Player Matchup

Odin
Odin
AntonimoMan
Odin
Level 8
God Stats
2W - 1L
1,795 SR
Queue Stats
7W - 22L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
Arunaa
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,218 Elo+
Solo
Skadi
Skadi
SuzunaruTsuko
Skadi
Level 24
God Stats
0W - 2L
1,416 SR
Queue Stats
5W - 10L
1,353 Elo+
Solo
Yemoja
Yemoja
TheKasia
Yemoja
Level 29
God Stats
9W - 12L
1,451 SR
Queue Stats
161W - 175L
1,383 Elo+
Solo
Thor
Thor
TriForC
Thor
Level 13
God Stats
1W - 2L
1,689 SR
Queue Stats
6W - 17L
1,351 Elo+
Party 2
Team Averages
Level 16
1,570 SR
1,322 Elo+

VS

Team Averages
Level 18
1,437 SR
1,392 Elo+
Bacchus
Bacchus
DetectiveDoomy
Bacchus
Level 17
God Stats
4W - 3L
1,436 SR
Queue Stats
73W - 68L
1,497 Elo+
Solo
Ra
Ra
GoDGemer
Ra
Level 11
God Stats
1W - 0L
1,288 SR
Queue Stats
13W - 23L
1,329 Elo+
Party 1
Vulcan
Vulcan
Rayru
Vulcan
Level 20
God Stats
29W - 23L
1,596 SR
Queue Stats
41W - 40L
1,466 Elo+
Solo
Charybdis
Charybdis
alsavcom
Charybdis
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 54L
1,328 Elo+
Party 1
Neith
Neith
nahuelAANG17
Neith
Level 25
God Stats
255W - 339L
1,362 SR
Queue Stats
308W - 393L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,052
905
8,132
14,226
15,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Arunaa
Kukulkan
15
0 / 10 / 5
8,887
889
3,861
11,948
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 10 / 4
10,245
1,025
12,532
18,126
6,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
TheKasia
Yemoja
16
2 / 7 / 5
10,092
1,009
9,569
19,068
13,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
TriForC
Thor
16
3 / 10 / 3
10,134
1,013
7,185
19,525
6,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

66

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 26
12,073
1,207
12,861
11,180
14,156
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
12 / 0 / 20
12,483
1,248
28,354
9,788
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Rayru
Vulcan
18
12 / 2 / 14
11,811
1,181
19,286
9,884
4,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
alsavcom
Charybdis
18
5 / 5 / 15
10,611
1,061
9,558
10,018
3,916
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

18
5 / 0 / 23
11,188
1,119
7,286
4,382
2,330
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
139
9
Kills
41
41
Deaths
9
20
Assists
98
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Kukulkan
Arunaa
Kukulkan
0
10
5
0.25
W
7
2
26
10
W
12
0
20
22
W
Vulcan
Rayru
Vulcan
12
2
14
9.5
L
3
10
4
0.5
L
Yemoja
TheKasia
Yemoja
2
7
5
0.64
L
Thor
TriForC
Thor
3
10
3
0.45
W
Charybdis
alsavcom
Charybdis
5
5
15
2.5
W
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,279
Damage
77,345
82,893
Taken
45,252
46,901
Mitigated
29,476
5,800
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,132
1,132
0
240
14,226
15,058
0
10,840
3,386
221
16,261
L
Kukulkan
Arunaa
Kukulkan
3,861
637
0
105
11,948
5,471
0
9,450
2,498
17,135
0
W
12,861
3,733
0
0
11,180
14,156
0
3,192
7,988
17,349
0
W
28,354
2,837
852
519
9,788
4,201
0
2,668
7,120
58,739
0
W
Vulcan
Rayru
Vulcan
19,286
5,437
0
3,654
9,884
4,873
0
1,437
8,447
32,247
0
L
12,532
7,783
0
1,101
18,126
6,115
0
14,088
4,038
0
38,846
L
Yemoja
TheKasia
Yemoja
9,569
2,108
2,128
2,226
19,068
13,318
0
11,415
7,653
40,917
0
L
Thor
TriForC
Thor
7,185
1,918
0
0
19,525
6,939
0
14,708
4,817
0
19,163
W
Charybdis
alsavcom
Charybdis
9,558
6,912
0
0
10,018
3,916
0
4,801
5,217
0
17,895
W
7,286
2,168
398
3,196
4,382
2,330
0
1,448
2,934
0
20,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
58,166
188
Minions Killed
175
6
Camps Cleared
5
785,440
Distance Traveled
913,537
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,052
905
24
2
2
205,452
0
L
Kukulkan
8,887
889
37
4
0
94,334
1
W
Bacchus
12,073
1,207
5
1
0
199,981
0
W
Ra
12,483
1,248
92
9
0
220,977
2
W
Vulcan
11,811
1,181
25
3
0
195,859
0
L
Skadi
10,245
1,025
59
6
2
145,929
0
L
Yemoja
10,092
1,009
48
5
0
147,498
0
L
Thor
10,134
1,013
20
2
2
192,227
0
W
Charybdis
10,611
1,061
22
2
5
149,017
0
W
Neith
11,188
1,119
31
3
0
147,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role