Player Matchup

Loki
Loki
BrodolfoGama
Loki
Level 27
God Stats
3W - 1L
1,557 SR
Queue Stats
23W - 19L
1,467 Elo+
Solo
Tiamat
Tiamat
Deridot
Tiamat
Level 18
God Stats
1W - 1L
1,223 SR
Queue Stats
4W - 7L
1,158 Elo+
Solo
Geb
Geb
boto_unido
Geb
Level 17
God Stats
6W - 2L
1,656 SR
Queue Stats
21W - 17L
1,486 Elo+
Solo
Janus
Janus
chucrute_furtivo
Janus
Level 4
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
matashumi666
Poseidon
Level 25
God Stats
2W - 0L
1,356 SR
Queue Stats
38W - 34L
1,339 Elo+
Solo
Team Averages
Level 18
1,420 SR
1,390 Elo+

VS

Team Averages
Level 21
1,413 SR
1,345 Elo+
Thanatos
Thanatos
Alee_Flow303
Thanatos
Level 20
God Stats
4W - 8L
1,589 SR
Queue Stats
107W - 167L
1,335 Elo+
Party 1
Ymir
Ymir
Fourthy7n
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
GreenFinorio
Guan Yu
Level 11
God Stats
6W - 13L
1,220 SR
Queue Stats
9W - 20L
1,244 Elo+
Solo
Apollo
Apollo
LeghoTheBigBoss
Apollo
Level 8
God Stats
14W - 24L
1,316 SR
Queue Stats
82W - 155L
1,384 Elo+
Party 1
Janus
Janus
MarianM_4
Janus
Level 48
God Stats
8W - 12L
1,441 SR
Queue Stats
25W - 53L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
10,064
503
11,533
10,707
3,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Deridot
Tiamat
18
13 / 2 / 4
11,732
587
17,421
15,927
12,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 1 / 7
8,139
407
2,370
8,644
8,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 0 / 5
10,372
519
6,327
3,987
1,249
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
matashumi666
Poseidon
16
7 / 3 / 5
10,504
525
13,419
10,635
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alee_Flow303
Thanatos
13
5 / 6 / 0
9,258
463
5,442
13,354
5,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
10
1 / 6 / 2
7,166
358
2,769
16,670
7,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
GreenFinorio
Guan Yu
12
0 / 12 / 1
7,423
371
3,092
19,045
11,039
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 7 / 4
7,893
395
3,649
12,965
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
MarianM_4
Janus
14
2 / 4 / 1
8,548
427
10,945
8,582
3,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
34
Kills
9
9
Deaths
35
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alee_Flow303
Thanatos
5
6
0
0.83
W
7
3
7
3.5
W
Tiamat
Deridot
Tiamat
13
2
4
7.5
L
Ymir
1
6
2
0.33
L
Guan Yu
GreenFinorio
Guan Yu
0
12
1
0.04
L
1
7
4
0.43
L
Janus
MarianM_4
Janus
2
4
1
0.63
W
2
1
7
5.5
W
5
0
5
7.5
W
Poseidon
matashumi666
Poseidon
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,070
Damage
25,897
49,900
Taken
70,616
28,444
Mitigated
30,440
18,962
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alee_Flow303
Thanatos
5,442
1,277
0
6,181
13,354
5,020
0
8,124
5,230
0
36,378
W
11,533
2,281
0
4,452
10,707
3,463
313
1,798
8,909
0
56,102
W
Tiamat
Deridot
Tiamat
17,421
2,831
0
9,245
15,927
12,339
2,693
6,069
9,858
69,342
0
L
Ymir
2,769
581
0
946
16,670
7,408
0
8,241
8,429
17,837
0
L
Guan Yu
GreenFinorio
Guan Yu
3,092
1,814
0
4,983
19,045
11,039
422
9,563
9,482
0
34,701
L
3,649
1,902
0
3,102
12,965
3,949
0
7,643
5,322
0
34,966
L
Janus
MarianM_4
Janus
10,945
926
596
1,408
8,582
3,024
0
5,966
2,616
55,978
0
W
2,370
79
0
33
8,644
8,013
818
2,374
6,270
15,338
0
W
6,327
392
0
1,221
3,987
1,249
1,236
1,750
2,237
51,426
0
W
Poseidon
matashumi666
Poseidon
13,419
2,029
0
4,011
10,635
3,380
2,950
1,723
8,912
70,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,811
Gold Earned
40,288
495
Minions Killed
324
0
Camps Cleared
0
1,877,499
Distance Traveled
1,641,246
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,258
463
60
3
0
363,902
2
W
Loki
10,064
503
87
4
0
390,389
6
W
Tiamat
11,732
587
129
6
0
340,457
1
L
Ymir
7,166
358
17
1
0
335,793
6
L
Guan Yu
7,423
371
67
3
0
250,375
0
L
Apollo
7,893
395
70
4
0
346,389
0
L
Janus
8,548
427
110
6
0
344,787
4
W
Geb
8,139
407
25
1
0
383,039
0
W
Janus
10,372
519
123
6
0
399,605
0
W
Poseidon
10,504
525
131
7
0
364,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role