Player Matchup

Pele
Pele
Airui
Pele
Level 25
God Stats
1W - 2L
1,435 SR
Queue Stats
47W - 46L
1,331 Elo+
Solo
Olorun
Olorun
CarnageP
Olorun
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 10L
1,079 Elo+
Solo
Freya
Freya
DRUFFZOCK
Freya
Level 47
God Stats
2W - 0L
1,804 SR
Queue Stats
26W - 28L
1,494 Elo+
Party 2
Odin
Odin
Krovosisya777
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,337 Elo+
Solo
Medusa
Medusa
Mastu1n
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,107 Elo+
Party 2
Team Averages
Level 25
1,548 SR
1,270 Elo+

VS

Team Averages
Level 9
1,414 SR
1,325 Elo+
Vamana
Vamana
Burak12
Vamana
Level 18
God Stats
16W - 11L
1,380 SR
Queue Stats
32W - 49L
1,234 Elo+
Solo
Baron Samedi
Baron Samedi
Glythctrap
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 1
Artio
Artio
dima566
Artio
Level 15
God Stats
3W - 7L
1,756 SR
Queue Stats
48W - 59L
1,349 Elo+
Solo
Cthulhu
Cthulhu
lolizavr
Cthulhu
Level 4
God Stats
0W - 2L
1,243 SR
Queue Stats
1W - 4L
1,272 Elo+
Party 1
Kukulkan
Kukulkan
СергейКоридзе
Kukulkan
Level 5
God Stats
0W - 2L
1,191 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Airui
Pele
20
14 / 2 / 28
13,982
1,271
18,258
12,589
5,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
CarnageP
Olorun
20
10 / 1 / 36
13,348
1,213
24,949
15,055
7,040
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
DRUFFZOCK
Freya
20
9 / 6 / 31
13,237
1,203
17,641
16,684
7,001
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
6 / 5 / 22
11,568
1,052
9,931
12,256
6,794
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Mastu1n
Medusa
20
16 / 4 / 31
14,253
1,296
32,788
15,613
6,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Burak12
Vamana
18
1 / 11 / 14
11,125
1,011
4,833
27,922
28,120
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Glythctrap
Baron Samedi
18
3 / 12 / 11
12,222
1,111
18,571
19,629
9,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
dima566
Artio
17
1 / 12 / 9
10,372
943
3,865
21,790
28,340
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
lolizavr
Cthulhu
18
1 / 12 / 9
10,532
957
15,558
27,397
26,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 9 / 5
15,057
1,369
22,771
15,611
6,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

203
Kill Participation
66
55
Kills
18
18
Deaths
56
148
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Pele
Airui
Pele
14
2
28
14
L
Vamana
Burak12
Vamana
1
11
14
0.73
W
Olorun
CarnageP
Olorun
10
1
36
28
W
Freya
DRUFFZOCK
Freya
9
6
31
4.08
L
Baron Samedi
Glythctrap
Baron Samedi
3
12
11
0.71
W
6
5
22
3.4
W
Medusa
Mastu1n
Medusa
16
4
31
7.88
L
Artio
dima566
Artio
1
12
9
0.46
L
Cthulhu
lolizavr
Cthulhu
1
12
9
0.46
L
12
9
5
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,567
Damage
65,598
72,197
Taken
112,349
32,404
Mitigated
98,967
15,283
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Airui
Pele
18,258
4,086
0
361
12,589
5,017
0
10,481
2,108
0
38,602
L
Vamana
Burak12
Vamana
4,833
2,992
0
3,507
27,922
28,120
0
9,251
18,671
0
18,932
W
Olorun
CarnageP
Olorun
24,949
11,861
3,617
4,330
15,055
7,040
0
12,527
2,528
38,335
0
W
Freya
DRUFFZOCK
Freya
17,641
7,112
0
3,205
16,684
7,001
0
14,551
2,133
29,482
0
L
Baron Samedi
Glythctrap
Baron Samedi
18,571
2,781
2,356
2,326
19,629
9,562
0
5,392
14,237
37,181
0
W
9,931
5,339
373
938
12,256
6,794
0
9,459
1,697
0
15,832
W
Medusa
Mastu1n
Medusa
32,788
16,380
0
2,459
15,613
6,552
0
13,747
1,866
0
53,335
L
Artio
dima566
Artio
3,865
1,361
630
765
21,790
28,340
0
10,203
11,587
15,711
0
L
Cthulhu
lolizavr
Cthulhu
15,558
1,196
158
0
27,397
26,845
0
12,819
14,578
32,167
0
L
22,771
2,387
0
905
15,611
6,100
0
4,925
10,686
65,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,388
Gold Earned
59,308
165
Minions Killed
203
0
Camps Cleared
2
992,360
Distance Traveled
942,572
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,982
1,271
58
5
0
222,952
0
L
Vamana
11,125
1,011
26
2
0
199,679
0
W
Olorun
13,348
1,213
29
3
0
198,048
1
W
Freya
13,237
1,203
29
3
0
171,996
0
L
Baron Samedi
12,222
1,111
34
3
1
178,597
1
W
Odin
11,568
1,052
4
0
0
209,858
1
W
Medusa
14,253
1,296
45
4
0
189,506
0
L
Artio
10,372
943
22
2
0
158,423
1
L
Cthulhu
10,532
957
21
2
0
220,194
0
L
Kukulkan
15,057
1,369
100
9
1
185,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role