Player Matchup

Ares
Ares
AnneTrax
Ares
Level 29
God Stats
3W - 2L
1,585 SR
Queue Stats
169W - 211L
1,438 Elo+
Solo
Hun Batz
Hun Batz
Spicymeatballls
Hun Batz
Level 31
God Stats
32W - 31L
1,579 SR
Queue Stats
138W - 146L
1,609 Elo+
Solo
Kukulkan
Kukulkan
Zalaam
Kukulkan
Level 12
God Stats
1W - 1L
1,252 SR
Queue Stats
2W - 3L
1,600 Elo+
Solo
Amaterasu
Amaterasu
benstaceyy
Amaterasu
Level 28
God Stats
1W - 3L
1,405 SR
Queue Stats
103W - 95L
1,568 Elo+
Solo
Izanami
Izanami
joserv1195
Izanami
Level 29
God Stats
6W - 8L
1,908 SR
Queue Stats
41W - 42L
1,575 Elo+
Solo
Team Averages
Level 26
1,546 SR
1,558 Elo+

VS

Team Averages
Level 25
1,486 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
Calvin1647
Morgan Le Fay
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 31L
1,612 Elo+
Solo
King Arthur
King Arthur
DaNeoDude
King Arthur
Level 16
God Stats
7W - 9L
1,445 SR
Queue Stats
27W - 20L
1,583 Elo+
Solo
Ymir
Ymir
Tre05_Zoe1914
Ymir
Level 29
God Stats
31W - 25L
1,508 SR
Queue Stats
102W - 89L
1,449 Elo+
Solo
Serqet
Serqet
TrixyTinCan
Serqet
Level 27
God Stats
2W - 1L
1,515 SR
Queue Stats
106W - 114L
1,506 Elo+
Solo
Heimdallr
Heimdallr
bigbossman77770
Heimdallr
Level 28
God Stats
12W - 9L
1,462 SR
Queue Stats
170W - 196L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 3 / 4
9,418
448
6,530
21,123
21,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
17
5 / 7 / 4
10,147
483
10,368
18,162
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Zalaam
Kukulkan
11
2 / 7 / 5
7,736
368
3,944
8,781
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
benstaceyy
Amaterasu
15
2 / 6 / 4
9,029
430
10,519
20,928
14,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
joserv1195
Izanami
15
1 / 3 / 4
9,450
450
9,037
14,299
5,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Calvin1647
Morgan Le Fay
20
12 / 0 / 3
13,125
625
18,669
10,737
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
DaNeoDude
King Arthur
20
3 / 4 / 4
13,104
624
14,029
14,829
12,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 4 / 3
9,941
473
5,036
17,144
17,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
17
8 / 3 / 2
11,595
552
10,938
15,411
10,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
bigbossman77770
Heimdallr
17
2 / 2 / 6
10,999
524
16,070
15,254
5,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
13
Kills
25
26
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
3
3
4
1.67
W
Morgan Le Fay
Calvin1647
Morgan Le Fay
12
0
3
13.5
W
King Arthur
DaNeoDude
King Arthur
3
4
4
1.25
L
Hun Batz
5
7
4
1
W
0
4
3
0.38
W
Serqet
8
3
2
3
L
Kukulkan
Zalaam
Kukulkan
2
7
5
0.64
L
Amaterasu
benstaceyy
Amaterasu
2
6
4
0.67
W
Heimdallr
bigbossman77770
Heimdallr
2
2
6
2.5
L
Izanami
joserv1195
Izanami
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,398
Damage
64,742
83,293
Taken
73,375
51,639
Mitigated
50,833
15,546
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,530
790
0
1,365
21,123
21,440
162
9,044
11,877
17,719
0
W
Morgan Le Fay
Calvin1647
Morgan Le Fay
18,669
1,702
0
3,785
10,737
5,020
4,167
1,842
8,895
78,991
0
W
King Arthur
DaNeoDude
King Arthur
14,029
1,721
0
1,840
14,829
12,880
519
1,018
13,811
18,304
77,075
L
Hun Batz
10,368
2,856
0
2,774
18,162
6,188
0
4,823
12,265
0
72,873
W
5,036
1,160
105
5,002
17,144
17,396
1,584
3,341
13,803
37,784
0
W
Serqet
10,938
4,092
0
1,275
15,411
10,510
940
1,188
14,223
0
71,375
L
Kukulkan
Zalaam
Kukulkan
3,944
421
0
933
8,781
3,724
0
3,943
4,431
18,046
0
L
Amaterasu
benstaceyy
Amaterasu
10,519
7,305
0
5,932
20,928
14,796
0
5,072
15,260
0
47,374
W
Heimdallr
bigbossman77770
Heimdallr
16,070
8,790
832
4,394
15,254
5,027
4,873
3,085
12,169
0
72,210
L
Izanami
joserv1195
Izanami
9,037
7,527
0
4,542
14,299
5,491
277
3,760
10,424
0
86,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,780
Gold Earned
58,764
403
Minions Killed
600
0
Camps Cleared
0
1,867,866
Distance Traveled
1,995,844
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,418
448
11
1
0
474,597
3
W
Morgan Le Fay
13,125
625
134
6
0
401,165
0
W
King Arthur
13,104
624
185
9
0
389,172
2
L
Hun Batz
10,147
483
129
6
0
374,869
2
W
Ymir
9,941
473
68
3
0
331,011
4
W
Serqet
11,595
552
95
5
0
446,772
1
L
Kukulkan
7,736
368
37
2
0
282,468
0
L
Amaterasu
9,029
430
71
3
0
376,229
1
W
Heimdallr
10,999
524
118
6
0
427,724
2
L
Izanami
9,450
450
155
7
0
359,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role