Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Sterile_Coffee
Thanatos
Level 118
God Stats
0W - 3L
1,160 SR
Queue Stats
70W - 72L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
TheLucyl2
Danzaburou
Level 46
God Stats
1W - 1L
1,772 SR
Queue Stats
3W - 5L
1,397 Elo+
Party 3
Bacchus
Bacchus
Wolf_Of_Olympos
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 98L
1,423 Elo+
Party 1
Chang'e
Chang'e
xLunariaa
Chang'e
Level 69
God Stats
3W - 4L
1,562 SR
Queue Stats
27W - 26L
1,424 Elo+
Party 1
Team Averages
Level 87
1,499 SR
1,431 Elo+

VS

Team Averages
Level 85
1,507 SR
1,500 Elo+
Apollo
Apollo
 
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Net3shev
Ganesha
Level 27
God Stats
21W - 19L
1,534 SR
Queue Stats
93W - 82L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 7 / 4
5,495
500
6,726
11,442
7,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
9
2 / 4 / 2
5,941
540
3,590
10,387
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheLucyl2
Danzaburou
9
1 / 6 / 5
5,869
534
4,069
7,725
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
1 / 5 / 3
5,117
465
2,368
9,954
5,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
xLunariaa
Chang'e
10
3 / 4 / 2
5,829
530
3,637
9,257
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
12 / 1 / 2
8,165
742
10,911
7,708
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
 
Discordia
13
4 / 2 / 5
7,397
672
9,351
5,355
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
12
4 / 1 / 6
7,124
648
7,592
8,281
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
11
6 / 1 / 1
6,921
629
7,988
8,242
6,183
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
Net3shev
Ganesha
10
0 / 2 / 14
6,803
618
3,443
6,841
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
7
Kills
26
26
Deaths
7
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
4
0.29
W
Apollo
 
Apollo
12
1
2
13
W
Discordia
 
Discordia
4
2
5
3.25
W
Thanatos
 
Thanatos
4
1
6
7
W
Gilgamesh
 
Gilgamesh
6
1
1
6.5
W
Ganesha
Net3shev
Ganesha
0
2
14
3.5
L
Thanatos
2
4
2
0.75
L
Danzaburou
TheLucyl2
Danzaburou
1
6
5
0.58
L
1
5
3
0.5
L
Chang'e
xLunariaa
Chang'e
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
39,285
48,765
Taken
36,427
18,303
Mitigated
19,616
12,896
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,726
1,510
0
494
11,442
7,034
0
2,975
7,962
0
25,111
W
Apollo
 
Apollo
10,911
7,456
0
2,624
7,708
2,457
3,232
1,779
5,893
0
52,476
W
Discordia
 
Discordia
9,351
507
0
828
5,355
1,681
68
935
4,318
44,762
0
W
Thanatos
 
Thanatos
7,592
1,434
0
8,381
8,281
3,404
0
795
7,416
0
42,704
W
Gilgamesh
 
Gilgamesh
7,988
2,478
0
2,245
8,242
6,183
198
440
7,788
4,396
24,492
W
Ganesha
Net3shev
Ganesha
3,443
122
0
1,170
6,841
5,891
216
1,832
4,903
10,854
0
L
Thanatos
3,590
1,099
0
5,544
10,387
2,443
0
2,203
8,140
0
23,246
L
Danzaburou
TheLucyl2
Danzaburou
4,069
1,840
345
1,140
7,725
1,353
0
1,787
5,893
0
16,900
L
2,368
521
0
860
9,954
5,053
0
2,024
7,930
11,326
0
L
Chang'e
xLunariaa
Chang'e
3,637
156
704
3,809
9,257
2,420
0
4,631
4,581
15,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
36,410
196
Minions Killed
305
0
Camps Cleared
0
1,076,581
Distance Traveled
1,129,142
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,495
500
56
5
0
209,016
0
W
Apollo
8,165
742
104
9
0
230,248
1
W
Discordia
7,397
672
72
7
0
217,039
2
W
Thanatos
7,124
648
70
6
0
242,625
1
W
Gilgamesh
6,921
629
58
5
0
214,601
0
W
Ganesha
6,803
618
1
0
0
224,629
0
L
Thanatos
5,941
540
55
5
0
240,683
2
L
Danzaburou
5,869
534
33
3
0
195,176
2
L
Bacchus
5,117
465
17
2
0
211,304
1
L
Chang'e
5,829
530
35
3
0
220,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role