Player Matchup

Jormungandr
Jormungandr
Beeei
Jormungandr
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,344 Elo+
Party 1
Ra
Ra
BuBzoNya
Ra
Level 6
God Stats
0W - 4L
1,232 SR
Queue Stats
6W - 11L
1,337 Elo+
Solo
Kukulkan
Kukulkan
Filome
Kukulkan
Level 5
God Stats
0W - 1L
1,100 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
KleinWolf
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,376 Elo+
Solo
Medusa
Medusa
Naitelo
Medusa
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
15W - 13L
1,456 Elo+
Party 1
Team Averages
Level 15
1,408 SR
1,402 Elo+

VS

Team Averages
Level 20
1,574 SR
1,382 Elo+
Morgan Le Fay
Morgan Le Fay
HobbitPlays
Morgan Le Fay
Level 24
God Stats
64W - 33L
1,598 SR
Queue Stats
92W - 67L
1,449 Elo+
Solo
Medusa
Medusa
ShymaSAD
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,228 Elo+
Solo
Ratatoskr
Ratatoskr
Zidan27
Ratatoskr
Level 24
God Stats
14W - 8L
1,826 SR
Queue Stats
143W - 151L
1,367 Elo+
Solo
Chernobog
Chernobog
jim9893
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,394 Elo+
Solo
Tiamat
Tiamat
net0ut
Tiamat
Level 29
God Stats
8W - 5L
1,446 SR
Queue Stats
71W - 73L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beeei
Jormungandr
19
3 / 9 / 12
11,883
1,080
11,372
24,181
32,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
5 / 8 / 8
12,034
1,094
15,133
15,086
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Filome
Kukulkan
15
0 / 5 / 0
8,570
779
884
5,226
1,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
KleinWolf
Da Ji
18
6 / 13 / 8
13,157
1,196
12,512
20,404
6,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Naitelo
Medusa
18
4 / 8 / 10
12,174
1,107
13,593
19,530
7,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HobbitPlays
Morgan Le Fay
19
15 / 3 / 18
14,533
1,321
21,407
13,909
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
ShymaSAD
Medusa
18
3 / 5 / 23
11,641
1,058
11,808
13,020
5,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Zidan27
Ratatoskr
19
3 / 5 / 18
11,100
1,009
9,417
12,925
6,313
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
jim9893
Chernobog
20
11 / 3 / 23
14,252
1,296
18,049
8,896
3,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
net0ut
Tiamat
19
11 / 2 / 15
13,147
1,195
18,216
8,704
8,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
140
18
Kills
43
43
Deaths
18
38
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Beeei
Jormungandr
3
9
12
1
L
5
8
8
1.13
L
Kukulkan
Filome
Kukulkan
0
5
0
0
W
Morgan Le Fay
HobbitPlays
Morgan Le Fay
15
3
18
8
L
Da Ji
KleinWolf
Da Ji
6
13
8
0.77
L
Medusa
Naitelo
Medusa
4
8
10
1.13
W
Medusa
ShymaSAD
Medusa
3
5
23
2.9
W
Ratatoskr
Zidan27
Ratatoskr
3
5
18
2.4
W
Chernobog
jim9893
Chernobog
11
3
23
7.5
W
Tiamat
net0ut
Tiamat
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,494
Damage
78,897
84,427
Taken
57,454
53,388
Mitigated
28,825
5,630
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Beeei
Jormungandr
11,372
3,960
0
0
24,181
32,708
0
10,699
13,482
23,008
0
L
15,133
939
909
947
15,086
4,916
0
8,877
6,209
44,481
0
L
Kukulkan
Filome
Kukulkan
884
147
0
0
5,226
1,601
0
1,764
3,462
2,497
0
W
Morgan Le Fay
HobbitPlays
Morgan Le Fay
21,407
3,289
0
2,134
13,909
5,037
0
7,680
6,229
40,179
0
L
Da Ji
KleinWolf
Da Ji
12,512
2,436
0
417
20,404
6,990
0
10,933
9,471
0
28,519
L
Medusa
Naitelo
Medusa
13,593
7,225
0
3,357
19,530
7,173
0
7,350
12,180
0
44,189
W
Medusa
ShymaSAD
Medusa
11,808
4,634
0
941
13,020
5,119
0
5,091
7,929
0
27,140
W
Ratatoskr
Zidan27
Ratatoskr
9,417
2,770
0
0
12,925
6,313
0
6,969
5,956
0
15,742
W
Chernobog
jim9893
Chernobog
18,049
9,818
0
2,335
8,896
3,511
0
2,844
6,052
0
43,993
W
Tiamat
net0ut
Tiamat
18,216
2,732
0
2,295
8,704
8,845
0
4,805
3,899
38,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,818
Gold Earned
64,673
198
Minions Killed
201
9
Camps Cleared
6
814,192
Distance Traveled
996,956
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,883
1,080
29
3
1
194,208
0
L
Ra
12,034
1,094
78
7
0
205,806
0
L
Kukulkan
8,570
779
1
0
0
41,758
0
W
Morgan Le Fay
14,533
1,321
31
3
1
187,825
0
L
Da Ji
13,157
1,196
28
3
5
185,703
1
L
Medusa
12,174
1,107
62
6
3
186,717
0
W
Medusa
11,641
1,058
33
3
0
192,071
0
W
Ratatoskr
11,100
1,009
21
2
0
209,804
1
W
Chernobog
14,252
1,296
61
6
2
173,954
0
W
Tiamat
13,147
1,195
55
5
3
233,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role