,884
430
88
6
0
262,519
3
W
Chang'e
9,522
595
130
8
0
314,468
9
W
Neith
9,993
625
121
8
0
260,093
4
L
Tiamat
8,098
506
107
7
0
293,337
5
W
Thanatos
9,078
567
76
5
0
339,860
0
L
Jormungandr
7,778
486
114
7
0
246,500
3
W
Discordia
9,984
624
172
11
0
297,199
2
L
Kuzenbo
7,215
451
27
2
0
298,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role