Player Matchup

Thoth
Thoth
 
Thoth
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BlueFlamé
Tiamat
Level 158
God Stats
2W - 1L
1,529 SR
Queue Stats
52W - 41L
1,643 Elo+
Party 1
King Arthur
King Arthur
Kînj
King Arthur
Level 156
God Stats
10W - 12L
1,619 SR
Queue Stats
120W - 81L
1,632 Elo+
Party 1
Ullr
Ullr
Lañcer
Ullr
Level 160
God Stats
0W - 2L
1,727 SR
Queue Stats
60W - 37L
1,637 Elo+
Party 1
Camazotz
Camazotz
Triliph
Camazotz
Level 139
God Stats
1W - 9L
1,480 SR
Queue Stats
176W - 177L
1,621 Elo+
Solo
Team Averages
Level 151
1,571 SR
1,607 Elo+

VS

Team Averages
Level 140
1,581 SR
1,642 Elo+
Charybdis
Charybdis
CrismonFuucker
Charybdis
Level 149
God Stats
1W - 0L
1,292 SR
Queue Stats
97W - 124L
1,519 Elo+
Solo
Hercules
Hercules
MatchLobby
Hercules
Level 160
God Stats
5W - 5L
1,742 SR
Queue Stats
175W - 126L
1,728 Elo+
Party 2
Aphrodite
Aphrodite
Nathyrra
Aphrodite
Level 121
God Stats
87W - 59L
1,662 SR
Queue Stats
147W - 112L
1,607 Elo+
Solo
Vulcan
Vulcan
SprenRoss
Vulcan
Level 159
God Stats
9W - 6L
1,711 SR
Queue Stats
429W - 247L
1,742 Elo+
Party 2
Terra
Terra
xGhale
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 6 / 6
10,100
777
15,079
12,292
4,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
BlueFlamé
Tiamat
16
2 / 6 / 6
9,721
748
10,745
14,067
8,432
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Kînj
King Arthur
14
2 / 8 / 5
8,706
670
8,193
19,084
17,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
Lañcer
Ullr
15
4 / 5 / 3
9,520
732
6,423
14,841
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Triliph
Camazotz
15
1 / 2 / 4
8,419
648
6,557
13,060
4,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrismonFuucker
Charybdis
16
4 / 2 / 10
9,879
760
8,369
9,694
3,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
MatchLobby
Hercules
16
8 / 4 / 10
11,281
868
11,226
20,810
22,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Nathyrra
Aphrodite
16
3 / 2 / 13
9,897
761
9,946
11,235
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
SprenRoss
Vulcan
19
10 / 2 / 13
12,891
992
29,104
13,517
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
xGhale
Terra
15
2 / 3 / 12
9,981
768
3,162
15,684
17,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
13
Kills
27
27
Deaths
13
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
6
6
1.17
L
Tiamat
BlueFlamé
Tiamat
2
6
6
0.83
W
Charybdis
CrismonFuucker
Charybdis
4
2
10
4.5
L
King Arthur
Kînj
King Arthur
2
8
5
0.56
L
Ullr
Lañcer
Ullr
4
5
3
1.1
W
Hercules
MatchLobby
Hercules
8
4
10
3.25
W
Aphrodite
Nathyrra
Aphrodite
3
2
13
4.75
W
Vulcan
SprenRoss
Vulcan
10
2
13
8.25
L
Camazotz
Triliph
Camazotz
1
2
4
1.5
W
Terra
xGhale
Terra
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
61,807
73,344
Taken
70,940
40,262
Mitigated
56,080
13,266
Healing
29,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,079
211
110
880
12,292
4,407
386
7,573
4,469
39,647
0
L
Tiamat
BlueFlamé
Tiamat
10,745
401
0
1,797
14,067
8,432
120
10,128
3,521
32,318
0
W
Charybdis
CrismonFuucker
Charybdis
8,369
3,320
0
0
9,694
3,780
1,868
3,191
6,327
0
32,037
L
King Arthur
Kînj
King Arthur
8,193
1,229
0
3,223
19,084
17,045
0
9,583
8,964
0
16,329
L
Ullr
Lañcer
Ullr
6,423
2,433
0
528
14,841
5,784
355
7,596
6,823
0
24,848
W
Hercules
MatchLobby
Hercules
11,226
3,901
0
6,065
20,810
22,392
108
6,234
14,000
168
16,420
W
Aphrodite
Nathyrra
Aphrodite
9,946
766
8,548
7,191
11,235
6,069
543
5,441
5,662
35,540
0
W
Vulcan
SprenRoss
Vulcan
29,104
5,756
346
2,789
13,517
5,946
1,789
6,703
6,728
75,554
0
L
Camazotz
Triliph
Camazotz
6,557
892
0
6,728
13,060
4,594
140
7,118
5,504
0
24,952
W
Terra
xGhale
Terra
3,162
625
1,515
2,805
15,684
17,893
146
4,325
11,122
15,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,466
Gold Earned
53,929
219
Minions Killed
291
6
Camps Cleared
10
1,247,571
Distance Traveled
1,302,534
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,100
777
39
3
2
255,263
2
L
Tiamat
9,721
748
71
5
1
230,954
0
W
Charybdis
9,879
760
65
5
1
237,922
1
L
King Arthur
8,706
670
10
1
1
229,992
1
L
Ullr
9,520
732
54
4
2
243,220
0
W
Hercules
11,281
868
20
2
0
263,098
4
W
Aphrodite
9,897
761
62
5
1
253,440
3
W
Vulcan
12,891
992
127
10
7
295,786
0
L
Camazotz
8,419
648
45
3
0
288,142
2
W
Terra
9,981
768
17
1
1
252,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role