Player Matchup

Thanatos
Thanatos
Auuzd
Thanatos
Level 84
God Stats
2W - 3L
1,439 SR
Queue Stats
70W - 81L
1,420 Elo+
Party 2
Hercules
Hercules
IAmSasageyo
Hercules
Level 119
God Stats
11W - 15L
1,566 SR
Queue Stats
399W - 404L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
SirSalto
Danzaburou
Level 106
God Stats
3W - 2L
1,740 SR
Queue Stats
227W - 200L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
invincible2705
Nu Wa
Level 88
God Stats
13W - 7L
1,568 SR
Queue Stats
525W - 478L
1,491 Elo+
Party 2
Terra
Terra
sakyumi
Terra
Level 77
God Stats
4W - 3L
1,500 SR
Queue Stats
322W - 293L
1,441 Elo+
Party 2
Team Averages
Level 95
1,563 SR
1,475 Elo+

VS

Team Averages
Level 78
1,287 SR
1,322 Elo+
Scylla
Scylla
AtomicZombiez13
Scylla
Level 46
God Stats
3W - 12L
1,203 SR
Queue Stats
93W - 147L
1,223 Elo+
Party 1
Ymir
Ymir
TwichDaska
Ymir
Level 99
God Stats
12W - 19L
1,338 SR
Queue Stats
365W - 389L
1,401 Elo+
Party 3
Bakasura
Bakasura
ZaWarudo2084
Bakasura
Level 59
God Stats
14W - 17L
1,447 SR
Queue Stats
168W - 219L
1,300 Elo+
Party 1
Izanami
Izanami
nik1732008x
Izanami
Level 62
God Stats
1W - 11L
1,051 SR
Queue Stats
304W - 356L
1,331 Elo+
Party 3
Jormungandr
Jormungandr
reza_torfi
Jormungandr
Level 125
God Stats
7W - 8L
1,396 SR
Queue Stats
458W - 538L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Auuzd
Thanatos
12
2 / 2 / 7
7,034
541
6,528
10,247
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
IAmSasageyo
Hercules
14
3 / 0 / 0
8,161
628
4,493
8,507
4,386
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SirSalto
Danzaburou
14
5 / 1 / 5
7,843
603
10,018
8,006
2,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
5 / 0 / 6
7,757
597
12,872
4,724
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
sakyumi
Terra
11
5 / 0 / 6
7,301
562
3,031
8,744
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,491
422
3,566
9,109
2,394
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 0
7,034
541
4,445
9,080
3,609
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
ZaWarudo2084
Bakasura
9
1 / 5 / 0
5,897
454
4,580
11,154
3,338
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
nik1732008x
Izanami
9
0 / 5 / 0
5,344
411
1,154
8,535
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
reza_torfi
Jormungandr
9
1 / 4 / 0
5,422
417
4,875
10,506
6,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
20
Kills
2
3
Deaths
20
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Thanatos
Auuzd
Thanatos
2
2
7
2.75
W
Hercules
IAmSasageyo
Hercules
3
0
0
3
W
Danzaburou
SirSalto
Danzaburou
5
1
5
7.5
L
0
2
0
0
L
Bakasura
ZaWarudo2084
Bakasura
1
5
0
0.2
W
5
0
6
8
L
Izanami
nik1732008x
Izanami
0
5
0
0
L
Jormungandr
reza_torfi
Jormungandr
1
4
0
0.25
W
Terra
sakyumi
Terra
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,942
Damage
18,620
40,228
Taken
48,384
21,085
Mitigated
17,876
19,396
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,566
251
0
1,959
9,109
2,394
180
5,455
3,654
26,156
0
W
Thanatos
Auuzd
Thanatos
6,528
2,544
0
8,661
10,247
4,582
290
1,918
8,169
0
46,924
W
Hercules
IAmSasageyo
Hercules
4,493
1,379
0
2,169
8,507
4,386
0
4,534
3,948
0
52,593
W
Danzaburou
SirSalto
Danzaburou
10,018
5,645
0
3,634
8,006
2,750
1,389
1,733
6,179
0
63,926
L
4,445
1,046
0
2,349
9,080
3,609
0
2,518
6,562
45,099
0
L
Bakasura
ZaWarudo2084
Bakasura
4,580
3,110
0
3,022
11,154
3,338
0
2,125
9,029
0
30,134
W
12,872
2,575
0
1,178
4,724
1,391
175
1,471
2,801
54,774
0
L
Izanami
nik1732008x
Izanami
1,154
847
0
1,332
8,535
1,641
0
2,798
5,737
0
21,632
L
Jormungandr
reza_torfi
Jormungandr
4,875
1,120
105
2,453
10,506
6,894
0
3,007
7,499
25,120
0
W
Terra
sakyumi
Terra
3,031
537
1,366
2,388
8,744
7,976
240
2,927
5,720
10,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
29,188
419
Minions Killed
328
0
Camps Cleared
0
1,213,998
Distance Traveled
1,126,291
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,491
422
53
4
0
211,633
0
W
Thanatos
7,034
541
85
7
0
272,819
2
W
Hercules
8,161
628
135
10
0
214,412
4
W
Danzaburou
7,843
603
106
8
0
244,396
0
L
Ymir
7,034
541
103
8
0
215,804
2
L
Bakasura
5,897
454
71
5
0
271,908
0
W
Nu Wa
7,757
597
79
6
0
230,235
0
L
Izanami
5,344
411
57
4
0
211,191
0
L
Jormungandr
5,422
417
44
3
0
215,755
4
W
Terra
7,301
562
14
1
0
252,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role