Player Matchup

Cupid
Cupid
Celltalday
Cupid
Level 1
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Ymir
Ymir
iKxPzzz
Ymir
Level 16
God Stats
10W - 11L
1,568 SR
Queue Stats
189W - 210L
1,182 Elo+
Solo
Tsukuyomi
Tsukuyomi
jorge2002rc
Tsukuyomi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Olorun
Olorun
oFloki
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
riiiiipp
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 5
1,514 SR
1,436 Elo+

VS

Team Averages
Level 16
1,292 SR
1,093 Elo+
Neith
Neith
Jernulf
Neith
Level 14
God Stats
13W - 10L
1,392 SR
Queue Stats
24W - 27L
989 Elo+
Party 1
Nemesis
Nemesis
Vokaan
Nemesis
Level 6
God Stats
29W - 30L
1,332 SR
Queue Stats
53W - 55L
1,100 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dev3kings
Morgan Le Fay
Level 29
God Stats
3W - 6L
1,329 SR
Queue Stats
26W - 45L
1,273 Elo+
Solo
Arachne
Arachne
lceesEmko
Arachne
Level 16
God Stats
5W - 11L
1,270 SR
Queue Stats
24W - 43L
1,054 Elo+
Party 1
Discordia
Discordia
stephaniestoltz
Discordia
Level 14
God Stats
0W - 4L
1,137 SR
Queue Stats
3W - 23L
1,047 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
22 / 1 / 2
15,811
719
28,326
23,947
10,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
iKxPzzz
Ymir
16
5 / 2 / 12
11,955
543
8,706
13,542
12,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
jorge2002rc
Tsukuyomi
19
17 / 5 / 12
13,952
634
23,833
19,057
9,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
oFloki
Olorun
14
2 / 7 / 8
10,214
464
8,091
14,850
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
riiiiipp
Medusa
13
2 / 12 / 3
9,967
453
4,688
14,470
4,594
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jernulf
Neith
15
7 / 11 / 7
10,355
471
12,558
19,267
6,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Vokaan
Nemesis
18
8 / 9 / 6
11,346
516
11,633
20,327
8,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
dev3kings
Morgan Le Fay
13
3 / 10 / 11
8,762
398
4,290
19,405
8,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
lceesEmko
Arachne
12
2 / 12 / 5
8,456
384
3,289
17,588
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
stephaniestoltz
Discordia
16
6 / 7 / 14
11,395
518
11,708
15,406
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
69
48
Kills
26
27
Deaths
49
37
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cupid
22
1
2
23
L
Neith
Jernulf
Neith
7
11
7
0.95
L
Nemesis
Vokaan
Nemesis
8
9
6
1.22
L
Morgan Le Fay
dev3kings
Morgan Le Fay
3
10
11
0.85
W
Ymir
iKxPzzz
Ymir
5
2
12
5.5
W
Tsukuyomi
jorge2002rc
Tsukuyomi
17
5
12
4.6
L
Arachne
lceesEmko
Arachne
2
12
5
0.38
W
Olorun
oFloki
Olorun
2
7
8
0.86
W
Medusa
riiiiipp
Medusa
2
12
3
0.29
L
Discordia
stephaniestoltz
Discordia
6
7
14
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,644
Damage
43,478
85,866
Taken
91,993
42,365
Mitigated
36,448
33,050
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
28,326
19,453
1,002
20,251
23,947
10,196
7,559
3,305
20,642
0
173,622
L
Neith
Jernulf
Neith
12,558
6,485
0
2,102
19,267
6,282
1,518
2,298
16,969
0
63,202
L
Nemesis
Vokaan
Nemesis
11,633
5,712
0
2,184
20,327
8,584
266
2,067
18,260
0
57,222
L
Morgan Le Fay
dev3kings
Morgan Le Fay
4,290
475
0
4,352
19,405
8,711
471
4,845
14,560
37,202
0
W
Ymir
iKxPzzz
Ymir
8,706
1,468
0
1,742
13,542
12,252
1,375
2,949
10,593
42,970
0
W
Tsukuyomi
jorge2002rc
Tsukuyomi
23,833
6,122
0
5,955
19,057
9,132
436
2,347
16,710
0
83,911
L
Arachne
lceesEmko
Arachne
3,289
2,071
0
1,750
17,588
8,568
130
3,558
14,030
0
18,571
W
Olorun
oFloki
Olorun
8,091
2,473
568
3,462
14,850
6,191
2,006
7,432
7,418
31,277
3,344
W
Medusa
riiiiipp
Medusa
4,688
1,595
0
70
14,470
4,594
1,220
3,253
11,217
0
25,481
L
Discordia
stephaniestoltz
Discordia
11,708
1,522
243
3,621
15,406
4,303
263
5,301
10,105
47,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,899
Gold Earned
50,314
487
Minions Killed
352
0
Camps Cleared
0
1,939,683
Distance Traveled
1,723,934
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,811
719
207
9
0
394,095
6
L
Neith
10,355
471
105
5
0
339,393
2
L
Nemesis
11,346
516
97
4
0
395,853
2
L
Morgan Le Fay
8,762
398
56
3
0
326,432
0
W
Ymir
11,955
543
80
4
0
380,340
1
W
Tsukuyomi
13,952
634
110
5
0
447,210
0
L
Arachne
8,456
384
31
1
0
332,443
5
W
Olorun
10,214
464
49
2
0
352,008
2
W
Medusa
9,967
453
41
2
0
366,030
2
L
Discordia
11,395
518
63
3
0
329,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role