Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AlexWannaRock
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Danzaburou
Danzaburou
Aurelion687
Danzaburou
Level 41
God Stats
1W - 1L
1,696 SR
Queue Stats
35W - 60L
1,341 Elo+
Solo
Thor
Thor
ninjasoor
Thor
Level 49
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 1
Thanatos
Thanatos
owwmygod
Thanatos
Level 40
God Stats
12W - 11L
1,700 SR
Queue Stats
415W - 406L
1,469 Elo+
Solo
Team Averages
Level 60
1,538 SR
1,316 Elo+

VS

Team Averages
Level 101
1,474 SR
1,410 Elo+
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aand1
Ganesha
Level 128
God Stats
26W - 18L
1,553 SR
Queue Stats
96W - 120L
1,384 Elo+
Party 2
Sun Wukong
Sun Wukong
DimMak007
Sun Wukong
Level 130
God Stats
22W - 27L
1,493 SR
Queue Stats
125W - 147L
1,363 Elo+
Solo
Baba Yaga
Baba Yaga
KurtKubein
Baba Yaga
Level 29
God Stats
30W - 37L
1,494 SR
Queue Stats
110W - 137L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
Snofmumrikken
Danzaburou
Level 110
God Stats
19W - 38L
1,328 SR
Queue Stats
58W - 94L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 0 / 1
9,042
411
1,717
9,862
8,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 3 / 2
10,884
495
10,096
16,344
8,276
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Aurelion687
Danzaburou
9
0 / 5 / 2
7,216
328
3,233
7,786
1,899
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
17
4 / 5 / 2
10,872
494
8,645
13,171
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
owwmygod
Thanatos
15
1 / 6 / 3
9,194
418
5,138
17,615
7,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 3 / 3
10,486
477
4,276
12,629
3,959
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Aand1
Ganesha
15
0 / 3 / 11
11,482
522
5,599
15,090
17,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
DimMak007
Sun Wukong
14
0 / 0 / 4
9,667
439
2,049
10,274
4,840
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
KurtKubein
Baba Yaga
18
4 / 1 / 3
11,921
542
15,483
13,710
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Snofmumrikken
Danzaburou
20
10 / 1 / 1
14,398
654
15,026
15,149
6,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
16
19
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
1
0.5
W
Mercury
 
Mercury
2
3
3
1.17
W
Ganesha
Aand1
Ganesha
0
3
11
1.83
L
3
3
2
1.33
L
Danzaburou
Aurelion687
Danzaburou
0
5
2
0.2
W
Sun Wukong
DimMak007
Sun Wukong
0
0
4
2
W
Baba Yaga
KurtKubein
Baba Yaga
4
1
3
5.5
W
Danzaburou
Snofmumrikken
Danzaburou
10
1
1
10.5
L
Thor
4
5
2
1
L
Thanatos
owwmygod
Thanatos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
42,433
64,778
Taken
66,852
31,651
Mitigated
38,598
24,298
Healing
27,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,717
58
474
569
9,862
8,211
0
1,706
8,156
51,991
0
W
Mercury
 
Mercury
4,276
1,260
0
3,666
12,629
3,959
1,203
2,519
10,110
0
56,786
W
Ganesha
Aand1
Ganesha
5,599
771
0
5,038
15,090
17,597
644
4,949
10,141
42,044
0
L
10,096
613
3,045
7,119
16,344
8,276
57
9,672
6,672
80,124
0
L
Danzaburou
Aurelion687
Danzaburou
3,233
1,506
0
1,435
7,786
1,899
385
555
7,231
0
19,964
W
Sun Wukong
DimMak007
Sun Wukong
2,049
459
0
3,993
10,274
4,840
415
61
10,213
0
28,983
W
Baba Yaga
KurtKubein
Baba Yaga
15,483
574
0
6,096
13,710
5,742
3,315
2,438
11,272
72,923
0
W
Danzaburou
Snofmumrikken
Danzaburou
15,026
7,793
0
8,389
15,149
6,460
3,707
2,308
12,841
0
134,589
L
Thor
8,645
1,321
0
744
13,171
5,901
1,000
3,139
10,032
0
57,872
L
Thanatos
owwmygod
Thanatos
5,138
805
0
10,912
17,615
7,364
0
6,010
11,605
0
69,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
57,954
524
Minions Killed
503
0
Camps Cleared
0
1,811,270
Distance Traveled
2,108,317
16
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,042
411
97
4
0
390,478
4
W
Mercury
10,486
477
108
5
0
523,415
3
W
Ganesha
11,482
522
7
0
0
426,587
17
L
Hel
10,884
495
160
7
0
419,386
2
L
Danzaburou
7,216
328
53
2
0
179,621
1
W
Sun Wukong
9,667
439
44
2
0
285,850
9
W
Baba Yaga
11,921
542
136
6
0
431,915
5
W
Danzaburou
14,398
654
208
9
0
440,550
4
L
Thor
10,872
494
101
5
0
375,030
7
L
Thanatos
9,194
418
113
5
0
446,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role