Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
LordINNOS
Jormungandr
Level 158
God Stats
4W - 5L
1,443 SR
Queue Stats
281W - 235L
1,563 Elo+
Party 1
Zhong Kui
Zhong Kui
Matheuz_GMX
Zhong Kui
Level 69
God Stats
1W - 1L
1,253 SR
Queue Stats
170W - 146L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
iLunnix
Sylvanus
Level 87
God Stats
4W - 1L
1,676 SR
Queue Stats
30W - 23L
1,546 Elo+
Party 1
Team Averages
Level 113
1,474 SR
1,535 Elo+

VS

Team Averages
Level 128
1,514 SR
1,471 Elo+
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AlordlyDark
Apollo
Level 101
God Stats
1W - 3L
1,442 SR
Queue Stats
337W - 332L
1,508 Elo+
Solo
Ares
Ares
Ausrie
Ares
Level 160
God Stats
0W - 2L
1,364 SR
Queue Stats
300W - 277L
1,524 Elo+
Solo
Tiamat
Tiamat
DaisukeSatoru
Tiamat
Level 93
God Stats
2W - 1L
1,764 SR
Queue Stats
66W - 76L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
1 / 0 / 0
3,698
740
839
1,599
509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
 
Izanami
5
0 / 1 / 1
3,252
650
1,085
1,672
363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
LordINNOS
Jormungandr
5
0 / 0 / 1
3,181
636
1,647
2,051
643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Matheuz_GMX
Zhong Kui
7
2 / 0 / 0
3,906
781
990
968
644
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
iLunnix
Sylvanus
7
3 / 1 / 1
4,411
882
3,291
3,254
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
0 / 0 / 1
3,655
731
503
1,908
605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos
 
Chronos
5
0 / 1 / 1
3,268
654
839
3,420
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
4
0 / 3 / 0
2,878
576
842
2,919
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Ausrie
Ares
5
1 / 0 / 0
3,584
717
1,120
2,085
695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

4
1 / 2 / 0
3,384
677
815
2,155
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
0
1
W
Izanami
 
Izanami
0
1
1
0.5
L
Thanatos
 
Thanatos
0
0
1
0.5
L
Chronos
 
Chronos
0
1
1
0.5
L
Apollo
0
3
0
0
L
Ares
Ausrie
Ares
1
0
0
1
L
1
2
0
0.5
W
Jormungandr
LordINNOS
Jormungandr
0
0
1
0.5
W
Zhong Kui
Matheuz_GMX
Zhong Kui
2
0
0
2
W
Sylvanus
iLunnix
Sylvanus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,852
Damage
4,119
9,544
Taken
12,487
3,491
Mitigated
3,470
5,458
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
839
448
0
2,129
1,599
509
0
0
1,599
0
16,484
W
Izanami
 
Izanami
1,085
665
0
592
1,672
363
26
966
706
0
10,504
L
Thanatos
 
Thanatos
503
86
0
2,069
1,908
605
0
402
1,506
0
15,155
L
Chronos
 
Chronos
839
387
0
1,614
3,420
638
0
1,177
2,243
11,945
0
L
Apollo
842
632
0
605
2,919
707
0
1,877
1,042
0
6,860
L
Ares
Ausrie
Ares
1,120
26
0
938
2,085
695
0
470
1,615
6,774
0
L
815
366
0
164
2,155
825
0
1,516
639
5,919
0
W
Jormungandr
LordINNOS
Jormungandr
1,647
792
0
500
2,051
643
0
993
1,058
9,628
0
W
Zhong Kui
Matheuz_GMX
Zhong Kui
990
162
0
830
968
644
0
391
559
12,460
0
W
Sylvanus
iLunnix
Sylvanus
3,291
1,225
0
1,407
3,254
1,332
858
354
2,848
15,369
4,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,448
Gold Earned
16,769
156
Minions Killed
111
0
Camps Cleared
0
475,774
Distance Traveled
396,023
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,698
740
42
8
0
107,771
1
W
Izanami
3,252
650
33
7
0
95,347
4
L
Thanatos
3,655
731
41
8
0
102,527
1
L
Chronos
3,268
654
33
7
0
81,222
1
L
Apollo
2,878
576
9
2
0
52,550
1
L
Ares
3,584
717
12
2
0
96,316
1
L
Tiamat
3,384
677
16
3
0
63,408
0
W
Jormungandr
3,181
636
17
3
0
94,975
0
W
Zhong Kui
3,906
781
25
5
0
93,509
1
W
Sylvanus
4,411
882
39
8
0
84,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role