Player Matchup

Rama
Rama
Gnar Pump
Rama
Level 104
God Stats
3W - 6L
1,321 SR
Queue Stats
216W - 250L
1,527 Elo+
Solo
Sol
Sol
Ish_Guar
Sol
Level 96
God Stats
14W - 4L
1,415 SR
Queue Stats
94W - 87L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
KDDisRAGE
Cthulhu
Level 125
God Stats
49W - 40L
1,562 SR
Queue Stats
242W - 195L
1,553 Elo+
Party 2
Team Averages
Level 108
1,433 SR
1,543 Elo+

VS

Team Averages
Level 108
1,657 SR
1,570 Elo+
Charybdis
Charybdis
LostAndHaunted
Charybdis
Level 64
God Stats
2W - 3L
1,614 SR
Queue Stats
227W - 218L
1,611 Elo+
Party 1
Achilles
Achilles
RandomHero69
Achilles
Level 140
God Stats
8W - 9L
1,762 SR
Queue Stats
313W - 380L
1,552 Elo+
Solo
Zeus
Zeus
perciouz
Zeus
Level 120
God Stats
273W - 202L
1,594 SR
Queue Stats
628W - 633L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
6 / 4 / 6
11,874
742
8,537
15,915
5,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 6 / 6
12,812
801
10,189
15,865
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
KDDisRAGE
Cthulhu
14
2 / 4 / 9
10,800
675
12,132
20,989
19,483
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LostAndHaunted
Charybdis
14
2 / 4 / 10
10,235
640
10,651
10,003
3,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RandomHero69
Achilles
14
2 / 7 / 10
10,108
632
12,537
19,025
19,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
15
10 / 5 / 4
12,113
757
22,372
7,679
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
16
Kills
14
14
Deaths
16
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
6
4
6
2.25
W
8
6
6
1.83
W
Cthulhu
KDDisRAGE
Cthulhu
2
4
9
1.63
L
Charybdis
LostAndHaunted
Charybdis
2
4
10
1.75
L
Achilles
RandomHero69
Achilles
2
7
10
1
L
Zeus
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,858
Damage
45,560
52,769
Taken
36,707
29,639
Mitigated
26,395
16,679
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,537
5,622
0
5,653
15,915
5,236
530
6,427
9,010
0
57,299
W
10,189
2,030
208
5,494
15,865
4,920
2,153
7,591
8,015
33,879
0
W
Cthulhu
KDDisRAGE
Cthulhu
12,132
1,386
485
4,839
20,989
19,483
260
9,329
11,010
33,285
0
L
Charybdis
LostAndHaunted
Charybdis
10,651
4,638
0
1,571
10,003
3,541
414
6,027
3,762
0
39,779
L
Achilles
RandomHero69
Achilles
12,537
3,261
0
4,493
19,025
19,921
395
10,925
7,670
0
25,439
L
Zeus
22,372
606
0
0
7,679
2,933
75
4,907
2,686
60,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
32,456
206
Minions Killed
196
8
Camps Cleared
7
859,902
Distance Traveled
873,090
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,874
742
93
6
5
279,747
5
W
Sol
12,812
801
59
4
3
280,292
1
W
Cthulhu
10,800
675
54
3
0
299,863
1
L
Charybdis
10,235
640
78
5
3
274,490
6
L
Achilles
10,108
632
15
1
3
293,357
7
L
Zeus
12,113
757
103
6
1
305,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role