Player Matchup

Geb
Geb
DragonPC
Geb
Level 142
God Stats
13W - 12L
1,675 SR
Queue Stats
42W - 71L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Ferm55
Baron Samedi
Level 67
God Stats
15W - 11L
1,814 SR
Queue Stats
147W - 113L
1,582 Elo+
Party 2
Agni
Agni
GeneralAce3
Agni
Level 83
God Stats
4W - 6L
1,638 SR
Queue Stats
59W - 54L
1,549 Elo+
Party 2
Fenrir
Fenrir
Sutcho
Fenrir
Level 147
God Stats
12W - 13L
1,572 SR
Queue Stats
261W - 260L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Uttertàssen
Danzaburou
Level 126
God Stats
50W - 65L
1,358 SR
Queue Stats
306W - 271L
1,520 Elo+
Party 2
Team Averages
Level 113
1,611 SR
1,523 Elo+

VS

Team Averages
Level 69
1,550 SR
1,508 Elo+
Cabrakan
Cabrakan
BgToutNu
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
Gioplaiz
Jormungandr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 241L
1,465 Elo+
Party 1
Ullr
Ullr
NewPlâyer
Ullr
Level 24
God Stats
4W - 1L
1,683 SR
Queue Stats
21W - 14L
1,650 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YAH_YEET_MY_MEAT
Tsukuyomi
Level 153
God Stats
22W - 26L
1,566 SR
Queue Stats
150W - 151L
1,471 Elo+
Solo
Tiamat
Tiamat
xoneren
Tiamat
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
6,053
605
4,478
10,812
8,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Ferm55
Baron Samedi
13
2 / 4 / 1
7,649
765
7,946
7,270
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 2
7,046
705
5,534
7,290
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Sutcho
Fenrir
13
3 / 6 / 3
7,787
779
6,199
11,190
4,130
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Uttertàssen
Danzaburou
13
1 / 5 / 4
7,024
702
6,429
8,849
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BgToutNu
Cabrakan
16
10 / 2 / 7
10,463
1,046
8,648
10,387
8,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Gioplaiz
Jormungandr
14
1 / 0 / 21
8,546
855
5,809
9,628
7,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 2 / 10
9,117
912
8,605
6,459
2,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
16
9 / 1 / 14
10,373
1,037
10,535
7,855
3,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
xoneren
Tiamat
14
1 / 2 / 11
7,700
770
4,781
6,891
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
7
Kills
26
26
Deaths
7
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BgToutNu
Cabrakan
10
2
7
6.75
L
0
6
4
0.33
L
Baron Samedi
Ferm55
Baron Samedi
2
4
1
0.63
L
1
5
2
0.4
W
Jormungandr
Gioplaiz
Jormungandr
1
0
21
11.5
W
5
2
10
5
L
Fenrir
Sutcho
Fenrir
3
6
3
0.75
L
Danzaburou
Uttertàssen
Danzaburou
1
5
4
0.6
W
Tsukuyomi
9
1
14
16
W
Tiamat
xoneren
Tiamat
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,586
Damage
38,378
45,411
Taken
41,220
21,434
Mitigated
27,343
7,680
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BgToutNu
Cabrakan
8,648
865
0
2,832
10,387
8,995
956
4,664
5,723
25,649
0
L
4,478
292
0
1,120
10,812
8,843
0
5,861
4,805
12,525
0
L
Baron Samedi
Ferm55
Baron Samedi
7,946
295
1,021
2,125
7,270
3,208
0
4,447
2,778
23,611
0
L
5,534
435
0
1,470
7,290
2,000
26
2,730
4,442
20,406
0
W
Jormungandr
Gioplaiz
Jormungandr
5,809
874
0
1,150
9,628
7,752
81
4,852
4,776
19,384
0
W
8,605
2,196
0
647
6,459
2,882
2,488
1,663
4,796
0
26,030
L
Fenrir
Sutcho
Fenrir
6,199
885
0
1,156
11,190
4,130
0
3,097
8,023
0
16,202
L
Danzaburou
Uttertàssen
Danzaburou
6,429
1,593
0
788
8,849
3,253
0
2,995
5,822
0
22,529
W
Tsukuyomi
10,535
2,809
0
353
7,855
3,497
818
3,638
4,217
0
25,730
W
Tiamat
xoneren
Tiamat
4,781
402
0
1,155
6,891
4,217
428
3,678
3,213
21,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
46,199
168
Minions Killed
222
6
Camps Cleared
11
872,544
Distance Traveled
1,002,682
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,463
1,046
58
6
3
187,890
3
L
Geb
6,053
605
10
1
1
161,893
3
L
Baron Samedi
7,649
765
54
5
1
193,025
3
L
Agni
7,046
705
38
4
0
169,341
0
W
Jormungandr
8,546
855
40
4
0
201,287
4
W
Ullr
9,117
912
48
5
1
192,115
0
L
Fenrir
7,787
779
24
2
4
155,156
2
L
Danzaburou
7,024
702
42
4
0
193,129
4
W
Tsukuyomi
10,373
1,037
25
3
3
233,806
3
W
Tiamat
7,700
770
51
5
4
187,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role