Player Matchup

Achilles
Achilles
Kobralex7
Achilles
Level 71
God Stats
2W - 5L
1,275 SR
Queue Stats
55W - 67L
1,415 Elo+
Party 1
Ra
Ra
UNTERKATZE
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,192 Elo+
Party 1
Charybdis
Charybdis
Zephyr1703
Charybdis
Level 61
God Stats
7W - 8L
1,246 SR
Queue Stats
10W - 15L
1,271 Elo+
Party 1
Team Averages
Level 46
1,340 SR
1,293 Elo+

VS

Team Averages
Level 92
1,550 SR
1,378 Elo+
Hou Yi
Hou Yi
PiloPu
Hou Yi
Level 126
God Stats
12W - 9L
1,704 SR
Queue Stats
332W - 358L
1,555 Elo+
Solo
Anubis
Anubis
Versatile71
Anubis
Level 23
God Stats
3W - 7L
1,500 SR
Queue Stats
66W - 142L
1,150 Elo+
Party 2
Bellona
Bellona
dgiydiusd98y2
Bellona
Level 128
God Stats
4W - 13L
1,446 SR
Queue Stats
497W - 600L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kobralex7
Achilles
13
3 / 5 / 8
10,052
670
7,359
15,072
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 8 / 10
9,985
666
9,055
10,646
4,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Zephyr1703
Charybdis
14
7 / 5 / 4
10,733
716
14,284
12,196
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
PiloPu
Hou Yi
16
12 / 1 / 6
12,466
831
18,817
14,157
5,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
12
0 / 6 / 11
10,019
668
4,168
9,231
4,019
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
15
6 / 5 / 8
11,318
755
9,788
17,451
17,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
12
Kills
18
18
Deaths
12
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Kobralex7
Achilles
3
5
8
1.4
W
Hou Yi
PiloPu
Hou Yi
12
1
6
15
L
2
8
10
0.88
W
Anubis
0
6
11
0.92
L
Charybdis
Zephyr1703
Charybdis
7
5
4
1.8
W
Bellona
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,698
Damage
32,773
37,914
Taken
40,839
25,216
Mitigated
26,996
5,228
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Kobralex7
Achilles
7,359
1,416
0
1,933
15,072
16,788
0
2,919
12,153
317
13,603
W
Hou Yi
PiloPu
Hou Yi
18,817
7,980
0
4,824
14,157
5,966
2,457
2,838
11,185
0
67,066
L
9,055
1,072
1,055
1,109
10,646
4,257
0
863
9,783
25,641
0
W
Anubis
4,168
461
0
2,348
9,231
4,019
217
2,631
6,514
20,234
0
L
Charybdis
Zephyr1703
Charybdis
14,284
6,025
0
1,131
12,196
4,171
40
1,701
10,495
0
47,043
W
Bellona
9,788
2,570
0
6,107
17,451
17,011
668
4,170
12,621
3,280
30,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
33,803
119
Minions Killed
166
3
Camps Cleared
8
741,074
Distance Traveled
769,017
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,052
670
18
1
0
285,185
0
W
Hou Yi
12,466
831
76
5
3
277,559
1
L
Ra
9,985
666
33
2
0
237,678
1
W
Anubis
10,019
668
35
2
1
224,662
1
L
Charybdis
10,733
716
68
5
3
218,211
2
W
Bellona
11,318
755
55
4
4
266,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role