Player Matchup

Sylvanus
Sylvanus
LoRezBootyHoez
Sylvanus
Level 18
God Stats
31W - 46L
1,463 SR
Queue Stats
257W - 288L
1,640 Elo+
Solo
Loki
Loki
Smurfman_1
Loki
Level 15
God Stats
6W - 5L
1,372 SR
Queue Stats
121W - 91L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
SugDeezzzzz
Danzaburou
Level 28
God Stats
1W - 5L
1,517 SR
Queue Stats
127W - 109L
1,660 Elo+
Party 1
Cthulhu
Cthulhu
WardDaddy
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 23L
1,609 Elo+
Party 2
Persephone
Persephone
xRekt Bussyx
Persephone
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 23L
1,629 Elo+
Party 2
Team Averages
Level 15
1,470 SR
1,642 Elo+

VS

Team Averages
Level 25
1,730 SR
1,636 Elo+
Fenrir
Fenrir
HaViKv2
Fenrir
Level 23
God Stats
6W - 4L
1,680 SR
Queue Stats
91W - 63L
1,693 Elo+
Party 3
Artio
Artio
Mooseymo3682
Artio
Level 28
God Stats
16W - 8L
1,679 SR
Queue Stats
105W - 79L
1,629 Elo+
Solo
Aphrodite
Aphrodite
MrPurPur1702
Aphrodite
Level 8
God Stats
21W - 19L
1,748 SR
Queue Stats
37W - 50L
1,594 Elo+
Solo
Neith
Neith
SadisticLamb
Neith
Level 36
God Stats
75W - 38L
1,748 SR
Queue Stats
271W - 211L
1,635 Elo+
Party 3
Arachne
Arachne
UMGVERSED9
Arachne
Level 29
God Stats
3W - 1L
1,793 SR
Queue Stats
65W - 47L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 6 / 3
6,584
366
5,284
10,773
8,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 5 / 0
9,697
539
7,254
12,000
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SugDeezzzzz
Danzaburou
16
4 / 5 / 2
10,596
589
11,930
11,929
5,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
WardDaddy
Cthulhu
14
2 / 4 / 3
8,786
488
9,410
13,970
12,628
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
xRekt Bussyx
Persephone
14
1 / 5 / 0
8,934
496
11,904
11,136
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HaViKv2
Fenrir
15
3 / 3 / 6
9,513
529
6,502
15,781
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 12
10,026
557
13,666
18,785
23,917
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
MrPurPur1702
Aphrodite
16
6 / 1 / 7
10,195
566
7,993
11,681
4,878
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 4 / 3
9,388
522
3,272
12,332
3,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
UMGVERSED9
Arachne
19
8 / 3 / 2
11,357
631
13,853
16,177
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
13
Kills
25
25
Deaths
13
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HaViKv2
Fenrir
3
3
6
2
L
Sylvanus
0
6
3
0.25
W
7
2
12
6.5
W
Aphrodite
MrPurPur1702
Aphrodite
6
1
7
9.5
W
1
4
3
0.63
L
6
5
0
1.2
L
Danzaburou
SugDeezzzzz
Danzaburou
4
5
2
1
W
Arachne
UMGVERSED9
Arachne
8
3
2
3
L
Cthulhu
WardDaddy
Cthulhu
2
4
3
0.88
L
Persephone
xRekt Bussyx
Persephone
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,782
Damage
45,286
59,808
Taken
74,756
34,791
Mitigated
45,971
11,542
Healing
39,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HaViKv2
Fenrir
6,502
2,113
0
5,577
15,781
6,130
96
3,962
11,633
0
50,645
L
Sylvanus
5,284
1,226
757
2,430
10,773
8,806
94
3,550
7,223
17,098
6,244
W
13,666
2,233
1,583
6,952
18,785
23,917
144
3,772
14,637
37,924
0
W
Aphrodite
MrPurPur1702
Aphrodite
7,993
562
4,600
8,131
11,681
4,878
150
5,286
5,929
57,616
0
W
3,272
1,080
0
5,483
12,332
3,996
0
1,263
11,069
0
70,063
L
7,254
1,105
0
2,431
12,000
4,417
0
5,222
6,778
0
47,208
L
Danzaburou
SugDeezzzzz
Danzaburou
11,930
5,917
0
2,246
11,929
5,854
539
3,978
7,951
0
79,232
W
Arachne
UMGVERSED9
Arachne
13,853
9,787
0
7,191
16,177
7,050
1,635
10,286
5,078
0
77,952
L
Cthulhu
WardDaddy
Cthulhu
9,410
1,094
0
1,458
13,970
12,628
0
3,638
10,332
52,287
0
L
Persephone
xRekt Bussyx
Persephone
11,904
887
73
2,147
11,136
3,086
122
5,268
5,863
60,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,597
Gold Earned
50,479
480
Minions Killed
541
0
Camps Cleared
0
1,486,922
Distance Traveled
1,741,044
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,513
529
90
5
0
354,378
8
L
Sylvanus
6,584
366
32
2
0
165,200
1
W
Artio
10,026
557
42
2
0
383,370
2
W
Aphrodite
10,195
566
127
7
0
349,987
2
W
Neith
9,388
522
145
8
0
311,610
5
L
Loki
9,697
539
85
5
0
361,379
4
L
Danzaburou
10,596
589
156
9
0
283,487
5
W
Arachne
11,357
631
137
8
0
341,699
2
L
Cthulhu
8,786
488
100
6
0
343,049
1
L
Persephone
8,934
496
107
6
0
333,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role