Player Matchup

Jormungandr
Jormungandr
KingoftheWarpig
Jormungandr
Level 29
God Stats
25W - 21L
1,512 SR
Queue Stats
238W - 234L
1,518 Elo+
Party 2
Nemesis
Nemesis
MrNotoriety
Nemesis
Level 65
God Stats
1W - 0L
1,182 SR
Queue Stats
63W - 72L
1,466 Elo+
Party 2
Thoth
Thoth
Strixxx2020
Thoth
Level 110
God Stats
6W - 6L
1,524 SR
Queue Stats
176W - 165L
1,485 Elo+
Party 2
Team Averages
Level 68
1,406 SR
1,489 Elo+

VS

Team Averages
Level 43
1,581 SR
1,426 Elo+
Cupid
Cupid
EmberNoble
Cupid
Level 87
God Stats
0W - 1L
1,700 SR
Queue Stats
206W - 263L
1,435 Elo+
Party 1
Janus
Janus
Kaqzii
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 68L
1,408 Elo+
Party 1
Ganesha
Ganesha
X1l1x
Ganesha
Level 17
God Stats
3W - 5L
1,542 SR
Queue Stats
15W - 21L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingoftheWarpig
Jormungandr
13
2 / 2 / 14
10,107
777
7,439
18,383
22,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MrNotoriety
Nemesis
13
4 / 1 / 9
9,134
703
5,852
6,801
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
12 / 1 / 5
10,775
829
20,167
6,183
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
2 / 9 / 1
8,328
641
11,299
13,194
3,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Kaqzii
Janus
11
2 / 6 / 2
8,487
653
5,431
9,754
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
X1l1x
Ganesha
12
0 / 3 / 3
7,638
588
4,778
12,975
9,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
9
1
0.28
L
Janus
Kaqzii
Janus
2
6
2
0.5
W
Jormungandr
KingoftheWarpig
Jormungandr
2
2
14
4.5
W
Nemesis
MrNotoriety
Nemesis
4
1
9
8.5
W
12
1
5
14.5
L
Ganesha
X1l1x
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,458
Damage
21,508
31,367
Taken
35,923
29,615
Mitigated
15,608
7,652
Healing
2,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
11,299
6,321
152
1,449
13,194
3,715
0
10,307
2,887
0
26,685
L
Janus
Kaqzii
Janus
5,431
1,077
0
865
9,754
2,534
0
8,325
1,429
20,103
0
W
Jormungandr
KingoftheWarpig
Jormungandr
7,439
1,433
706
5,478
18,383
22,788
99
6,772
11,611
28,682
0
W
Nemesis
MrNotoriety
Nemesis
5,852
1,794
0
949
6,801
3,809
85
1,835
4,966
0
19,852
W
20,167
382
0
519
6,183
3,018
0
2,008
4,175
57,510
0
L
Ganesha
X1l1x
Ganesha
4,778
767
60
195
12,975
9,359
0
9,043
3,932
18,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
24,453
177
Minions Killed
122
10
Camps Cleared
2
695,747
Distance Traveled
651,132
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,328
641
60
5
2
207,002
3
L
Janus
8,487
653
58
4
0
200,619
0
W
Jormungandr
10,107
777
40
3
1
177,597
2
W
Nemesis
9,134
703
24
2
4
251,644
4
W
Thoth
10,775
829
113
9
5
266,506
1
L
Ganesha
7,638
588
4
0
0
243,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role