Player Matchup

Jormungandr
Jormungandr
Dragvindel
Jormungandr
Level 33
God Stats
16W - 25L
1,448 SR
Queue Stats
90W - 112L
1,395 Elo+
Solo
Loki
Loki
LillyWoah
Loki
Level 29
God Stats
1W - 1L
1,476 SR
Queue Stats
182W - 58L
1,679 Elo+
Party 3
Ares
Ares
The_Danbulance
Ares
Level 46
God Stats
9W - 1L
1,991 SR
Queue Stats
172W - 101L
1,636 Elo+
Party 3
Jing Wei
Jing Wei
TrippyRe
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,579 Elo+
Party 3
Vulcan
Vulcan
jopoftw
Vulcan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 28L
1,813 Elo+
Party 3
Team Averages
Level 56
1,583 SR
1,620 Elo+

VS

Team Averages
Level 59
1,528 SR
1,470 Elo+
Bellona
Bellona
El_Pezinho
Bellona
Level 108
God Stats
32W - 31L
1,588 SR
Queue Stats
503W - 496L
1,437 Elo+
Party 2
Olorun
Olorun
Exotiic_Prophecy
Olorun
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 201L
1,460 Elo+
Party 1
Medusa
Medusa
Lucgnarson1410
Medusa
Level 18
God Stats
5W - 3L
1,679 SR
Queue Stats
191W - 207L
1,490 Elo+
Party 2
Ares
Ares
Phenix6286
Ares
Level 38
God Stats
18W - 18L
1,375 SR
Queue Stats
163W - 143L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
retro_charmer3
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragvindel
Jormungandr
17
3 / 0 / 0
11,373
599
7,875
8,958
7,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
19
16 / 1 / 5
11,985
631
14,457
11,459
6,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 1 / 17
9,242
486
6,644
13,937
12,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
TrippyRe
Jing Wei
15
1 / 3 / 12
9,087
478
6,383
8,654
3,430
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
jopoftw
Vulcan
18
7 / 1 / 13
11,138
586
23,254
12,993
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
El_Pezinho
Bellona
16
0 / 3 / 0
8,772
462
3,896
12,842
10,220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 6 / 0
8,014
422
6,768
15,441
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 8 / 1
8,608
453
7,565
18,536
6,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 1
7,482
394
7,090
17,064
14,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
retro_charmer3
Tsukuyomi
15
3 / 5 / 0
9,405
495
7,724
16,321
6,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
27
Kills
6
6
Deaths
27
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Dragvindel
Jormungandr
3
0
0
3
L
Bellona
El_Pezinho
Bellona
0
3
0
0
L
1
6
0
0.17
W
Loki
16
1
5
18.5
L
2
8
1
0.31
L
0
5
1
0.1
W
0
1
17
8.5
W
Jing Wei
TrippyRe
Jing Wei
1
3
12
2.33
W
Vulcan
jopoftw
Vulcan
7
1
13
13.5
L
Tsukuyomi
retro_charmer3
Tsukuyomi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,613
Damage
33,043
56,001
Taken
80,204
35,186
Mitigated
43,568
11,812
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Dragvindel
Jormungandr
7,875
2,976
0
1,750
8,958
7,543
2,595
0
8,958
73,639
0
L
Bellona
El_Pezinho
Bellona
3,896
672
0
4,762
12,842
10,220
0
7,080
5,742
30
56,206
L
6,768
3,178
596
6,589
15,441
5,928
0
7,561
7,692
56,671
0
W
Loki
14,457
4,293
0
1,224
11,459
6,012
0
2,635
8,824
0
80,748
L
7,565
2,748
0
3,299
18,536
6,576
0
10,113
7,955
0
53,327
L
7,090
161
0
3,048
17,064
14,027
0
7,114
9,784
25,327
0
W
6,644
394
0
2,064
13,937
12,898
0
5,395
8,542
24,882
0
W
Jing Wei
TrippyRe
Jing Wei
6,383
3,163
0
2,764
8,654
3,430
176
3,851
4,803
0
49,009
W
Vulcan
jopoftw
Vulcan
23,254
7,176
140
3,870
12,993
5,303
927
2,007
10,986
83,402
0
L
Tsukuyomi
retro_charmer3
Tsukuyomi
7,724
709
0
5,330
16,321
6,817
0
4,981
11,258
0
59,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,825
Gold Earned
42,281
521
Minions Killed
480
0
Camps Cleared
0
1,906,658
Distance Traveled
1,745,122
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,373
599
153
8
0
349,048
4
L
Bellona
8,772
462
132
7
0
398,164
1
L
Olorun
8,014
422
99
5
0
304,397
3
W
Loki
11,985
631
110
6
0
436,377
3
L
Medusa
8,608
453
93
5
0
313,113
2
L
Ares
7,482
394
38
2
0
364,556
5
W
Ares
9,242
486
33
2
0
376,771
3
W
Jing Wei
9,087
478
91
5
0
357,568
0
W
Vulcan
11,138
586
134
7
0
386,894
1
L
Tsukuyomi
9,405
495
118
6
0
364,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role