Player Matchup

Kali
Kali
 
Kali
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Calasin13
Ares
Level 68
God Stats
7W - 6L
1,589 SR
Queue Stats
156W - 163L
1,431 Elo+
Solo
Osiris
Osiris
Dioxissw
Osiris
Level 56
God Stats
4W - 7L
1,391 SR
Queue Stats
140W - 174L
1,391 Elo+
Solo
Rama
Rama
JRobison99
Rama
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 121L
1,392 Elo+
Solo
Zeus
Zeus
MejoKiiller
Zeus
Level 128
God Stats
1W - 0L
1,507 SR
Queue Stats
65W - 61L
1,410 Elo+
Solo
Team Averages
Level 75
1,497 SR
1,425 Elo+

VS

Team Averages
Level 60
1,467 SR
1,415 Elo+
Ares
Ares
 
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
D_ra_ca_ry_s_
Apollo
Level 95
God Stats
9W - 6L
1,664 SR
Queue Stats
110W - 98L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
YaroSlave
Baron Samedi
Level 38
God Stats
6W - 14L
1,248 SR
Queue Stats
185W - 266L
1,309 Elo+
Party 1
Neith
Neith
amelka2507
Neith
Level 42
God Stats
52W - 52L
1,461 SR
Queue Stats
55W - 60L
1,382 Elo+
Solo
Nemesis
Nemesis
milan222345
Nemesis
Level 59
God Stats
11W - 17L
1,460 SR
Queue Stats
223W - 299L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
5 / 2 / 8
8,551
611
5,674
6,701
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
3 / 1 / 9
7,318
523
4,752
8,805
5,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Dioxissw
Osiris
13
3 / 3 / 2
7,920
566
7,294
9,974
9,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 1 / 3
8,248
589
11,189
7,840
3,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
14 / 2 / 2
10,111
722
15,656
7,473
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 0
6,347
453
3,731
13,674
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 5 / 3
7,437
531
5,073
9,773
3,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
YaroSlave
Baron Samedi
11
3 / 9 / 0
7,494
535
3,997
11,721
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
10
1 / 6 / 1
6,518
466
4,835
10,806
3,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
milan222345
Nemesis
12
2 / 6 / 3
7,628
545
6,688
12,864
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
31
Kills
9
9
Deaths
31
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
2
8
4.5
L
Ares
 
Ares
1
5
0
0.2
W
Ares
3
1
9
7.5
L
2
5
3
0.7
W
Osiris
Dioxissw
Osiris
3
3
2
1.33
W
6
1
3
7.5
W
14
2
2
7.5
L
Baron Samedi
YaroSlave
Baron Samedi
3
9
0
0.33
L
Neith
1
6
1
0.25
L
Nemesis
milan222345
Nemesis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,565
Damage
24,324
40,793
Taken
58,838
23,314
Mitigated
25,151
14,779
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,674
2,307
0
3,028
6,701
3,408
322
423
6,278
0
49,212
L
Ares
 
Ares
3,731
289
0
1,538
13,674
9,017
0
3,089
10,585
21,041
0
W
Ares
4,752
360
45
1,862
8,805
5,584
162
1,646
7,159
19,309
0
L
5,073
3,014
0
1,979
9,773
3,306
790
1,063
8,710
0
36,958
W
Osiris
Dioxissw
Osiris
7,294
2,283
0
3,502
9,974
9,118
459
89
9,885
810
43,490
W
11,189
8,444
190
2,853
7,840
3,006
1,617
2,302
5,538
0
50,587
W
15,656
2,446
0
3,299
7,473
2,198
499
3,268
4,205
67,694
0
L
Baron Samedi
YaroSlave
Baron Samedi
3,997
339
0
1,434
11,721
4,239
0
9,692
2,029
28,453
0
L
Neith
4,835
2,287
0
2,196
10,806
3,674
0
3,120
7,686
0
32,037
L
Nemesis
milan222345
Nemesis
6,688
2,663
0
2,689
12,864
4,915
0
3,970
8,894
0
45,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
35,424
401
Minions Killed
293
0
Camps Cleared
0
1,384,901
Distance Traveled
1,228,999
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,551
611
82
6
0
320,926
0
L
Ares
6,347
453
29
2
0
260,598
1
W
Ares
7,318
523
28
2
0
288,194
8
L
Apollo
7,437
531
78
6
0
233,304
4
W
Osiris
7,920
566
89
6
0
271,530
5
W
Rama
8,248
589
87
6
0
252,361
1
W
Zeus
10,111
722
115
8
0
251,890
0
L
Baron Samedi
7,494
535
54
4
0
239,462
2
L
Neith
6,518
466
57
4
0
200,313
4
L
Nemesis
7,628
545
75
5
0
295,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role